"1.4 was a big patch, 1.5 was an bigger patch... 1.6 is going to blow them away," declares Trion Worlds' Hal Hanlin in this most recent dev diary for RIFT's upcoming From the Embers patch. RIFT's Design Producer is joined by developers Morgan Lockhart, Michael Daugherty, Mike Chang, Jason...
Ever wondered about the design process behind a fantasy MMO raid instance? If so, you'll want to check out a new RIFT dev blog from senior game designer Berenger Fish. We profiled Alsbeth the Discordant a few weeks ago, and today Fish takes us through the iterative process that led to the...
Posted on Aug 30th 2014 6:00PM
Posted on Aug 30th 2014 5:00PM
Posted on Aug 30th 2014 4:00PM