Posts tagged bill-fisher 
RIFT removes currency-boosting effects for raids
Trion Worlds Lead Game Designer Bill Fisher has announced that RIFT won't be allowing raiders to use item store tokens to boost ultra-rare currency gains. In a forum thread titled RIFT is officially pay-to-win, Fisher addressed the concern over the upcoming item shop's impact in the raiding ...
RIFT goes free-to-play, promises 'no tricks, no traps'
Trion Worlds has just announced that fantasy MMO RIFT will be headed free-to-play on June 12th. Though former studio reps were once adamant that the game would remain a subscription MMO, the team has apparently decided it can better compete in a F2P world by being F2P. The hybrid model will include ...
Enter at Your Own Rift: Goodbye Scott, hello 2.2
If I was to make a list of the top, oh, five or 10 MMO developers whom I admire, Scott Hartsman would be on there. It's not just that I appreciate that he's one of the few human beings who is shorter than I am, but that he's had a remarkable career full of accomplishments that I respect. ...
RIFT's newest State of the Game teases updates 2.2 and 2.3
As promised in last night's first part of RIFT's State of the Game, tonight's part two is coming to us from Lead Game Designer Bill "Daglar" Fisher. In it, we hear brief word of game updates 2.2 and 2.3, which will bring the Carnival of the Ascended and Dendrome content, respectively. While ...
Scott Hartsman leaving Trion Worlds
According to a recent post on the RIFT forum, Executive Producer Scott Hartsman has announced his resignation from Trion Worlds. "It's been an amazing time," Hartsman writes, "Working with some of the best developers anywhere, getting the company's first game off the ground, taking it all the ...




