Posts tagged animations 
The Daily Grind: Which game has the best character animations?
Character animations seem to be only noticed when they don't come off right. It's often a matter of subjective opinion whether or not these animations are pleasing or jarring, of course, but the fact remains that animations that don't meet players' standards are the target of long, long-winded ...
RuneScape general store makes its debut
RuneScape's latest update includes Solomon's General Store, an in-game shop that runs on the purchaseable virtual currency of RuneCoins. But don't start looking for ways to break the game with this store's items -- it sells vanity and aesthetic items like outfits, accessories, animations, and ...
New MechWarrior Online Q&A focuses on weapons and environments
Piranha Games has answered another round of community questions about MechWarrior Online, and as with previous answer sessions, the new information focuses on some of the fine details of the game's design. Perhaps the most saddening one is the confirmation that 'Mechs will react to destruction ...
Guild Wars 2 dev blog talks achievements, Thief tweaks
It's been a trying year for impatient Guild Wars 2 fans, but 2011 is closing on something of a high note due to recent beta rumblings as well as an increase in the ArenaNet information trickle. The latest blurb is a year-end development update courtesy of Eric Flannum and Jon Peters, and Flannum ...
Flameseeker Chronicles: The news doors haven't shut... yet
More news! More updates! Be still my heart! No, seriously. It does my fangirl heart such good to see all of these cool updates and details about Guild Wars 2 over the past few weeks. Between the animation updates, the skill updates, and the earnings call, there's plenty to discuss. I was so ...
BioWare devs talk SWTOR combat animations, answer PvP questions
Grab yourself a tall glass of blue milk, Star Wars fans, as BioWare has released a lengthy new edition of its Studio Insider feature to carry you through your Friday afternoon. The update features principal lead animator Mark How talking about -- wait for it -- animation! To be more precise, ...
Darkfall dev diary talks new UI, quest content, and more
Aventurine's Tasos Flambouras returns with another activity report on the Darkfall Epic Blog, and the focus is fairly broad. He touches on the dynamic quests and lore-driven events we mentioned last week, as well as upcoming world optimizations that include aggressive wildlife based on location ...
An animated video diary from the team behind Super Hero Squad Online
Animation is responsible for a lot in an MMO. A lot of the visual personality of the game is conveyed through animations, both the mechanically important ones for special abilities and the ubiquitous flavor emotes such as dancing. So Super Hero Squad Online has both an advantage and disadvantage ...
Fallen Earth's newest patch addresses animations
One of the fan criticisms often leveled at Icarus Studios' post-apocalyptic sci-fi MMO Fallen Earth is the quality of some of the title's combat animations. With the launch of the game's newest update, Icarus has begun to address these concerns by polishing the animations for both dual-wielding and ...
Final Fantasy XIV unveils the next part in the Making of Eorzea
Any veteran player of Final Fantasy XI will be quick to talk about the marvelously detailed and realistic monsters found across the game. It's been clear from the start that Final Fantasy XIV will continue in the tradition, and the most recent video documentary released by Square-Enix demonstrates ...
Featured Stories
Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM


