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Posts tagged arche-age

ArcheAge boasts two million registered players

ArcheAge's local launch has gone pretty well, according to producer Scott Hartsman. A recent letter to the players confirms last week's whispers that over two million players have registered for the game, which certainly goes a long way to explaining those launch queues. Between North America and...

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Norrathian Notebook: Seven things EverQuest Next and Landmark really need

What do I want to see in EverQuest Next and Landmark? I know that is a question that all of us have asked ourselves and each other. Heck, even the developers ask us this! It's a key component in the open development process; it is the discussion of these answers that lead to some great ideas. So in...

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The Daily Grind: Do you theorycraft or do you heed others' advice?

I've been playing with various skill builds in ArcheAge lately, and I think I've narrowed down one, maybe two, that I'm going to play for the duration. For the first time in a long time, I haven't looked at forum discussions or heeded flavor-of-the-month advice and am opting instead to test things...

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ArcheAge's Auroria continent is on the way

Although players can see the continent of Auroria on the map in ArcheAge, they can't access it. All that, however, is about to change: Junkies Nation reports that Trion says the third continent will unlock within the next couple of weeks, rather than months, before the release of Patch 1.7. The 1.7...

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The Stream Team: Visiting ArcheAge's Forbidden Shore

ArcheAge certainly has a variety of things players can do. Last week Massively's MJ and some of the Minions went across the sea to nab some wolf combat pets. This week, MJ is going to poke through an interesting place she noticed during a ship voyage along the coast near Austera. What could...

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The Daily Grind: What do you think of ArcheAge at this point?

A little over a week ago I asked what you thought of ArcheAge's PvP. As a few commenters pointed out, it was a premature question since founders were the only ones with game experience at that time. Now that AA has been live for a couple of weeks and the queues are (sorta) becoming more...

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ArcheAge addresses AFKers in patch; new servers added [Updated]

A patch delivered to the ArcheAge EU servers last night and en route to NA today should further address queue problems players have been experiencing during this beleaguered launch, albeit in a roundabout way. Idling or AFKing during character creation or selection will now boot you from the...

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Massively interviews Trion's Scott Hartsman on ArcheAge's rocky launch

ArcheAge's server issues, endless queues, and housing woes are the subject of hot debate in comment sections across the MMO world this week as players wonder just how in the heck the sandbox's launch went so awry. Massively spoke to Trion Worlds' Scott Hartsman to ask him exactly what went wrong...

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ArcheAge opens still more servers, promises compensation [Updated]

Trion's Scott Hartsman has delivered a "progress report" following another shaky weekend for ArcheAge's servers. He writes that patron queueing changes and three new North American servers (Ezi and Lucius Saturday and Calleil yesterday) have helped alleviate some though far from all of the login...

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The Daily Grind: When's the last time you stopped to smell the MMO roses?

I got my first aquafarm in ArcheAge over the weekend, and after I'd planted some coral and laid a few bamboo fish traps, I floated up to the surface and sat in my rowboat. My farm is situated inside a picturesque bay that almost always features player clippers cutting to and fro as well as...

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