Posts tagged assassin 
Wakfu open beta starts January 4th
Ankama and Square-Enix have announced that Wakfu's open beta will begin on January 4th. The date will also mark the release of content update 0.311, which will bring a new achievement tracking tool and the Srams Shadow class to the game. The Shadow is an assassin archetype who comes complete with ...
SWTOR: So you want to play a Sith Inquisitor
OK, enough of these goody-goody Jedi, all right? It's time to come to the Dark Side of Star Wars: The Old Republic, where the Sith Inquisitor reigns supreme. The Inquisitor fills a variety of roles within the ranks of the Empire, from healing to ranged DPS to melee DPS to tanking. There's an ...
Massively Exclusive: WindSlayer 2 dev diary looks at melee classes
Last week, Ignited Games announced the upcoming 2-D side-scroller WindSlayer 2. This week, the title is back for more with a new developer diary that looks at the game's melee classes. Those who prefer to go wading into battle on the front lines will have three choices: the valiant Warrior, the ...
Blade & Soul beta videos show more Assassin footage, dungeon combat
Blade & Soul's closed beta phases are a tough ticket for American game journalists, but luckily many of the Korean testers have been capturing their experiences and uploading the videos to YouTube. MMO Culture has collected a few of these choice morsels, and there is a range of gameplay on ...
Blade & Soul Assassin abilities on display in new video
Say what you will about NCsoft's mysterious Blade & Soul import, but it certainly brings its share of eye candy to the table. MMO Culture has posted a new video featuring the martial arts MMORPG, and the clip centers on the nimble Assassin class and its deadly array of combos and fighting ...
The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 1
After a couple of weeks of talking with players about their favorite experiences in Shadowbane, I decided it was high time to flip the discussion from those who played it to those who made it. Today we're going to kick off a two-part interview with the makers of Shadowbane, Josef Hall and Todd ...
The Game Archaeologist jacks into The Matrix Online: Jamming with Ben 'Rarebit' Chamberlain
When we started into The Matrix Online month last week on The Game Archaeologist, one of the comments caught my eye. Massively reader stealthrider wrote: Please, please do a tribute to Rarebit. MxO was his baby, and no one took its death worse than he. He did everything for that game, much ...
Enter at Your Own Rift: Zero-sum game
Ever since I started following RIFT, I've been entranced by the wide-open -- but not limitless -- class system. After all, the virtual world and everything populating it is only half the game; the other half resides in the avatar that sticks with you while you explore it all. Many MMOs have ...
Guild Wars 2 designers discuss the last three Guild Wars 2 professions
Are the Mesmer and Assassin returning to Guild Wars 2 or not? Speculation on these two professions has been ongoing and enthusiastic among Guild Wars fans, and designers Eric Flannum and Jon Peters added a hefty dose of fuel to the fire in their interview with Eurogamer today. The two didn't ...
Forsaken World's assassin slices and dices
"By the time you see one," Perfect World Entertainment promises, "it's already too late." Of course when you do see one of Forsaken World's assassins, your last thought may be, "Where are all your clothes, girl?" The assassin is the focus of Forsaken World's latest class spotlight, and if you're ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



