<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New screens from the Requiem: Bloodymare closed beta]]></title><link>http://massively.joystiq.com/2008/04/13/new-screens-from-the-requiem-bloodymare-closed-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/13/new-screens-from-the-requiem-bloodymare-closed-beta/</guid><comments>http://massively.joystiq.com/2008/04/13/new-screens-from-the-requiem-bloodymare-closed-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/requiem-bloodymare/" rel="tag">Requiem: Bloodymare</a></p><a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/748044/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/grblbblabtmitspeeb.jpg" /></a>When <a href="http://massively.joystiq.com/tag/gravity-interactive/">Gravity Interactive</a> said it was making a horror title, they weren't kidding around, and these new screenshots from the <em><a href="http://massively.joystiq.com/category/requiem-bloodymare/">Requiem: Bloodymare</a></em> closed beta prove it. In these pictures you can see just a few of the shambling horrors that populate this terrifying world. <br /><br />For those who have been <a href="http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/">following along</a>, one of these shots showcases a player during Beast Possession, and it's likely at least one of the others depicts the Nightmare mode, when the tougher monsters come out to play. Closed beta ends on the 17th of April; the final release date is still to be released. Enjoy -- once you've managed to peek through your fingers, that is.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/">Requiem: Bloodymare Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/#748051"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/requiem-2008-02-06-18-47-54-97.avi_000004600_thumbnail.jpg" alt="Whip it good" title="Whip it good" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/#748050"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/requiem-2008-03-07-13-13-52-31.avi_000038466_thumbnail.jpg" alt="Beaver Cleaver, is that you?" title="Beaver Cleaver, is that you?" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/#748049"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/requiem-2008-02-06-17-40-58-49.avi_000008533_thumbnail.jpg" alt="Feed me, Seymour!" title="Feed me, Seymour!" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/#748048"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/requiem-2008-03-06-22-16-52-32.avi_000020333_thumbnail.jpg" alt="Hold me closer, tiny dancer" title="Hold me closer, tiny dancer" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-gallery/#748047"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/requiem-2008-02-06-18-47-54-97.avi_000014166_thumbnail.jpg" alt="Unconcerned" title="Unconcerned" /></a></div><br /><br />[Thanks, Luis!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/13/new-screens-from-the-requiem-bloodymare-closed-beta/">New screens from the Requiem: Bloodymare closed beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Apr 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/13/new-screens-from-the-requiem-bloodymare-closed-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1165439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/13/new-screens-from-the-requiem-bloodymare-closed-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beast-possession</category><category>closed-beta</category><category>gravity-interactive</category><category>nightmare</category><category>requiem-bloodymare</category><category>screenshots</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Sun, 13 Apr 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[GDC08: Requiem: Bloodymare]]></title><link>http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/</guid><comments>http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/requiem-bloodymare/" rel="tag">Requiem: Bloodymare</a></p><div align="center"><a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/character1425.jpg" /></a><br /></div>
After our <a href="http://massively.joystiq.com/2008/01/04/ragnarok-developer-waking-up-to-a-bloodymare/">previous</a> <a href="http://massively.joystiq.com/2008/01/09/requiem-bloodymare-footage-is-not-that-horror-ific/">posts</a> on <a href="http://massively.joystiq.com/tag/gravity-interactive">Gravity Interactive</a>'s upcoming title <em><a href="http://massively.joystiq.com/categories/requiem-bloodymare">Requiem: Bloodymare</a></em>, we were interested enough to want to see more of the game, and lucky enough to be invited to do so at the Game Developer's Conference this year. Already playing in Korea, <em>R:B</em> will enter closed beta in about a month's time.<br /><br />Expecting a simplified hack 'n' slash with overdone Gothic elements, <span style="font-style: italic;">R:B</span> surprised us with some really cool features and a deep character growth system. Our full report and trailer after the break!<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/">Requiem: Bloodymare</a></strong></p><a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/#658935"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/screenshot_2007_07_11_17_04_32_thumbnail.jpg" alt="Reese's Pieces" title="Reese's Pieces" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/#658934"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/screenshot_2007_07_11_16_53_51_thumbnail.jpg" alt="Oh, the humanity!" title="Oh, the humanity!" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/#658933"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/screenshot_2007_07_11_16_53_33_thumbnail.jpg" alt="Got a headache? I've got the solution" title="Got a headache? I've got the solution" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/#658932"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/character1_thumbnail.jpg" alt="I'm too sexy for this game" title="I'm too sexy for this game" /></a><a href="http://massively.joystiq.com/photos/requiem-bloodymare-1/#658931"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/gameplay1_thumbnail.jpg" alt="Man, I almost feel bad for the guy" title="Man, I almost feel bad for the guy" /></a></div><p><a href="http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/" rel="bookmark">Continue reading <em>GDC08: Requiem: Bloodymare</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/">GDC08: Requiem: Bloodymare</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Feb 2008 02:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1122708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/24/gdc08-requiem-bloodymare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beast-possession</category><category>bloody</category><category>breaking</category><category>dna-system</category><category>featured</category><category>game-developers-conference</category><category>gdc</category><category>gdc08</category><category>gdcfanboy</category><category>gravity-interactive</category><category>requiem-bloodymare</category><category>world-of-warcraft</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Sun, 24 Feb 2008 02:15:00 EST</pubDate></item></channel></rss>
