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Posts tagged balancing

EVE Evolved: Rebalancing EVE's ships

Recently we heard the glorious news that CCP will be overhauling EVE Online's entire roster of tech 1 ships as part of the Inferno expansion. The overhaul will start with changes to the skill requirements for destroyers and battlecruisers and culminate in the complete removal of ship tiers and ...

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The Soapbox: The illusion of balance

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Somewhere, on a lone computer in a lonely room, sits the ...

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Anarchy Online's new game director details early 2012 plans

We haven't heard a whole lot from Funcom's old-school sci-fi MMO Anarchy Online since mid-December when the game's producer bowed out. Today, however, the new game director, Fia "Lindelu" Tjernberg, stopped by the game's official forums to give players a bit of an update on what they can expect ...

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EVE Evolved: Gallente and hybrid balance

It's been another week filled with announcements and positive news for EVE Online, with CCP showing off EVE's new nebulae and revealing the Amarr and Caldari tier 3 battlecruisers. For Gallente pilots, no news was celebrated more than the rebalancing of hybrid weapons and ships that specialise in ...

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Latest EVE dev video talks ship balance and features coming this winter

Several weeks ago, EVE Online developer CCP Games restructured its company and announced a new laser focus on in-space features for EVE Online. Since then we've seen an absolute deluge of news updates and devblogs on features due for release in the winter expansion. In the first two of CCP's new ...

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League of Legends patch preview describes Dominion balance changes

Last week, Riot Games gave League of Legends players a sneak peek at upcoming ranged damage-dealing champion Graves. In a new patch preview video this week, Riot explains all of the balance changes and updates that will be released alongside the new champion. Skarner's crystal slash ability is ...

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Lost Pages of Taborea: Content needs to meet the versatility of gear-upgrading

Last week I compared looting and class-bending in Runes of Magic with similar features found in RIFT. RoM's system of gear customization was a part of that article. This week, I want to talk business. Don't worry, I'm not a business major about to sling pie charts at you or talk about quarterly ...

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Runes of Magic starts official video podcast [Updated]

Don't change that dial! Frogster is hitting the airwaves with its very first official podcast dedicated to all things Runes of Magic, and you are in danger of being transmogrified into a frog if you ignore it. RoMCast, as it's titled, is hosted by Runes of Magic CMs Mike Kiefer and Matthew ...

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The Mog Log: Auto-Refresh

I mentioned at the end of last week's column that there were plenty of things to like about patch 1.16, but the marquee feature (quests) was the topic of discussion and therefore was the relevant part. Having gotten more time in Final Fantasy XIV since then, I've been enjoying some of the other ...

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Lost Pages of Taborea: Balancing vs. viable vs. fun

Thoughts of class-balancing, class-viability and triple-class combinations have been swimming in my head lately. In the wake of RIFT's open beta, Frogster announced that Runes of Magic will be moving to a triple-class system in early April. Along with a lot of speculation on how this will change ...

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