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Posts tagged arena-commander

Star Citizen's latest patch adds another ship, drunk effects

Star Citizen's latest patch is now live. Actually, it's Arena Commander's latest patch, where Arena Commander is the dogfighting and ship pornography simulator that allows players to explore various craft as Cloud Imperium developers get them "hangar-ready." AC version 0.9.2.2 adds the Anvil Gla...

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Star Citizen's latest patch adds ESP, improves control

Cloud Imperium has officially released version 0.9.2 of Star Citizen's Arena Commander. It's kind of a big deal thanks to something that the company is dubbing ESP, or Enhanced Stick Precision. CIG's Chris Roberts explains how this latest version of the alpha software, which combines ESP with signi...

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Star Citizen working to develop ships faster than before

In a new monthly report, the makers of Star Citizen said that they have restructured their internal process so that they can pump out new ships even faster. Some of these new ships include the Herald, Carrack, Reclaimer, Avenger variants, and 890 Jump. "We have been hard at work refining our pro...

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You can race your Star Citizen spaceship today

Before I get too deep into this news post, I'd like to take a moment to thank Cloud Imperium for releasing Star Citizen's racing module on ArcheAge's launch day. Now that that's out of my system, let's see here. Arena Commander 0.9 is officially patchable right now. It brings with it the Murray ...

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Star Citizen updates backers on the status of Arena Commander V0.9

Star Citizen's latest update to the Arena Commander module has not come out yet. Yes, V0.9 is being held back slightly, but there's a good reason for that. A recent dispatch from the development team explains that the update just had not been rigorously tested enough to release, especially with the...

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Star Citizen's Arena Commander V0.9 patch delayed

If you were hoping to get your hands on Arena Commander V0.9 this weekend, you've probably guessed by now that that's not happening. Star Citizen's website published an update blurb that details the reasons behind the delay. It's also worth reading if you're a casual SC follower and weren't awar...

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Star Citizen's Arena Commander gets new CTF mode

Cloud Imperium has added a new game mode to Star Citizen's Arena Commander dogfighting module. Capture the Core is a team-based mode that sees players tasked with -- you guessed it -- capping the core on the opposite side of the map. If that sounds a bit like classic capture-the-flag games, that's ...

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Star Citizen's Arena Commander open to all backers

Cloud Imperium released Star Citizen's July update this week, which says that the dev team has "finally achieved victory" in its long battle with the game's pre-alpha rubber-banding issues. Arena Commander multiplayer is "playing like we originally intended," the firm explains, and as a result t...

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Here's what CIG accomplished on Star Citizen in June

It's the beginning of a new month, which means it's time for Cloud Imperium Games to recap last month's Star Citizen progress. The big news was the release of Arena Commander and its four patches, but there are plenty of other interesting nuggets packed into the the latest update wall-of-text. F...

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Star Citizen begins AC multiplayer invites

It's been a busy week for Star Citizen. The crowdsourced space sim sandbox topped $46 million in funding, and Cloud Imperium Games began rolling out invites to the multiplayer portion of the recently released Arena Commander dogfighting module. The module also continues to be patched in order to ad...

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