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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rage against the extreme: Introducing L.A.W -- Living After War]]></title><link>http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/</guid><comments>http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/"><img alt="L.A.W" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/title.jpg" /></a></div>
Are you brave? A little nuts? A mutated cat-like thing with a giant sword and a healthy resistance to radiation? Then you, like most Massively readers, are set for the apocalypse and prime for the latest post-nuclear MMO, <a href="http://en.alaplaya.net/pages/law_teaser"><em>L.A.W -- Living After War</em></a>.<br />
<br />
Set a couple hundred years in the future, the title sees self-imposed exiled survivors of a nuclear holocaust return to Earth to start civilization and Walmart all over again. But it turns out Earth isn't empty, and the abominations unto nature itself aren't willing to give up their turf without a fight. It... plays better if you imagine thrash metal music in the background.<br />
<br />
<em>L.A.W's</em> two factions boasts three classes apiece, and we're intrigued at the mention of a transformation ability that can turn us into "mighty creatures." Players will punctuate these PvP struggles with -- of course -- stock market trading and crafting.<br />
<br />
Get a feel for <em>L.A.W</em> with our first look screenshots below and a trailer after the jump. On board? Then head on over to the site and <a href="http://law.en.alaplaya.net/closedbeta">sign up for the closed beta</a>!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/l-a-w-living-after-war/">L.A.W -- Living After War</a></strong></p><a href="http://massively.joystiq.com/photos/l-a-w-living-after-war/#4623313"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/l.a.wchainsawartwork_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/l-a-w-living-after-war/#4623314"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/l.a.wchainsawscreenshot_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/l-a-w-living-after-war/#4623315"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/l.a.wfevrixartwork_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/l-a-w-living-after-war/#4623316"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/l.a.wfevrixconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/l-a-w-living-after-war/#4623317"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/l.a.whelicopterartwork_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/" rel="bookmark">Continue reading <em>Rage against the extreme: Introducing L.A.W -- Living After War</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/">Rage against the extreme: Introducing L.A.W -- Living After War</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Oct 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20074887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/05/rage-against-the-extreme-introducing-l-a-w-living-after-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alaplaya</category><category>apocalypse</category><category>extreme</category><category>gallery</category><category>hardcore</category><category>hardcore-to-the-extreme</category><category>l.a.w</category><category>law</category><category>living-after-war</category><category>mmofps</category><category>post-apocalyptic</category><category>post-nuclear</category><category>screenshots</category><category>stock-market-trading</category><category>trailer</category><category>video</category><category>walmart</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 05 Oct 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[Earth Eternal pushes the do-over button as it goes into open beta]]></title><link>http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/</guid><comments>http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/"><img alt="Earth Eternal" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/earth.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Clinging to the last vestiges of life, <a href="http://massively.joystiq.com/category/earth-eternal/"><em>Earth Eternal</em></a> has been brought back <a href="http://massively.joystiq.com/2011/04/11/earth-eternal-still-alive-reborn-as-ikimonogatari/">from the brink of destruction</a> for another try at glory, as <a href="http://massively.joystiq.com/tag/outblaze/">Outblaze</a> announced that the game has gone into open beta mode as of today.<br />
<br />
Players interested in seeing what the new and revised version of <em>Earth Eternal</em> looks like are encouraged to sign up for the beta on the website and jump into the game post-haste. Testers will not only get to see the newest features in the game, but will receive a nice in-game goody bag with a banner, helmet and XP boost. There's also a special reward for those who hit level 30 or higher during the beta period.<br />
<br />
