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Posts tagged aol

The Game Archaeologist and the Nights of Old Winter

Here's a question for you: How much do you really, really have to love a game to pay $8.00 an hour to play it? Considering how much we tend to whine about a flat $15/month fee, I'm guessing the answer is, "Only if it loved me long time." And yet, in 1991 this wasn't considered crazy...

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The Game Archaeologist and the Quest for Camelot: Interview with Mythic

After last week's expedition into the dark Dark Age of Camelot, the Game Archaeologist uncovered the mightiest weapon of them all: the Hammer of Nostalgia. The hammer may be battle-worn, but it has never seen better days. Everywhere it strikes, fond memories of epic keep battles surface, and former...

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Did LucasArts invent the avatar-based virtual world in 1985?

The computer gaming industry of the 1980s was akin to the automotive industry in the 1950s: experimental and courageous. LucasArts (through a branch known then as Lucasfilm Games) had the money to throw around in game development at the time. As we can read in a new book, one of their experiments...

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No more winter nights for Stormfront Studios

Bay Area game developer Stormfront Studios is closing its doors after 20 years of operation. This is an unfortunate turn of events in the video game industry -- especially the MMO sector -- because in 1991 Stormfront produced the very first graphical online RPG, Neverwinter Nights. The company...

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Massively's Visual History of MMORPGs, Part I

The MMORPG genre has come so far in these past few decades, it's almost difficult to believe. The journey from text MUDs to America Online-based dungeon crawlers, and all the way up to Age of Conan and Warhammer Online has been a truly impressive one. We here at Massively would like to invite you...

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Video game giants awarded at CES 2008

Several video games and their respective creators were honored at the fifty-ninth Annual Technology and Engineering Emmy Awards at CES 2008 in Las Vegas. The awards spotlighted some of the most groundbreaking titles in development of massively multiplayer online graphical role playing games as...

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AOL AWOL from SL

AOL Pointe, AOL's installation in Second Life that was intended to be an ongoing experiment to define, measure and test methods of avatar engagement is, today, missing. Recently the island was closed to the public, and now it appears to have gone entirely. The island which was created to be a...

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The Daily Grind: I'll miss you, Vanguard

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Leaderboard: Which dead MMO is your favorite?

Posted on Jul 30th 2014 12:00PM

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