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Posts tagged aquaman

Infinite Crisis launches open beta, new trailer

DC multiverse MOBA Infinite Crisis is now in open beta, and Turbine has released a new trailer to celebrate. Open beta adds Green Arrow, Aquaman, and Mecha Superman to the roster of playable heroes and villains. Players may battle across three distinct maps including Gotham Divided and Gotham by...

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DC Universe Online's Tides of War summer content goes live

Sony Online Entertainment is kicking off its DC Universe Online summer event today. We told you about Tides a War a couple of week ago, but now you can log in and see it for yourself. You'll need to side with either Aquaman and his loyal Atlanteans or Ocean Master and his rebellious Mutineers....

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DCUO announces Tides of War summer event

When you think of the most awesome superheroes from DC's lineup, obviously Aquaman comes to mind. King of Atlantis, Duke of Hudson Bay, Comptroller of the Nile -- the guy's got more credentials than you have expired Subway coupons. So of course Aquaman's smack dab in the middle of DC Universe...

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Ask Cryptic: Lemuria includes sharks, laser beams and water powers

In what we expect is a final bout of news on the Champions Online zone Lemuria, a new Ask Cryptic has appeared on the official website and its focus is firmly centered on the underwater zone. We now know that Lemuria will be a high-end zone focused on players experiencing the civil war between...

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DCUO interview alludes to Aquaman issues

In a recent interview with MTV Multiplayer, DC Universe Online's creative director, Jens Andersen, defends the seemingly "simple" powers of Aquaman, while stating that there are no water-based powers in the game at the moment. "Aquaman is a badass," Anderson made clear. "And he's really, really...

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An inside look at the DC Universe Online studio

The latest bit of info about the upcoming game DC Universe Online comes to us through a video walk-through of the developers' own Hall of Justice. Michael Daubert, Studio Art Director for DC Universe Online, blogs on Myspace about what it's like to work on the game in the setting they've created....

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