This unique MMO combines a hodge-podge of seemingly contradicting flavors -- including a post-apocalyptic setting, sentient animals, and magic across Europe -- and melded it together into a delightful concoction. If you're interested in what we think about <em>Earth Eternal</em>, you'd do well to check out Beau's <a href="http://massively.joystiq.com/2011/08/07/rise-and-shiny-recap-earth-eternal/">Rise and Shiny impressions</a> of the title!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/">Earth Eternal pushes the do-over button as it goes into open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20013418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/09/earth-eternal-pushes-the-do-over-button-as-it-goes-into-open-bet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>beta</category><category>beta-contest</category><category>beta-rewards</category><category>contest</category><category>earth-eternal</category><category>furries</category><category>furry</category><category>open-beta</category><category>outblaze</category><category>post-apocalyptic</category><category>promotion</category><category>revamp</category><category>rewards</category><category>xp-boost</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 09 Aug 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Has Massively ever inspired you to try out an MMO?]]></title><link>http://massively.joystiq.com/2011/05/05/the-daily-grind-has-massively-ever-inspired-you-to-try-out-an-m/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/05/the-daily-grind-has-massively-ever-inspired-you-to-try-out-an-m/</guid><comments>http://massively.joystiq.com/2011/05/05/the-daily-grind-has-massively-ever-inspired-you-to-try-out-an-m/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-daily-grind/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/fe.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
One of the joys of being part of the online gaming community is hearing recommendations and testimonies of players who are trying out titles that you don't have time (or the inclination) to sample. Sometimes those testimonials can lead you into trying out a game you wouldn't have on your own.<br />
<br />
About six months or so before I joined Massively, <a href="http://massively.joystiq.com/editor/shawn-schuster">Shawn's</a> repeated <strike>love notes</strike> posts about <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> finally penetrated my brain to the point that I was curious enough to give it a go myself. After sampling it, I was hooked and spent many wonderful months crafting ATVs and exploring the wilderness of the apocalypse. I know that if it weren't for this site, I probably wouldn't have done so.<br />
<br />
So today we want to know: Has Massively ever inspired you to try out an MMO that you wouldn't have otherwise? How did it go? Did you stick with it or find yourself at odds with the testimony of the writers here?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/05/the-daily-grind-has-massively-ever-inspired-you-to-try-out-an-m/">The Daily Grind: Has Massively ever inspired you to try out an MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 May 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/05/the-daily-grind-has-massively-ever-inspired-you-to-try-out-an-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19929391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/05/the-daily-grind-has-massively-ever-inspired-you-to-try-out-an-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>atv</category><category>fallen-earth</category><category>fe</category><category>opinion</category><category>recommendation</category><category>tdg</category><category>testimonials</category><category>testimonies</category><category>testimony</category><category>the-daily-grind</category><category>word-of-mouth</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 05 May 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: The quiet brilliance of Die2Nite]]></title><link>http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/</guid><comments>http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/category/browser/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/die2nite1.jpg" vspace="4" /></a></div>
It's rare to find a game that does something with design that makes me think, "Huh... why hasn't anyone else thought of that?" There are a few cases, of course -- the <a href="http://www.wurmonline.com"><em>Wurm Online</em></a>s, the <a href="http://massively.joystiq.com/category/chronicles-of-spellborn/"><em>Spellborn</em></a>s -- but they do not happen often enough. In the world of browser and mobile gaming, the chances of finding something that really tickles your design fancy are even lower. After all, this is a market of RTS games galore and embedded worlds for younger players.<br />
<br />
So when I found <a href="http://www.die2nite.com"><em>Die2Nite</em></a>, I was very excited. It took me a while to warm up to the game and the idea (I'm sick of zombies, too), but once I got into it, I found some <em>brilliant</em> design. Keeping things simple is a rarity in games these days.<br />
<br />
Click past the cut where I'll discuss how <a href="http://massively.joystiq.com/category/browser/"><em>Die2Nite</em></a> creates atmosphere, tension, and a wonderful gaming environment with just a few icons and a browser.<p><a href="http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/" rel="bookmark">Continue reading <em>MMObility: The quiet brilliance of Die2Nite</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/">MMObility: The quiet brilliance of Die2Nite</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Mar 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19885390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/22/mmobility-the-quiet-brilliance-of-die2nite/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>beau-hindman</category><category>blair-witch-project</category><category>browser</category><category>casual</category><category>die2nite</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>MMObility</category><category>motion-twin</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 22 Mar 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: It's ALIVE!]]></title><link>http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/</guid><comments>http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/choose-my-adventure"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/x-create-big.jpg" vspace="4" /></a></div>
