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Posts tagged app

PlanetSide 2 mobile app guns down office productivity

Developing a mobile app to go along with your MMO is so in right now. Sure, not every developer can afford such a luxury, but it's always good to see three-dimensional developers include our mobile devices in the fun. These apps are also a good way to suck players into a game and keep them there...

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First Impressions: Book of Heroes

Within the ever-changing landscape of MMOs, the mobile MMO is a peculiar beast. Not too often will you find any perfect storm of MMO features in one mobile title, but as players, we're instead forced to make do with a game that includes our favorite parts and pieces. Book of Heroes is a mobile...

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World of Warcraft mobile app now offers all services for free

World of Warcraft just got a little freer. Blizzard announced today that the services offered as WoW's Remote subscription service are now free to all WoW subscribers. That means that you can now chat with your guild and avail yourself of auction house services from your mobile device. All you...

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RIFT companion app brings chat, events, and loot to Android

RIFT is stepping up its mobile connectivity game with the newly released RIFT mobile companion app, now for Android. The application contains what you might expect from a companion app, such as friend and guild chat, officer chat, and other guild capabilities, but it also features unique bits...

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The Daily Grind: Would you pay for an MMO's mobile app?

The rise of smartphone gaming has created a niche somewhere between mobile MMOs and regular MMOs: MMO apps. Games like World of Warcraft, EverQuest II, Fallen Earth, Lord of the Rings Online, the upcoming Guild Wars 2, and now RIFT all have (or will have) mobile apps that players can use to...

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MMObility: Simplifying design for the mobile market

Whenever I write up something about a smartphone MMO, one of the most common complaints I hear is this: "If I wanted to play a game for several hours, I would sit at my gaming desktop." While this is true for many players, it is also true that games like Star Legends and Pocket Legends by...

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EVE Evolved: Third-party development

When EVE Online was first released in 2003, it was a primitive beast from a small indie studio operating out of a tiny office in Reykjavik, Iceland. Although EVE has been expanded over the years, not all of that development has come from creator CCP Games. EVE players routinely step in to fill...

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EVE Online introduces customisable APIs for apps

Player-made apps have always been a big part of EVE Online, with players stepping in to provide tools the game itself doesn't offer. Apps like the EVEMon skill planner originally required players to provide their usernames and passwords in order to get access to a character's skill sheet. Several...

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PAX East 2011: Massively interviews RIFT's Scott Hartsman

With the launch of RIFT still fresh, members of the Trion team packed their bags and flew to Boston to attend PAX East. Even though they didn't have a booth, their "We're not in Azeroth anymore" banner made their presence known. In addition, Community Manager Cindy "Abigale" Bowens hosted a party...

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SEGA's Kingdom Conquest hits iPhone and iPod Touch

Game studios have been eying Apple's pocket prodigies as a platform for MMOs for some time now, so it's no surprise that SEGA has stepped up to deliver its own hybrid strategy/RPG MMO in hopes of gaining a foothold on this market. It's called Kingdom Conquest and should feel familiar enough to both...

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Make My MMO: November 16 - 22, 2014

Posted on Nov 22nd 2014 8:00PM

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