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Posts tagged anthony-ordon

Flameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack

As of last week, ArenaNet has revealed all of the major features Guild Wars 2 players can expect to see in April 15th's highly anticipated feature pack. When I say "highly anticipated," I mean that a large part of the playerbase is collectively vibrating and may soon gain enough momentum to will...

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Diving into Guild Wars 2's Fractals of the Mists changes with ArenaNet

Last November, the Lost Shores content patch brought the Fractals of the Mists, a set of bite-sized dungeon scenarios that increase in difficulty as more are completed, to Guild Wars 2. As the anniversary of FotM rolls around, ArenaNet is adding brand spanking new Fractals to the rotational lineup...

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Guild Wars 2 developer preview livestream delves into Fractured update

Guild Wars 2 is focusing on the Fractals in its upcoming Fractured update, which is slated to go live tomorrow, November 26th. But if you just absolutely cannot wait even one more day without absorbing every available bit of information you can find, then you might be interested in the recording...

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Guild Wars 2 dev blogs explain the bounty hunt system and WvW improvements

Two new dev diaries grace the front page of ArenaNet's Guild Wars 2 news page today as we get pumped for next week's Flame and Frost update. In the first blog post, Anthony Ordon decribes the Bounty Hunt Training Missions and how they work as a Guild Mission. Three new Bounty Hunt targets are...

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ArenaNet preparing for gamescom and PAX

As gamescom and PAX approach, a fair amount of attention is on ArenaNet -- specifically Guild Wars 2. The prospect of being able to play GW2 for the first time is an exciting one for fans. ArenaNet has released a few details of what we'll see during gameplay over the past week, including the...

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