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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Are you a fan of attunement?]]></title><link>http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement/</guid><comments>http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement-monday/"><img alt="WoW BC attunement map from WoWpedia" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/attunement530.jpg" /></a></div>
Back in the days of <em><a href="http://massively.joystiq.com/category/EverQuest/">EverQuest</a></em>, my guild spent an inordinate amount of time camping dungeons for keys so that we could get into even more dungeons to camp for even more keys and so on and so forth. In retrospect, I see that the key-grind was <a href="http://massively.joystiq.com/tag/SOE/">SOE's</a> way of slowing us down and gating us from content for as long as possible so that we wouldn't notice how very little there was of it (back then). It's like <a href="http://en.wikipedia.org/wiki/Goetta">goetta</a>: a cheap way to stretch out precious pork over more meals.<br />
<br />
<em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> had keys too, even for basic 5-man dungeons, but it also introduced long, convoluted quest chains that players had to complete in order to become "attuned" to certain raid instances -- witness the quest map above, courtesy of <a href="http://www.wowpedia.org/File:Bcattunement.jpg?c=1">WoWpedia</a>. Both of these games have since heavily toned down these content blockades due to player feedback, but their influence is seen across the genre.<br />
<br />
What about you folks? Are you a fan of gating content until some grind (be it farming for an item or completing lengthy quest lines) is completed? Or do you just want to push the hokum to the side and get on with dungeoning?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement/">The Daily Grind: Are you a fan of attunement?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Sep 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20065515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/26/the-daily-grind-are-you-a-fan-of-attunement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attunement</category><category>blizzard</category><category>Blizzard-Entertainment</category><category>camping</category><category>dungeon</category><category>eq</category><category>everquest</category><category>goetta</category><category>instance</category><category>key</category><category>keys</category><category>opinion</category><category>soe</category><category>Sony-Online-Entertainment</category><category>tdg</category><category>the-daily-grind</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 26 Sep 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[RIFT releases more patch 1.5 details, new features hit the PTS]]></title><link>http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/</guid><comments>http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/"><img alt="Screenshot -- RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/riftheader5.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/category/rift"><em>RIFT</em></a>'s <a href="http://www.massively.com/tag/patch-1.5">patch 1.5</a> is set to hit the live servers later this month, and boy is it a doozy. <em>RIFT</em>'s Community Manager <a href="http://www.massively.com/tag/elrar">Elrar</a> hit the forums today to drop an information bomb on the players. This bomb exploded into a number of bullet points outlining the latest features that players can expect from patch 1.5 on the public test server.<br />
	<br />
	For starters, we've got the Planar Attunement system. This system is being introduced to allow progression for level 50 players, and it awards attunement experience for any activity that would normally grant you experience points. With each level of attunement experience accrued, players are awarded attunement points that can be spent in attunement trees (each associated with one of the six planes) to grant further bonuses for their characters.<br />
	<br />
	Also coming to the game are the <a href="http://massively.joystiq.com/2011/09/01/preview-rifts-chronicles-of-telara-solo-instance-content-on-the/">Chronicles of Telara instances</a>, which are one- to two-player instances designed for players just getting started on progression after reaching level 50. For players looking for a bigger challenge, the team is introducing Master mode dungeons, which are much more difficult than the current tier 2 Expert dungeons. Of course, with the greater challenge comes greater rewards, such as Marks of Ascension, which allow players to purchase tier 1 raid gear.<br />
	<br />
	For the PvP-minded, Accolades have been introduced into the game's Warfronts. These Accolades reward exceptional gameplay, such as getting the first kill of a match, killing a number of enemies without dying, or wiping out the entire opposing team.<br />
	<br />
	The full details can be found on the official forum posts, and all of this is up and available for testing on the public test server. So what are you waiting for? Go do your duty to Telara, Ascended!<br />
	<br />
	Thanks to ren54 for the tip!</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/">RIFT releases more patch 1.5 details, new features hit the PTS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Sep 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20034062/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/02/rift-releases-more-patch-1-5-details-new-features-hit-the-pts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accolades</category><category>attunement</category><category>chronicles</category><category>chronicles-of-telara</category><category>elrar</category><category>patch-1.5</category><category>planar-attunement</category><category>pts</category><category>public-test-server</category><category>pve</category><category>pvp</category><category>rift</category><category>trion</category><category>trion-worlds</category><category>warfront-accolades</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 02 Sep 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[LotRO