Alrighty folks! I have consulted the crystal ball (polls) and now have the answer we have been so anxiously awaiting: It was Mr. Green, in the study, with the candlestick! Er, wait... sorry, let me just dust it off a bit. There we go. Actually it's armed <a href="http://massively.joystiq.com/editor/mj-guthrie">MJ</a> in Secret Cove with a shovel! Go terraforming.<br />
<br />
Thanks to <a href="http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/">your votes</a>, we have the backbone of the next <a href="http://massively.joystiq.com/category/choose-my-adventure">Choose My Adventure</a> guinea pig. For the most part, you Massively readers were pretty unified in your support; armed combat and terraforming led by a landslide, while Secret Cove and architecture also maintained significant leads. The only choice that was a close call was the second skill -- scavenging beat out hunting by a mere three votes.<br />
<br />
Although we had plenty of choices for our polls, they didn't come close to covering the choices that must be made when creating a character before we ever set foot into the game world. Age, birthday, stat points, and multiple choices to create skin color are just some of the other choices the greet a new player in <a href="http://www.xsyon.com/"><em>Xsyon</em></a>.<br />
<br />
Follow me past the cut to get an in-depth look at the creation process and to meet your guide/puppet/object of amusement in the land of <em><a href="http://massively.joystiq.com/category/xsyon">Xsyon</a></em>. Tahoe, ho!<p><a href="http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/" rel="bookmark">Continue reading <em>Choose My Adventure: It's ALIVE!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/">Choose My Adventure: It's ALIVE!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Mar 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19869747/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/09/choose-my-adventure-its-alive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>apocalyptic</category><category>character-creation</category><category>character-customization</category><category>choose-my-adventure</category><category>choose-my-adventure-mj-guthrie</category><category>choose-my-adventure-xsyon</category><category>cma</category><category>featured</category><category>Lake-Tahoe</category><category>notorious</category><category>notorious-games</category><category>post-apocalypse</category><category>post-apocalyptic</category><category>running</category><category>skills</category><category>stats</category><category>swimming</category><category>terraforming</category><category>xsyon</category><category>xsyon-earth-2012</category><category>xsyon-prelude</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 09 Mar 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: The Nerfpocalypse]]></title><link>http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/</guid><comments>http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center">
	<a href="http://www.fallenearth.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/fenerf1.jpg" style="border-bottom: 1px solid; border-left: 1px solid; margin: 4px; border-top: 1px solid; border-right: 1px solid" /></a></div>
I don't know about you, but when I think about a post-apocalyptic future, I think about bands of merciless raiders, anarchy and danger along every roadway. Does <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> have all of these things? Yes, but it is hardly the lawless, danger-ridden place (once you get acclimated to it) that you would expect to find when civilization has collapsed and there are mutants running amok. <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> is hardly the quintessential post-apocalyptic future. Games like <a href="http://en.wikipedia.org/wiki/Gamma_World"><em>Gamma World</em></a> (a pen-and-paper RPG from days of yore) and <a href="http://en.wikipedia.org/wiki/Wasteland_(video_game)"><em>Wasteland</em></a> captured the bleakness of a destroyed world much more convincingly.<br />
<br />
But who knows. Maybe the folks at <a href="http://www.icarusstudios.com/">Icarus</a> got it right. We'll never know until the earth is destroyed. And games won't be such a matter of import when almost everyone is gone. Anyway, what I am getting at is the setting. The setting looks fantastic; the art department has certainly captured a desolate wasteland. The writing is great, and the towns and encounters are well-designed. <em>Fallen</em> <em>Earth</em> has the ambiance nailed. But the wasteland just doesn't have that sense of danger about it. Not for me, at least. After the cut, I'll discuss what I thought <em>FE</em> was going to be like, what it is, and what I think it should be.<p><a href="http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/" rel="bookmark">Continue reading <em>Wasteland Diaries: The Nerfpocalypse</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/">Wasteland Diaries: The Nerfpocalypse</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Mar 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19866178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/04/wasteland-diaries-the-nerfpocalypse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>clan-warfare</category><category>clans</category><category>conflict-towns</category><category>factional-warfare</category><category>factions</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>icarus</category><category>icarus-studios</category><category>open-world-pvp</category><category>pve</category><category>pvp</category><category>pvp-flagging</category><category>pvp-zones</category><category>towns</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 04 Mar 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Destination - Apocalypse now]]></title><link>http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/</guid><comments>http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/choose-my-adventure"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/cma-big.jpg" vspace="4" /></a></div>
