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Posts tagged archeage-pvp

Massively's ArcheAge launch diary: Day four - Trade runs, sea beasts, and pirates

I got ganked in ArcheAge last night, and believe it or not, it was one of the most enjoyable experiences I've had in an MMORPG in quite some time. I'm usually apathetic about MMO PvP. I mean, I will PvP with friends, but I don't think I've ever sat down to play an MMORPG and thought, "Hmm, maybe...

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The Daily Grind: What do you think of ArcheAge's PvP?

I've been playing a lot of ArcheAge since Friday, but I'm still not level 30 on any of my characters so I still haven't sampled much of the game's PvP. In fact, aside from an ocean-going trade run last night where I tagged along as a lowly level 12 and ended up on the wrong end of a level 35's...

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Massively's ArcheAge launch diary: Day three - PvE, quests, and story

Welcome back to Massively's ArcheAge launch diary. I can't believe we're already on the third installment because there's still so much to see, do, and learn. That's a good thing, though, isn't it? Yeah, it is, and while ArcheAge has its share of issues, its breadth and depth is incredibly...

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ArcheAge Korea adding XP for player kills, lots of other stuff

ArcheAge may finally be getting on track in the West, but in its native Korea the fantasy sandpark title is already gearing up for its 1.2 update. Said update brings significant changes in the form of new crafting materials, new farm products, substantial XP boosts for open-world monster kills,...

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ArcheAge flagging system, piracy options explained

So you wanna be a pirate in ArcheAge? It's doable according to a translated post on the ArcheAge Source fan forum. The game's PvP implementation features a familiar "red" flagging system for outlaw players. Killing (or stealing from) your fellow players will result in bad karma. When your meter...

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