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Posts tagged battleframes

Massively Exclusive: Red 5 talks pay-to-win and Firefall's open beta

If you haven't yet noticed, Red 5's open-world, MMOFPS, action-adventure, jet-boot-featuring Firefall is now in open beta. The sci-fi shooter saw an extended closed beta period marked by major overhauls to core systems and a slow-but-steady trickle of new content, and last week's open beta launch i...

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Firefall extrapolates on its new progression system

Hot on the heals of its blog post about dynamic events, Red 5 Studios now hopes to change up the whole progression system in its third-person shooter Firefall. The development team revamped the existing mostly linear advancement system to a more dynamic (there's that word again) skill-tree syst...

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Firefall video diary talks Medics, Assaults, and that dreaded balance word

Mmm, Firefall. Red 5 Studios is starting the Thanksgiving week off right with a delicious helping of video. The entree consists of David Williams talking a bit about class design and the balance challenges inherent in the title's battleframes (for the uninitiated, battleframes are the suits of...

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Firefall art lead builds battleframes

Firefall isn't being marketed as a traditional MMO, and in fact there aren't many traditional MMO staples in this Red 5 Studios creation. For instance, the class system is series of battleframes. These are armor sets that any player can wear, and they define what role he plays in a group. Anot...

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