So my bags are packed (what exactly do you pack for an apocalypse? I vote toothbrush, regardless!) and I'm setting out for the Lake Tahoe region. Yup, our itinerary is set -- <a href="http://www.xsyon.com/"><em>Xsyon</em></a> has won the hearts of the readers for this next escapade in the <a href="http://massively.joystiq.com/category/choose-my-adventure">Choose My Adventure</a> series. I find this kind of exciting, as I grew up frequenting this area out here in the real world and look forward to seeing it represented in the game.<br />
<br />
Now, I have a confession to make: I watched <a href="http://massively.joystiq.com/2011/02/23/choose-my-adventure-to-boldly-go-where-no-cma-has-gone-before-e/">the vote</a> carefully. Too carefully. OK, I was obsessed with it! I don't think I can even tell you how many times I clicked refresh in one day; it was quite addicting to watch the numbers creep up as the readers cast their votes. And since six weeks of my life was on the line, I had a vested interest in the outcome. At least, that's how I tried to rationalize my maniacal refreshing. <em><a href="http://massively.joystiq.com/category/xsyon"><em>Xsyon</em></a> </em>commanded the lead straight off, but <a href="http://www.burningsea.com/page/home"><em>Pirates of the Burning Sea</em></a> had a good showing and maintained a solid second place throughout the contest. Four games kept running neck-and-neck: <em><a href="http://www.dcuniverseonline.com/">DC Universe Online</a>,</em> <em><a href="http://play-earthrise.com/">Earthrise</a>,</em> <a href="http://www.eveonline.com/"><em>EVE Online</em></a>, and <a href="http://universe.lego.com/en-us/splash/default.aspx"><em>LEGO Universe</em></a>. I admit to rooting some for the underdogs as well -- each game has special and unique features I would enjoy delving into. Think about it: Can you imagine life as a LEGO? But in the end, no one could topple the promise of a vast wasteland filled with mutants and an empty canvas for players to fill in.<br />
<br />
So now that we have the setting, all we need is the character. Unlike many games, <em>Xsyon</em> demands that you pick things such as your crafting skills at character creation, so please forgive the number of polls attached to this week's article.<br />
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Head on past the cut to learn a bit about <em>Xsyon</em> and vote to make me build the CMA creature of your bidding!<p><a href="http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/" rel="bookmark">Continue reading <em>Choose My Adventure: Destination - Apocalypse now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/">Choose My Adventure: Destination - Apocalypse now</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Mar 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19862421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/02/choose-my-adventure-destination-apocalypse-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>apocalyptic</category><category>character-creation</category><category>character-customization</category><category>characters</category><category>choose-my-adventure</category><category>choose-my-adventure-mj-guthrie</category><category>choose-my-adventure-xsyon</category><category>cma</category><category>crafting</category><category>crafting-skills</category><category>featured</category><category>jordi-grau-davis</category><category>mutant</category><category>mutants</category><category>mutate</category><category>mythical</category><category>mythical-creatures</category><category>notorious-games</category><category>poll</category><category>polls</category><category>pvp</category><category>Sandbox</category><category>sandbox-experience</category><category>sandbox-mmo</category><category>skills</category><category>starting-area</category><category>starting-location</category><category>terraforming</category><category>totems</category><category>tribes</category><category>weapons</category><category>Xsyon</category><category>xsyon-earth-2012</category><category>xsyon-prelude</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 02 Mar 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: MMO cataclysms]]></title><link>http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/</guid><comments>http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;"><a href="http://www.penny-arcade.com/comic/2004/11/22/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/cata-1291608188.jpg" /><br />
</a></div>
Today sees the launch of <em><a href="http://www.worldofwarcraft.com/">World of Warcraft</a>: <a href="http://massively.joystiq.com/tag/cataclysm/">Cataclysm</a></em>, which represents a destructive "reboot" button on the world of Azeroth. The old has been made new by virtue of fiery explosions that have rent the very earth in twain, and <a href="http://massively.joystiq.com/category/world-of-warcraft/"><em>WoW</em></a> gamers will have to find their footing all over again. As you might imagine, it's made one big-ass mess, which is compounded by the fact that there are no janitor classes in the game to sweep it up (the next hero class, perhaps?).<br />
<br />
