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Guild Wars 2's Leah Hoyer discusses the importance of story

It's fair to say that Guild Wars 2 sells its story pretty highly, as living world progress and story updates are a major part of its content strategy. Head of narrative Leah Hoyer stated in a recent interview that this is one of the core things that games as a whole need to embrace: Story is import...

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Star Trek Online explains the Voyager MSD redesign

If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta Quadr...

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The Nexus Telegraph: Examining the Aurin of WildStar

The Aurin aren't the same as their allies in WildStar. The humans are still fighting a long, lonely war against the Dominion for slights that were so long ago the Dominion has likely forgotten about them. The Granok persist in their fight out of a dogged need to make their exile from the homeworld ...

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Captain's Log: Interview with Star Trek Online's Christine Thompson, part two

Loyal Massively readers will know that just after the launch of Star Trek Online's first expansion, the Legacy of Romulus, I visited Cryptic Studios and met with several members of the Star Trek Online development team. This week I'm picking up where I left off in my conversation with Star Trek ...

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The Daily Grind: Are there MMOs you'd like more if the setting were different?

EverQuest Next hadn't been on my radar before the big reveal, but at this point it's hard to not be on board. The game looks gorgeous and has a lot of really interesting ideas underpinning its development, and I find myself eager to find out more as development progresses. But despite that enthusia...

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Guild Wars 2 sheds a little more light on the Aetherblade Pirates

There's a new group of pirates in Tyria, and unlike the five or six pirate factions already around, these folks don't bother messing around with water. Guild Wars 2's Aetherblade Pirates come from the air, and they're the subject of intense speculation from the Lionsguard. The lore of the group isn...

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Look behind the living world in Guild Wars 2

Have you been out of the loop in Guild Wars 2? There's been big stuff going on with the game's narrative, sure, but it's easy to lose the thread if you're not playing the game on a regular basis. The latest developer video from ArenaNet is meant to address this, with narrative designers Angel McCoy...

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The Elder Scrolls Online answers all your questions, assuming they're about lore

We're not kidding about that title. The latest set of answers for The Elder Scrolls Online's Ask Me Anything is full of lore. Spilling over with lore. Its lore cup runneth over. Do you want to know how old an elf has to be before he's actually old? 200-300 years is old. Want to know if there will b...

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The Nexus Telegraph: What the Luminai mean for WildStar

I spend a lot of time playing around with theories about lore. I can't do a whole lot more in regard to playing with WildStar at the moment, so that works out well anyway, but I do enjoy throwing out theories and seeing what sticks. Sometimes that invalidates earlier theories I had in the process, ...

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The Nexus Telegraph: WildStar's puppetmasters

What do the Eldan want? It's a reasonable question. In the backstory of WildStar, the Eldan are the progenitors and the ultimate source of all the conflict that's out there. They hold all the secrets to the planet Nexus, they are the source of the technology our characters will use, and they a...

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