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Posts tagged anti-aliased

Anti-Aliased: What happened to building worlds

I hope you guys have taken the time to check out our GDCO coverage, specifically our interview with Richard Bartle. If there's anything that has really been on my mind for these past weeks, it's been that. Dr. Bartle's approach to MMOs is very similar to my own personal approach to MMOs: these are ...

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Anti-Aliased: How I mine for craft

This column was bound to come sometime. We've had legions of people asking us, "Why don't you cover Minecraft? It's totally an MMO!" The email barrage was so constant that I had nightmarish fits in my sleep, where I was drowning in oddly block-shaped emails pouring out of my ceiling. Now, after ...

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Anti-Aliased: Breaking into MMO gaming journalism pt. 2

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Anti-Aliased: I can finally stop playing Mortal Online now

A long time ago, well before Mortal Online launched, I was really looking forward to playing the game. The first-person only perspective made me drool, the Unreal Engine 3 powered graphics engine looked top-notch, the endless amount of customization of weaponry made me giddy, and the sprawling ...

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Anti-Aliased: Don't hate the playa, hate the developa

So I noticed something last week, in the comments section of my piece on UI design, that finally kicked me back into "endless rant" mode. It's a sentiment that I've noticed in the video game community at large for a while now, but I never really knew how to approach it until recently, thanks to my ...

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Anti-Aliased: UI see what you did there

Dear user interface designers: please stop making trashy-samey UIs. (Bree is going to kill me for making up a word.) I really am sick and tired of seeing World of Warcraft in every game I pick up. While many people say that graphics are the game's "first impression" tool, I'd disagree. UIs are...

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Anti-Aliased: Modding your way out of a paper bag

If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord of the Rings Online have had announcements related to their interfaces, be it re-skinning or new Lua functionality being installed. However, it was these two articles that set off the Rube Goldberg de...

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Anti-Aliased: A few tips for running in-game events

So you're playing your favorite MMO, you've hit max level, you've done your raids or progression-related activities, and you find yourself a little bored. So, to ease that boredom, and perhaps cure the boredom of others, you decide to run a special event in your favorite world. Wonderful! Good for ...

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Anti-Aliased: What's in a name

Earlier this week, Blizzard really got the MMO gaming community up-in-arms after the announcement of its latest Real ID feature -- your real name attached to all of your forum posts on its official forums. That's right. No more hiding behind a fake persona when you want to go a-trolling. But, wi...

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Anti-Aliased: When playing a bad game is just so good

This week's Anti-Aliased is great for two reasons. One, it's the antithesis to last week's topic, and two, it's completely relevant to this week's events. In short, it's about All Points Bulletin. Did I just call APB a bad game after spamming screenshots from it, hosting an event in it, and offe...

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