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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Super Hero Squad Online introduces new heroes, reveals Challenge System screens]]></title><link>http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/</guid><comments>http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/super-hero-squad-online/" rel="tag">Super Hero Squad Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/"><img alt="Screenshot -- Super Hero Squad Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/dr.-strange.jpg" /></a></div>
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	Time to assemble your heroes, <a href="http://www.massively.com/category/super-hero-squad-online"><em>Super Hero Squad Online</em></a> players! A few new heroes are joining the ranks of <em>SHSO</em>'s characters. Players can now take on the role of the telekinetic Psylocke, the arcane master Doctor Strange, and the quasi-vampiric vampire-hunter Blade. We've also got some new screenshots of the <a href="http://massively.joystiq.com/2011/10/21/super-hero-squad-onlines-challenge-system-offers-a-new-way-to-e/">recently announced Challenge System</a>, so head on to the gallery below to check out some shots of the new heroes and the Challenge System interface. And to get in on the action yourself, just fly, swing, or teleport your way to the game's official site.<br />
	<br />
	[Source: Gazillion Entertainment press release]<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/super-hero-squad-online-0/">Super Hero Squad Online</a></strong></p><a href="http://massively.joystiq.com/photos/super-hero-squad-online-0/#4560487"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/blade0_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/super-hero-squad-online-0/#4560488"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/blade1_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/super-hero-squad-online-0/#4560489"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/blade2_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/super-hero-squad-online-0/#4560491"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/blade3_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/super-hero-squad-online-0/#4560492"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/blade4_thumbnail.png" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/">Super Hero Squad Online introduces new heroes, reveals Challenge System screens</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Oct 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20091280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/26/super-hero-squad-online-introduces-new-heroes-reveals-challenge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blade</category><category>challenge-system</category><category>doctor-strange</category><category>dr-strange</category><category>f2p</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>gazillion</category><category>gazillion-entertainment</category><category>marvel</category><category>psylocke</category><category>screenshot</category><category>screenshots</category><category>shso</category><category>super-hero-squad-online</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 26 Oct 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE server upgrades open possibilities for 1000+ player combat]]></title><link>http://massively.joystiq.com/2008/10/02/eve-server-upgrades-open-possibilities-for-1000-player-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/02/eve-server-upgrades-open-possibilities-for-1000-player-combat/</guid><comments>http://massively.joystiq.com/2008/10/02/eve-server-upgrades-open-possibilities-for-1000-player-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.joystiq.com/category/eve-online"><img hspace="4" border="1" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/newedengrabcovops425.jpg" /></a><br />There's been much talk of late about <a href="http://www.eve-online.com"><em>EVE Online's</em></a> servers and the underlying technology that <a href="http://massively.joystiq.com/2008/09/28/eve-evolved-eve-onlines-server-model/ ">powers over 5000 solar systems</a> in New Eden. CCP Explorer's latest dev blog, "EVE64", focuses on the tech side of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE,</em></a> and discusses <a href="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=584">StacklessIO,</a> the <a href="http://en.wikipedia.org/wiki/Blade_server ">blade cluster,</a> and the migration of the <em>EVE</em> servers to 64-bit. <br /><br />The server enhancements, while not without some issues, are showing some promise according to CCP Explorer. <em>"This Monday, 29 September, we saw a fleet battle with over 1100 pilots reported in local. Field reports indicate that the fight was quite responsive for the first 10 minutes but then the node 'missed its heart beat'... and was removed from the cluster...," </em>he says. Despite such setbacks, it's good to see that <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> is doing something about the server issues resulting from an ever-increasing number of pilots in New Eden. Player response to this dev blog seems positive, with a few reporting their experiences being in combat with 1100+ players <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=886913">on the official forums,</a> and even more players weighing in on the server changes at <a href="http://scrapheap-challenge.com/viewtopic.php?t=20234">Scrapheap Challenge.</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/02/eve-server-upgrades-open-possibilities-for-1000-player-combat/">EVE server upgrades open possibilities for 1000+ player combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Oct 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=588>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/02/eve-server-upgrades-open-possibilities-for-1000-player-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1329847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/02/eve-server-upgrades-open-possibilities-for-1000-player-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>64-bit</category><category>blade</category><category>ccp-explorer</category><category>dev</category><category>dev-blog</category><category>lag</category><category>new-eden</category><category>node</category><category>nodes</category><category>scrapheap-challenge</category><category>server</category><category>servers</category><category>stacklessio</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 02 Oct 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Patch 1.7's impact on the Spy]]></title><link>http://massively.joystiq.com/2008/03/24/patch-1-7s-impact-on-the-spy/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/24/patch-1-7s-impact-on-the-spy/</guid><comments>http://massively.joystiq.com/2008/03/24/patch-1-7s-impact-on-the-spy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/spy/" rel="tag">Spy</a></p><div style="text-align: center;"><a href="http://www.rgtr.com/community/community_news/feedback_friday_3212008.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/trspy.jpg" /></a><br /></div>
If you're anything like most members of<em> <a href="http://massively.joystiq.com/category/Tabula-Rasa/">Tabula Rasa</a></em>'s <a href="http://massively.joystiq.com/tag/Spy/">Spy</a> class, you were first intrigued by 2 things: the chance to scare noobs in Alia Das disguised as a Thrax, and the immense power of the blade. Seriously, does it get any better than that? In a <a href="http://www.rgtr.com/community/community_news/feedback_friday_3212008.html">recent announcement for patch 1.7</a>, we're informed of a reduction in the blade's damage coming soon. It was inevitable that this would happen, as it is general knowledge that the blade is extremely overpowered. It is also inevitable that many <a href="http://www.planettr.com/forums/showthread.php?t=5221">people who play the spy</a> would get upset about this change.<br /><br />Fortunately, the good folks at <a href="http://www.plaync.com/us/"><span style="font-style: italic;">Destination Games</span></a> have offset the cons with some pros. For one, we have the wonderful new changes to most of the Spy's best abilities, as well as complete revamps of old, under-used abilities. Cloak Wave will now... well, it will now work. This includes the intriguing concept of the spy's entire squad actually being invisible to other players when in a PvP situation.<br /><br />So will a high percentage of spies completely ignore the ability buffs and concentrate on the blade's damage reduction on this upcoming patch? Yes, probably, but not this spy. I look forward to the class being more about real stealth and strategy, and much less about hack and slash.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/24/patch-1-7s-impact-on-the-spy/">Patch 1.7's impact on the Spy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 24 Mar 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.planettr.com/forums/showthread.php?t=5221>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/24/patch-1-7s-impact-on-the-spy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1147076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/24/patch-1-7s-impact-on-the-spy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blade</category><category>destination-games</category><category>ncsoft</category><category>patch-1.7</category><category>spy</category><category>tabula-rasa</category><category>tr</category><category>tr-patch-1.7</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 24 Mar 2008 19:00:00 EST</pubDate></item></channel></rss>
