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Posts tagged avatar-combat

Choose My Adventure: A pirate's life for me!

Ahoy, mateys! Welcome to the start of my swashbuckling adventures on the high seas. The votes are in, the polls have closed, and the winner for Choose My Adventure is Pirates of the Burning Sea. It was the runner-up last time, so it's nice to see that it's finally the belle of the ball. For my...

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Brawling changes hit Pirates of the Burning Sea

Pirates of the Burning Sea is a title that's been undergoing some major overhauls in terms of game mechanics. Flying Lab Software has been revamping the game's combat systems, both those of ship-based combat and avatar combat. We've mentioned a few of those changes in the past, such as the...

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Pirates of the Burning Sea launches their avatar combat redesign

Avatar combat was always the stepchild system in Pirates of the Burning Sea. Where ship combat was polished, intense, and very different from your standard MMO combat fare, avatar combat just seemed plain weak and added in at the last moment. In fact, it was one of the last things added to the game,...

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Pirates of the Burning Sea's new NPC archetypes revealed

The latest Pirates of the Burning Sea developer blog focuses on the title's avatar combat revamp, which we've discussed a bit at Massively in the past. "AvCom Revamp: NPC Archetypes" is written by PotBS Content Designer Bryan Yarrow, aka 'HighLevelMob?'. In it, he introduces the NPC archetypes and...

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Pirates of the Burning Sea is movin' on up

In the newest dev diary for Pirates of the Burning Sea, we get quite an update regarding the state of the game as well as what the future may hold. There's word of the PotBS team's recent studio upgrade in Seattle, which will directly influence productivity in the game's development. There's also...

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Pirates of the Burning Sea to get revamped avatar combat

Swordfighting in Pirates of the Burning Sea is going through a major overhaul, not unlike how ship combat has evolved since the game launched. Flying Labs' Isildur has written a dev blog titled, "Avatar Combat Revision" which explains why changes were necessary, and how they envision the new system...

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