Posts tagged apps 
MMObility: The best Glitch apps and websites
Glitch is a wonderful game, but it can be a bit confusing. The sheer number of items, places, and ingredients can make navigating the world of Ur difficult. I decided I needed some assistance living in the world of the giants. It took but one post on the forums before the helpful community ...
MMObility: Simplifying design for the mobile market
Whenever I write up something about a smartphone MMO, one of the most common complaints I hear is this: "If I wanted to play a game for several hours, I would sit at my gaming desktop." While this is true for many players, it is also true that games like Star Legends and Pocket Legends by ...
Monkey Quest goes portable
If you or your children are fond of Nickelodeon's Monkey Quest, you may have run into the unavoidable problem that the game requires you to be home. Like many other games, however, Monkey Quest is hopping on the mobile bandwagon with Monkey Quest: Thunderbow. Available now for the iPhone and ...
Wargaming.net dangling World of Warplanes alpha tester carrots
Think you've got the right stuff to be a World of Warplanes alpha tester? Well, you may have it, but you'll also need to have a strong stomach when it comes to installing third-party apps on your computer. Wargaming.net has thrown open the application process for its upcoming World War II ...
EVE Evolved: Third-party development
When EVE Online was first released in 2003, it was a primitive beast from a small indie studio operating out of a tiny office in Reykjavik, Iceland. Although EVE has been expanded over the years, not all of that development has come from creator CCP Games. EVE players routinely step in to fill ...
EVE Online introduces customisable APIs for apps
Player-made apps have always been a big part of EVE Online, with players stepping in to provide tools the game itself doesn't offer. Apps like the EVEMon skill planner originally required players to provide their usernames and passwords in order to get access to a character's skill sheet. Several ...
PAX East 2011: Massively interviews RIFT's Scott Hartsman
With the launch of RIFT still fresh, members of the Trion team packed their bags and flew to Boston to attend PAX East. Even though they didn't have a booth, their "We're not in Azeroth anymore" banner made their presence known. In addition, Community Manager Cindy "Abigale" Bowens hosted a party ...
GDCO 2010: UTV True Games wows with three new titles
One of the most thrilling aspects of this job is visiting game studios. It's essentially like stepping into a toy factory, complete with strange noises and funny personalities. Nerf guns are a staple, and each desk or station is decorated with all types of toys, posters, and other trophies from ...
The Extended Experience of Guild Wars 2: Taking Tyria outside of your PC
A new profession may not have been revealed a few weeks ago at PAX, but ArenaNet had a different surprise up its sleeve: the Guild Wars 2 "Extended Experience." At our demo interview with Colin Johanson, he unveiled a few details about the Extended Experience Team at ArenaNet and told us that ...
EVE Evolved: A community guide to EVE Online
Some time ago, Massively started up a whole slew of new weekly columns, each covering a specific MMO. Each week, they bring guides, editorials, interviews and community news in a similar way to what I've been doing with EVE Evolved over the past two years. Each of the new columns started with a ...




