Posts tagged armchair-developer 
Some Assembly Required: A look at EQII's dungeon maker
So you're an armchair game designer, eh? Well, EverQuest II invites you to put your money where your mouth is -- at least as it relates to dungeon creation. While Sony Online Entertainment's venerable fantasy title is no stranger to player-generated content given its spectacular player- and ...
Indie sandbox Embers of Caerus needs your support
Play MMOs long enough and chances are you'll become something of an armchair developer. I could make a better game than that, you might say, or why the heck are they doing it this way? While most of us don't have the programming chops to make the transition from imagined prototype to working ...
The Daily Grind: How would you design an expansion?
Everyone differs on his opinion of what makes up a good expansion. For some it's the traditional raised level cap, additional zones, and a new race and/or class. Others clamor for radical additions to gameplay features that haven't been seen in the game before. Size matters, as does quality, but ...
The Daily Grind: If you designed a quest, what would it be like?
Every once in a while, I like to turn the tables on the longstanding love/hate relationship players have with devs -- you know, "We totally love and appreciate you until you screw up, and then we'll eat your bones for dinner!" That sort of thing. From the outside looking in, it's often easy (and ...
The Daily Grind: What do you think of crafting?
Crafting is one of those staples of the MMO genre that rarely gets altered, yet it makes an appearance in almost every game on the market. From the early days of inserting random objects into a crafting bag and hoping they combine to the more modern list of recipes with a "create item" button, ...
Champions Online wants your feedback!
Everyone has an opinion, especially when it comes to making your own superheroic persona to represent you in things like City of Heroes. Cryptic Studios learned this from their experiences and they're taking player feedback into consideration as they continue their work on Champions Online. That's ...




