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Posts tagged artifacts

Neverwinter dispels the mystery of its artifact system

For those of you who are a little mystified over the new artifact system coming with Neverwinter's Shadowmantle module, Cryptic's put out a clear-cut guide to what's what with these special objects. Artifacts are items that imbue the possessor with certain bonuses while at the same time giving...

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Dawn of the Hunter Rangers: Touring Neverwinter's Shadowmantle module

Considering all of the exciting reveals of Neverwinter's second module, Shadowmantle, I think it's prudent to start with the unknowns. No, we don't have a specific date of release (although it will be "by the end of the year"). No, we don't know whether Druids or Warlocks or any other Dungeons and...

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Storyboard: Just the artifacts

There's something inherently alluring about objects of power. That much is obvious; games are already fairly littered with them, ranging from weapons to vehicles to various items whose powers are invariably decided by needs of the plot. It's inevitable that as a roleplayer you would want to create...

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Leaderboard: Achievements vs. collections

Some may call them busy work or a fool's errand, but others delight in the additional fluff systems in MMOs that encourage us to take the path less traveled. Two of these systems, achievements and collections, stand out in my mind as the premier ways of encouraging us to game a bit differently. ...

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The Daily Grind: Is platforming welcome in MMOs?

Like some of you, at least according to statistics, I am an aging gamer (one who is turning 36 tomorrow). With that comes some loss of sharp reflexes and bladder control, which is why I enjoy twitch gaming less and work within 10 feet of the bathroom. As long as I avoid MMOs with the "action...

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Dark Age of Camelot storms the castle with Patch 1.111

People of Midgard, Albion, and Hibernia -- fight for glory! The call to battle is strong and never-ending, and Mythic is looking to your continued diligence and thirst for blood to keep Dark Age of Camelot's PvP raging. For its part, Mythic has delivered the latest tantalizing update to the game...

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Diablo III game designers talk Inferno difficulty and twinking

Diablo III is not an MMO by any stretch of the imagination, but it certainly has some strong online elements like previous installments. It also has a lot of expectations to live up to, several of which are discussed in a recent PC Gamer interview with Wyatt Cheng and Andrew Chambers. Both...

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RIFT's 1.3 update bringing new raid, free transfers, and more

With less than a week remaining until the biggest game update in RIFT's short history, Trion Worlds is upping the excitement ante with a new press release detailing the extensive features coming with Waves of Madness. The official unveiling will happen courtesy of a world event on June 22nd,...

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Enter at Your Own Rift: A case for player housing

Earlier this week we were treated to the news that Trion Worlds is going to offer free character transfers between "select servers" once Update 1.3 hits. Now, how useful this will be is anyone's guess -- as some have noted, this may just be a clever ploy to redistribute the population from...

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Enter at Your Own Rift: Off the beaten path

Conventional MMO wisdom says that one should stick to the roads as much as possible when questing. Roads have become the "safe zone" of online games, a place where mobs are less likely to attack and adventurers are less likely to become lost. RIFT, however, turns this MMO convention on its head...

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