Posts tagged blocking 
Behind the Mask: The best defense isn't a good offense
Blocking is one of the elements that separates Champions Online from just another MMO. Along with combat movement, blocking turns CO from another game of "1, 2, then 4 until dead" into a dynamic action experience. Blocking reduces incoming damage by a ton, even with no investment in upgrading ...
Behind the Mask: The numbers are coming
Last week threw a bit of a wrench in my plans. I intended to interview a very prominent member of the Champions Online community for this column, but I was sidelined by the flu and some dental work. This delay means that things must be pushed back and shuffled around while some old ideas will ...
AoC opens the door for more hands-on combat
As seen here and here, the combat in Age of Conan is something we've not seen in an MMO before, and it's to Funcom's credit that they're trying to bring combat closer to something approximating the choices an actual fighter might have to make during a battle. If this approach proves successful (and ...




