With all of the open world sandboxy goodness going on in Salem, one might wonder if Paradox Interactive is prepared for the level of griefing that can come with such games. Interestingly enough, the team has given this some serious thought and come up with an elegant system of crime and...
Posted on Jul 13th 2014 10:00AM
Posted on Jul 13th 2014 8:00AM
Posted on Jul 12th 2014 9:00PM