Sequels are tricky business. The more fans swarm around a game or franchise, the thicker the air gets with opinions regarding what the heart and soul of that game is all about. With that in mind, I don't envy sequel game designers the task of figuring out the balance of enough of a nod to the ...
Posted on May 25th 2013 12:00PM
Posted on May 25th 2013 10:00AM
Posted on May 25th 2013 8:00AM