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Posts tagged behind-the-scenes

Massively Exclusive: Neverwinter pre-launch interview, part two

We're back with Cryptic Lead Producer Andy Velasquez to continue our discussion of Neverwinter's beta lessons, launch preparations, and post-launch plans. We also touch on some of the comments and concerns that players had for the title and how Cryptic is addressing them. If you missed the...

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Massively Exclusive: Neverwinter pre-launch interview, part one

Andy Velasquez has seen his fair share of MMO launches, but that doesn't make a new one any less exhilarating or terrifying. As lead producer, he's the captain of the Neverwinter ship and must make sure it's seaworthy before slipping out of drydock and heading into the unknown waters of release....

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Champions Online dev blog goes behind-the-scenes of the Lemurian Invasion

Last week, Champions Online's Lemurian Invasion event hit the live servers, and since then players have been valiantly fighting to defend the world against the alien forces. But as the latest Champions devblog notes, "an invasion force like the Lemurians doesn't come out of nowhere." With that...

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Fallen Earth devs explain how schedules are made

As January is fairly quiet for the devs working on Fallen Earth, they've used the monthly state of the game post to share a behind-the-scenes look into the production process. The team begins by making a list of all of the ideas it wants for the game, and then reviews this list quarterly. Out of...

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RuneScape explains why it does what it does

Have you ever wondered how an MMO studio plans its upcoming content delivery? A new RuneScape dev diary takes us behind the scenes at Jagex, where Mod Mark outlines the nuts-and-bolts of the process: "We think about the next 12 months of content and what we want to achieve within those 12 months...

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City of Steam reveals journey from turn-based to real-time combat

The saga of City of Steam's creation continues to grow more impressive with a new behind-the-scenes story. In it, the devs tell the little-known tale about how the game used to be turn-based. This was originally due to a very limited team and budget, although the devs further justified the...

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Not So Massively: Diablo III world-first level 100 and PAX wrap-up videos

The League of Legends North American regional tournament concluded this week with Team Solo Mid, Team Dignitas, and Counter Logic Gaming securing spots in October's World Championship games. Riot Games also revealed its new livestream portal this week; it supports popular livestreamers with news...

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RuneScape behind-the-scenes video rebuilds Al-Kharid

Although players won't find bright orange construction cones littering the streets of Al-Kharid in RuneScape, developers are busy rebuilding the desert city. And lest you think "under construction" is just a euphemism for workers standing around, leaning on their shovels while enjoying some...

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Rohirrim war steeds highlighted in LotRO: Riders of Rohan behind-the-scenes video and screenshots

Turbine understands that in an expansion based on the Rohirrim, you need more than just your average horse -- you need strong war steeds. In the third episode of the behind-the-scenes video series for the Lord of the Rings Online expansion Riders of Rohan, Equestrian Specialist Chris Poller shows...

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The Art of Blizzard is captured in new book

While some might argue the artistic merits of games themselves, few can deny the artistry of the concept art and sketches behind their development. And those who love the artistic style of Blizzard games will now be able to enjoy the inspiration behind their favorite games in a new hardcover...

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