dev diary: Rune-keeper explained]]></title><link>http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/</guid><comments>http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a></p><a href="http://massively.joystiq.com/photos/mines-of-moria-gallery/962280/full/"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/runekeeper_concept_elven-sms-0908.jpg"  alt="" /></a>We hear so much lately about the potential of the Rune-keeper to be lore-breaking. This new <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> class which will be introduced with the first expansion, <a href="http://www.lotro.com/moria"><em>Mines of Moria</em></a>, is rumored to be the first "real" magic-user class for the game, which many players are saying goes against everything Tolkien had ever created in his works. Well now skeptics may be pleased to learn much more about this new class, and more specifically, the fact that it is not the traditional lightning-bolt mage that they've feared.<br /><br />In the most recent <a href="http://community.lotro-europe.com/news.php?search=yes&amp;keyword=&amp;id=7413&amp;type=Dev%20Diaries">dev diary</a> from <a href="http://www.turbine.com">Turbine</a>, Brian "Zombie Columbus" Aloisio goes into some amazing depth with his explanation of why the Rune-keeper was created, what it represents in the grand scheme of <em>LotRO</em>, and some of its unique game mechanics it brings to the table. He describes how this "glass cannon" class acts as a linguist to harness runes and their natural powers. He also describes the Attunement system in great depth, as well as many of the Rune-keeper's available skills. Check out <a href="http://community.lotro-europe.com/news.php?search=yes&amp;keyword=&amp;id=7413&amp;type=Dev%20Diaries">the entire dev diary</a> for more information.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/">LotRO dev diary: Rune-keeper explained</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Sep 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.lotro-europe.com/news.php?search=yes&amp;keyword=&amp;id=7413&amp;type=Dev%20Diaries>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1310186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attunement</category><category>codemasters</category><category>lord-of-the-rings-online</category><category>lotro</category><category>magic-user</category><category>mines-of-moria</category><category>rune-keeper</category><category>turbine</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 10 Sep 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[The changing face of WoW 2.4]]></title><link>http://massively.joystiq.com/2008/05/19/the-changing-face-of-wow-2-4/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/19/the-changing-face-of-wow-2-4/</guid><comments>http://massively.joystiq.com/2008/05/19/the-changing-face-of-wow-2-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/photos/world-of-warcraft-patch-2-4/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/ahmv042108madhead.jpg" vspace="4" /></a></div>
When <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a> released patch 2.4 for <a href="http://www.worldofwarcraft.com"><span style="font-style: italic;">World of Warcraft</span></a> in March, they brought a plethora of changes to all types of <a href="http://massively.joystiq.com/category/endgame/">end game</a> play. They introduced new casual daily quests, a new five person dungeon, and a new raid zone for twenty five person play; all of this on a new island off the northern coast of the Eastern Kingdoms called the Isle of Quel'Danas.<br />
<br />
Many who play <em>WoW</em> consider patch 2.4 to be the largest and most complex patch to date, sans the actual expansions. It is quite rare for Blizzard to open up a whole new zone in a free patch, and even rarer for them to completely change the raiding landscape (a staple of <em>WoW</em>) by removing attunements and lifting other restrictions.<br />
<br />
Despite having a large and successful release of the patch, Blizzard has continued to update the game in with Patches 2.4.1 and 2.4.2. They offer more tweaks and changes that make the WoW community even happier.<br />
<br />
Take a look through our gallery for a highlight of the changes we've seen in 2.4 through 2.4.2.<br />
<div align="center">
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/world-of-warcraft/">World of Warcraft Core Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/world-of-warcraft/#468280"><img src="http://www.blogcdn.com/www.massively.com/media/2007/11/wow043_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warcraft/#468249"><img src="http://www.blogcdn.com/www.massively.com/media/2007/11/wow001_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warcraft/#468250"><img src="http://www.blogcdn.com/www.massively.com/media/2007/11/wow002_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warcraft/#468251"><img src="http://www.blogcdn.com/www.massively.com/media/2007/11/wow004_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warcraft/#468252"><img src="http://www.blogcdn.com/www.massively.com/media/2007/11/wow005_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/19/the-changing-face-of-wow-2-4/">The changing face of WoW 2.4</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 May 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/19/the-changing-face-of-wow-2-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1173627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/19/the-changing-face-of-wow-2-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attunement</category><category>brutallus</category><category>dailies</category><category>daily-quests</category><category>ioqd</category><category>isle-of-quel-danas</category><category>lore</category><category>magisters-terrace</category><category>patch-2.4</category><category>patch-2.4.1</category><category>patch-2.4.2</category><category>quests</category><category>raid</category><category>raiding</category><category>sunwell-plateua</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Adam Holisky]]></dc:creator><pubDate>Mon, 19 May 2008 18:30:00 EST</pubDate></item></channel></rss>