However, the notion of an in-game cataclysm is hardly the sole domain of <a href="http://massively.joystiq.com/tag/activision-blizzard/">Activision-Blizzard</a>; on the contrary, large-scale apocalypses pop up all the time in MMOs. After all, nothing grabs the attention like the end of the world (but hey, you still feel fine)!<br />
<br />
In a list that in no way is meant to capitalize on any expansions that may or may not be on the market, we're going to strap on our Kevlar suits, slather our arms with 1000 SPF sunblock, and take a brief tour of 10 worlds that have dated cataclysms -- and lived to tell the tale.<p><a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/" rel="bookmark">Continue reading <em>The Perfect Ten: MMO cataclysms</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/">The Perfect Ten: MMO cataclysms</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Dec 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19742811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision-Blizzard</category><category>agent-smith</category><category>apocalypse</category><category>arenanet</category><category>ascalon</category><category>azeroth</category><category>bane</category><category>big-bang</category><category>blizzard</category><category>c-store</category><category>cataclysm</category><category>champions</category><category>champions-online</category><category>chickens</category><category>city-of-heroes</category><category>coh</category><category>cryptic</category><category>cryptic-studios</category><category>crystal-war</category><category>crystal-war-revisited</category><category>detroit</category><category>elrond</category><category>EverQuest-2</category><category>everquest-ii</category><category>facebook</category><category>fallen-earth</category><category>ff11</category><category>ffxi</category><category>final-fantasy-xi</category><category>geth</category><category>guild-wars</category><category>gw</category><category>humor</category><category>icarus-studios</category><category>jack-emmert</category><category>john-smedley</category><category>killer-virus</category><category>klingon</category><category>maplestory</category><category>megatron</category><category>millennium-city</category><category>mono-doh</category><category>monorail</category><category>ncsoft</category><category>new-game-enhancements</category><category>new-jersey</category><category>nge</category><category>norrath</category><category>nuclear-war</category><category>paragon-city</category><category>perfect-10</category><category>perfect-ten</category><category>picard</category><category>post-apocalyptic</category><category>post-searing</category><category>quadav</category><category>rex-the-sheepdog</category><category>rikti</category><category>romulan</category><category>searing</category><category>soe</category><category>space-invaders</category><category>star-trek-online</category><category>star-trek-the-next-generation</category><category>star-wars-galaxies</category><category>starfleet</category><category>sto</category><category>swg</category><category>tabula-rasa</category><category>the-matrix</category><category>the-matrix-online</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>v</category><category>wheres-waldo-in-tags</category><category>World-of-Warcraft</category><category>world-of-warcraft-cataclysm</category><category>zombies</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 07 Dec 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Apocalypse please]]></title><link>http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/</guid><comments>http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/full/#3526998"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/os1129eve580bonus1.jpg" alt="" /></a></div>
It doesn't matter what MMO you play -- you'd had to have been hiding under a rock to not know that <a href="http://massively.joystiq.com/2010/10/30/the-largest-battle-ever-held-in-eve-online-is-going-on-right-now/">the largest MMO PvP battle ever recorded recently took place</a> in <a href="http://www.eve-online.com"><em>EVE Online</em></a>. For those of us who call New Eden home, the closest many got to the action was pulling up the map, hitting alerts, and marveling at the enormous red blob over LXQ2-T. Thankfully, one thoughtful pilot named riverini captured screenshots of the enormous masses of ships to share with us here on <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a>! I'd note that I am also breaking slightly with format: Not only am I posting all of the images in one post, but you'll find the full-size images linked after the break. With that said, here's rivertini's note: "<em>[Here are] some shots from the epic pew pew that happened in the LXQ2-T; our FC ordered us to align in preparation for the Russian counter assault. The Northern Coalition and the Red Noise Coalition (Russian bloc) tested their prowess in the mother of all space battles</em>."<br />
<br />
