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Posts tagged bigworld

John De Margheriti leaves BigWorld

BigWorld, the Australian middleware platform developer that was recently acquired by Wargaming.net, will have a new man at the helm as CEO and co-founder John De Margheriti steps down. Taking over the job as director will be the company's other co-founder, Steve Wang. Passing along BigWorld's...

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Wargaming acquires BigWorld for $45 million

In what Chief Executive Victor Kislyi explained as a means to remain in control of the studio's own destiny, Wargaming.net has acquired BigWorld, an Australian online-game software maker, for $45 million. The move was to bring one of the publisher's critical tools in-house; previously, BigWorld...

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Origins of Malu shows off combat and house-building in video interview

Seeing is believing, and folks want to see more of Origins of Malu, a promising upcoming sandbox MMORPG. In answer to this, Burning Dog Media has released an E3 video interview with Lead Developer Jason Mitchell interspersed with alpha footage highlighting a bit of combat as well as the...

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One Shots: Heavy Metal

While there are more than enough fun types of MMOs out there, there are precious few in which you can rampage around the country in several tons of virtual steel and blow up other people in heavy machinery. Add in the historical aspects of different tanks from wars past, and World of Tanks is...

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Grandia Online coming this summer

BigWorld have formally announced the latest game build on their BigWorld Technology Suite, Grandia Online. Grandia Online is the latest in the Grandia series of games that started with the Grandia RPG on the Sega Saturn and has continued with two sequels and several spin off games on a range of...

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38 Studios to use NaturalMotion's Morpheme engine

38 Studios, the star-studded development studio working on a mysterious MMO codenamed Copernicus, has announced that it will use an animation engine called Morpheme. Morpheme has also been used in EVE Online and Heavenly Sword. Its creator is a company called NaturalMotion, which also created the...

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Sneak peak at 38 Studios and Curt Schilling's "Copernicus" this Thursday

From Crackle: Next Time on The Jace Hall Show! The code behind 38 Studios' "Copernicus" will start to unravel this Thursday on the Jace Hall Show. Red Sox Ace, Curt Schilling will be making an appearance and a glimpse from the top-secret fantasy MMOG "Copernicus." is due for a debut. For those...

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38 Studios welcomes Thom Ang as Director of Art

Noted industry artist Thom Ang has started work at 38 Studios as Director of Art, according to a press release from the company. He has joined company founder and pro baseball player Curt Schilling, comic book artist Todd McFarlane, and fantasy author R.A. Salvatore to work on Copernicus, a...

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ION 08: MMOs and the television content model (SGW)

Joseph Ybarra, SVP of strategic operations at Firesky, the publishing subsidiary of Cheyenne Mountain Entertainment, presented a session today at ION 08 about the Stargate Worlds production model that borrows heavily from Hollywood and TV models. The goal for SGW is to approach content updates for...

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38 Studios using BigWorld to make its big world

What do you get when you get when you combine a major league baseball player (Curt Schilling), a famed fantasy author (R.A. Salvatore), and a great comic book guru (Todd McFarlane)? You get 38 Studios, and 38 Studios is working on a new MMO codenamed "Copernicus." Now the studio has licensed the...

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