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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[WotlK: Death Knight talent builds showcased in three action clips]]></title><link>http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/</guid><comments>http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><center><object width="450" height="338"><param name="movieID" value="http://static4.filefront.com/ffv6/player/vp_embed.swf?v=707061&amp;autorun=false"></param><param name="wmode" value="transparent"></param><embed src="http://static.filefront.com/ffv6/player/vp_embed.swf?v=707061&amp;autorun=false" type="application/x-shockwave-flash" wmode="transparent" width="450" height="338"></embed></object><br />
<div align="left"> With the<em> <a href="http://www.worldofwarcraft.com/wrath/">WotlK</a> </em>NDA crushed and thrown away there's an information upheaval. <a href="http://www.wowinsider.com">WoW Insider</a> <a href="http://www.wowinsider.com/2008/07/21/wrath-of-the-lich-king-beta-weekend-coverage-roundup/">is sorting through the overload</a> and what will set <em>WotlK</em> apart from <em>TBC</em> is the Death Knight. It's the first new class introduction since <em>World of Warcraft</em> launched in 2004. Sure, there is some cause for concern. The big question on many minds is will the class be over powered? If you aren't in the beta maybe the following three videos will help you decide. Each video showcases a different talent tree: Unholy, Frost, and Blood. The videos are courtesy of Leiah, <em>WotlK</em> beta tester and MMOG blogger at <a href="http://jadefury.blogspot.com/">World of Feedback</a>. <br /></div>
</center><br />The video above displays the Death Knight thrashing around in the <a href="http://www.wowwiki.com/Pools_of_Aggonar">Pools of Aggonar</a> and specialized in Unholy. What stands out is the <a href="http://wotlk.wowhead.com/?spell=49938">Death and Decay,</a> a powerful AE ability, which leaves a wake of destruction in its path. When used in conjunction with <a href="http://wotlk.wowhead.com/?spell=51328">Corpse Explosion</a> and two Blood tree talents: <a href="http://wotlk.wowhead.com/?spell=49483">Butchery</a> and <a href="http://wotlk.wowhead.com/?spell=50154">Vendetta</a>, a lethal combo ensues as each kill returns 6% health and 20 runic power. <a href="http://wotlk.wowhead.com/?spell=49039">Lichborne</a>, <a href="http://wotlk.wowhead.com/?spell=49222">Bone Armor</a>, and <a href="http://wotlk.wowhead.com/?spell=50977">Death Gate</a> are also used. You can also see the sacrificial ghoul explode and deal 2,000 extra damage. The other two Death Knight build videos are after the break.<p><a href="http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/" rel="bookmark">Continue reading <em>WotlK: Death Knight talent builds showcased in three action clips</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/">WotlK: Death Knight talent builds showcased in three action clips</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jul 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jadefury.blogspot.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1261678/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/21/wotlk-death-knight-in-action-in-three-videos-that-showcase-a-di/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>area-effect</category><category>betas</category><category>blizzard</category><category>blizzard-entertainment</category><category>blood</category><category>death-and-decay</category><category>death-knight</category><category>dk</category><category>unholy</category><category>video</category><category>world-of-feedback</category><category>world-of-warcraft</category><category>wotlk</category><category>wotlk-beta</category><category>wow</category><category>wrath</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Matt Warner]]></dc:creator><pubDate>Mon, 21 Jul 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[AoC dev discusses Necro patch changes and future updates]]></title><link>http://massively.joystiq.com/2008/06/25/aoc-dev-discusses-necro-patch-changes-and-future-updates/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/25/aoc-dev-discusses-necro-patch-changes-and-future-updates/</guid><comments>http://massively.joystiq.com/2008/06/25/aoc-dev-discusses-necro-patch-changes-and-future-updates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div align="center"><a href="http://forums.ageofconan.com/showthread.php?t=101100"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/aocundocumentednotes17thjune_425px.jpg" /></a><br /></div>
<a href="http://massively.joystiq.com/2008/06/23/aoc-23-06-patch-notes-tos-and-necro-aoe-nerfs-steal-the-headlin/">Monday's</a> <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> patch saw some hefty nerfs to area effect spells for both the Tempest of Set and the Necromancer. System designer "Jayde" decided to <a href="http://forums.ageofconan.com/showthread.php?t=101100">elaborate on the Necro changes</a> in the forums, and also to discuss the future updates to the class, which may give some hope to those that were thinking of ditching their mains.<br /><br />Half of the upcoming changes that Jayde lists nearly made it into Monday's patch, but seeing as they missed that one, they should almost certainly be included this Thursday. It all looks like extremely good stuff for Necros, with many spells getting large damage boosts, as well as increases to the effect of the +magic damage stat to damage-over-times spells, among other things. The second update will give some of the Necro pets splash damage on their attacks. As a general statement, Jayde said that Funcom intends for Necromancers to be "a competitive damage class at the top levels of DPS", and will make adjustments until this proves to be true; in other words, hang in there guys!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/25/aoc-dev-discusses-necro-patch-changes-and-future-updates/">AoC dev discusses Necro patch changes and future updates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jun 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ageofconan.com/showthread.php?t=101100>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/25/aoc-dev-discusses-necro-patch-changes-and-future-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1234891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/25/aoc-dev-discusses-necro-patch-changes-and-future-updates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>aoe</category><category>area-effect</category><category>area-of-effect</category><category>developer</category><category>dps</category><category>forums</category><category>funcom</category><category>jayde</category><category>necro</category><category>necromancer</category><category>patches</category><category>pets</category><category>system-designer</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 25 Jun 2008 14:30:00 EST</pubDate></item></channel></rss>