Captured a picture of something epic in your home MMO? In the mood to brag about your accomplishments? Send your screenshots in to us here at <a href="javascript:void(location.href='mailto:'+String.fromCharCode(111,110,101,115,104,111,116,115,64,109,97,115,115,105,118,101,108,121,46,99,111,109)+'?')">oneshots@massively.com</a> along with your name, the name the game, and a description of what we're seeing. We'll post it out here and give you the credit for sending it in to us! <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/">One Shots: Gallery II</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3751554"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1194wow1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3743281"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1193coh1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3736570"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1192dcuo1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3734643"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1191fe1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3731462"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1190rom1024-1293988911_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/" rel="bookmark">Continue reading <em>One Shots: Apocalypse please</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/">One Shots: Apocalypse please</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Nov 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19697329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/01/one-shots-apocalypse-please/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abbadon</category><category>apocalypse</category><category>battle</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>full-size-images</category><category>internet-spaceships</category><category>largest-pvp-battle-in-an-online-game</category><category>LXQ2-T</category><category>massive-pvp</category><category>megathron</category><category>one-shots</category><category>pew-pew</category><category>rivertini</category><category>screenshot</category><category>screenshots</category><category>tempest</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 01 Nov 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Xsyon working towards release]]></title><link>http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/</guid><comments>http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a></p><div style="text-align: center;"><a href="http://www.xsyon.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/xyson580kv.jpg" alt="" /></a></div>
The <a href="http://massively.joystiq.com/2010/03/15/xsyon-lead-developer-talks-release-plans/">last time we heard</a> from the development team in charge of upcoming indie sandbox post-apocalyptic MMO, <a href="http://www.xsyon.com/"><em>Xsyon</em></a>, they had planned to let players in prior to launch in small groups. The primary reason was to allow the developers enough time to test, then let another group in, and repeat. Staggering the pre-order invitations to ensure they had bugs fixed sounded like a wise move to us.<br />
<br />
Now, in <a href="http://www.xsyon.com/forums/5-announcements/5958-from-the-developers#11368">the most recent posting to that thread</a>, the current plans are to let the remaining players in to get their hands on <a href="http://massively.joystiq.com/category/Xsyon/"><em>Xsyon</em></a> starting this upcoming Wednesday. From there, they'll focus on fixing the last of the bugs and hopefully testing for two weeks. At that time, they intend to do the final wipe and then let players have their pre-order week.<p><a href="http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/" rel="bookmark">Continue reading <em>Xsyon working towards release</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/">Xsyon working towards release</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Mar 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xsyon.com/forums/5-announcements/5958-from-the-developers#11368>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19418632/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/29/xsyon-working-towards-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>bug-testing</category><category>character-wipe</category><category>launch</category><category>notorious-games</category><category>post-apocalyptic</category><category>pre-release</category><category>sandbox</category><category>xsyon</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 29 Mar 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: Wasteland travel guide]]></title><link>http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/</guid><comments>http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a></p><p style="text-align: center;"><a href="http://www.fallenearth.com/landing/"><img vspace="4" hspace="4" border="1" id="img1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/meandbuggy.jpg" /></a></p>
<p><a href="http://www.fallenearth.com/landing/"><em>Fallen Earth</em></a> takes place in a vast wasteland. There are a lot of distances involved that you definitely don't want to traverse on foot. That's where <a href="http://massively.joystiq.com/search/?q=mounts">mounts</a> come in. "Mounts" are a bit of a misnomer however, because <a href="http://massively.joystiq.com/category/Fallen-Earth/"><em>Fallen Earth</em></a> also has <a href="http://massively.joystiq.com/search/?q=vehicles">vehicles</a>. I like to refer to them collectively as "go-fasters." But, whatever you call them, they are a necessity. <br />
<br />
Each mount is classified by its type: either cargo, combat or alternate fuel. Each fulfills its particular role better than the other types at a sacrifice in the other roles. Read on to learn more about pros and cons of each type.</p><p><a href="http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/" rel="bookmark">Continue reading <em>Wasteland Diaries: Wasteland travel guide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/">Wasteland Diaries: Wasteland travel guide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Mar 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19410115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/26/wasteland-diaries-wasteland-travel-guide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>horses</category><category>icarus</category><category>icarus-studios</category><category>mounts</category><category>post-apocalyptic</category><category>vehicles</category><category>wasteland-diaries</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 26 Mar 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Why You Should Be Playing Fallen Earth: First person combat]]></title><link>http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/</guid><comments>http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/why-you-should-be-playing/" rel="tag">Why You Should Be Playing</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/why-you-should-be-playing"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/fallenearthfpscombat.jpg" /></a><span style="font-style: italic;"><br />
</span></div>
<div style="text-align: left;">"Why you should be playing ..." is a freeform column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play.</div>
<div style="text-align: left;"><br />
<a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> is a staff favorite around the Massively.com offices, yet it's very rare that we really get into why we love it so much. So today I set out to end that little problem and tell you why I love <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> so much -- the first person combat.<br />
<br />
Sure, it's not the first time that an FPS system has been used in an MMO. <a href="http://www.planetside.com"><em>PlanetSide</em></a> is an FPSMMO, <a href="http://en.wikipedia.org/wiki/Tabula_Rasa_%28video_game%29"><em>Tabula Rasa</em></a> ended up incorporating an (awesome) FPS view shortly before it kicked the bucket, and <a href="http://ng.neocron.com/">Neocron</a> is built on FPS concepts, but that doesn't mean that an FPS perspective isn't a huge amount of fun in an MMO or any less original.</div><p><a href="http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/" rel="bookmark">Continue reading <em>Why You Should Be Playing Fallen Earth: First person combat</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/">Why You Should Be Playing Fallen Earth: First person combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Nov 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19258738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/30/why-you-should-be-playing-fallen-earth-first-person-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>fallen-earth</category><category>featured</category><category>first-person-combat</category><category>first-person-shooter</category><category>fps</category><category>mmo</category><category>mmofps</category><category>why-you-should-be-playing</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 30 Nov 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are you down with the apocalypse?]]></title><link>http://massively.joystiq.com/2009/08/14/the-daily-grind-are-you-down-with-the-apocalypse/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/14/the-daily-grind-are-you-down-with-the-apocalypse/</guid><comments>http://massively.joystiq.com/2009/08/14/the-daily-grind-are-you-down-with-the-apocalypse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/fallenearthtdg580.jpg" /><br /></div>
<em><a href="http://www.fallenearth.com">Fallen Earth</a></em> is getting a lot of traction recently, especially with their <a href="http://massively.joystiq.com/2009/08/12/fallen-earth-moves-into-open-beta-on-august-17th/">August 17th open beta</a> sneaking up ever so quickly. We here at Massively have been <a href="http://massively.joystiq.com/2009/08/04/fallen-earth-dev-journal-character-builds/">following the game extensively</a>, and we'll have more information for you on <em><a href="http://massively.joystiq.com/category/fallen-earth">Fallen Earth</a></em> as soon as the NDA is finally released on the game.<br /><br />But while we wait for that day to come, what have you guys thought about <em>Fallen Earth</em> so far?  Now don't go breaking the NDA or anything for us.  We're looking for your general thoughts on the game at large, not about any gameplay specific things. Is it your style of game, or is it something you're just not that interested in? Will you be pre-ordering and grabbing yourself one of those sweet, sweet Wasteland Runner mounts, or are you more interested in the five day head start that the pre-order customers will be getting?<br /><br />We're interested people here at Massively -- interested in your thoughts! Speak to us, and more importantly, speak to your fellow commenters. Discuss at will! Go!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/14/the-daily-grind-are-you-down-with-the-apocalypse/">The Daily Grind: Are you down with the apocalypse?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Aug 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/14/the-daily-grind-are-you-down-with-the-apocalypse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19127668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/14/the-daily-grind-are-you-down-with-the-apocalypse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>fallen-earth</category><category>grand-canyon</category><category>open-beta</category><category>opinion</category><category>post-apocalyptic</category><category>pre-order</category><category>the-daily-grind</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 14 Aug 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Don't forget about the Fallen Earth Dev Hunt!]]></title><link>http://massively.joystiq.com/2009/08/05/dont-forget-about-the-fallen-earth-dev-hunt/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/05/dont-forget-about-the-fallen-earth-dev-hunt/</guid><comments>http://massively.joystiq.com/2009/08/05/dont-forget-about-the-fallen-earth-dev-hunt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.fallenearth.com/devhunt"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/devhuntfallenearth580.jpg"  alt="" /></a><br /></div>
Just a friendly reminder to all of those interested in shooting some <em><a href="http://www.fallenearth.com">Fallen Earth</a></em> developers -- the <a href="http://www.fallenearth.com/node/133">developer hunt contest</a> is this weekend!  Yes, remember that Saturday, August 8th will be filled with developer chasing action!  You can even win some nice prizes, <a href="http://massively.joystiq.com/2009/07/31/beat-fallen-earth-developers-at-their-own-game-for-sweet-sweet/">as we've said before</a>!<br /><br />Plus, even if you aren't a beta tester, you still have time to actually register your interest for the contest!  Go to the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> website and <a href="http://www.fallenearth.com/devhunt">fill out the registration form</a> before tomorrow, August 6th.  Once you do that, you'll be registered for the contest and good to go.  But it's only open until tomorrow, so you better act fast if you want to have a taste of the apocalypse mixed with the blood of developers!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/05/dont-forget-about-the-fallen-earth-dev-hunt/">Don't forget about the Fallen Earth Dev Hunt!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Aug 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/devhunt>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/05/dont-forget-about-the-fallen-earth-dev-hunt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19120625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/05/dont-forget-about-the-fallen-earth-dev-hunt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>beta</category><category>beta-contest</category><category>breaking</category><category>closed-beta</category><category>contest</category><category>dev-hunt</category><category>developer-hunt</category><category>fallen-earth</category><category>post-apocalyptic</category><category>registration</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 05 Aug 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Zombies, zombies, zombies]]></title><link>http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/</guid><comments>http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/zzzombies834.jpg" /></a><br /></div>
I firmly believe persistent online games have a lot more to offer, and every so often that fact rises up to the front of my thoughts by <a href="http://massively.joystiq.com/2009/03/14/wrup-lost-in-unknown-space-edition/">games like <span style="font-style: italic;">Resident Evil 5</span></a>. If a cooperative and ostensibly zombie game can exist, then why not a massively version? Let me present to you, the reader, my vision of a game that could quite feasibly exist in just four or five years time:<br /><br />The zombie apocalypse MMO.<p><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/" rel="bookmark">Continue reading <em>The Digital Continuum: Zombies, zombies, zombies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/">The Digital Continuum: Zombies, zombies, zombies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Mar 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1488089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>capcom</category><category>featured</category><category>first-person-shooter</category><category>left-4-dead</category><category>resident-evil-5</category><category>the-digital-continuum</category><category>third-person-shooter</category><category>undead</category><category>valve</category><category>zombie</category><category>zombies</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 14 Mar 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Zombie Apocalypse coming to City of Heroes]]></title><link>http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/</guid><comments>http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a></p><a href="http://massively.joystiq.com/tag/cox"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/nightmarezombie.jpg" alt="" /></a>Yesterday, the <a href="http://www.coh.com"><em>City of Heroes</em></a> test server was host to a terrible event. In one city zone after another, both in Paragon and the Rogue Isles, the dead rose to devour the living. The skies turned blood red, and hordes of the undead clawed their way up from the ground in an apocalypse not seen since the days of the Rikti invasions. Like the Rikti, these horrors attacked anyone in an exposed space, and had no level tag, meaning any character could engage them.<br /><br />The Zombie Apocalypse is coming to <a href="http://massively.joystiq.com/tag/cox"><em>CoX</em></a> in Halloween, where it will form part of the special event celebrations, along with the trick-or-treating that has taken place in previous years.Yesterday's trial run was a huge success, with players all over the city converging to hold back the undead. Even the signature hero Positron, along with NCsoft personnel Lighthouse and Niviene, pitched in to battle the hordes.<p><a href="http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/" rel="bookmark">Continue reading <em>Zombie Apocalypse coming to City of Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/">Zombie Apocalypse coming to City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 01 Aug 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1272726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/01/zombie-apocalypse-coming-to-city-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>halloween</category><category>ncsoft</category><category>test-server</category><category>zombie</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Fri, 01 Aug 2008 09:00:00 EST</pubDate></item></channel></rss>
