Posts tagged animation 
Dungeon Fighter Online Act VIII coming April 13th
The world of Arad is coming under fire beginning on April 13th as monsters from across the realm will unite to lay waste to various cities and towns in Dungeon Fighter Online's Act VIII: Under Siege update. Every Thursday and Saturday from 5:00 p.m. to 6:00 p.m. PDT, Dungeon Fighter Online ...
A smattering of topics from Star Wars: The Old Republic
Fridays mean new updates for fans eagerly waiting on Star Wars: The Old Republic, and while last week saw the kickoff of PAX East and a hands-on demo (which we played), this Friday sees discussion on a wide range of different aspects. For starters, the latest Fan Friday feature has been posted, ...
The Daily Grind: What are your favorite emotes?
Emotes are one of the most ubiquitous features in MMOs and usually one of the most intuitive. It can be a little difficult for your first few games to grasp that "/cast "Fire Crash" !antiscript rand[0-20]" will provide a useful function, but typing "/dance" to do a little jig makes perfect sense. ...
Video shows off voicework in Black Prophecy
As every day passes, more and more people are joining the Black Prophecy beta testing. Slowly, the localizations are being smoothed out, and even more goodies are being added into this hotly anticipated sci-fi space dogfighter MMO. For those of you who haven't quite made it in as yet, as well as ...
An animated video diary from the team behind Super Hero Squad Online
Animation is responsible for a lot in an MMO. A lot of the visual personality of the game is conveyed through animations, both the mechanically important ones for special abilities and the ubiquitous flavor emotes such as dancing. So Super Hero Squad Online has both an advantage and disadvantage ...
Glamour shots: Rift's visuals crew rock the IRC
Like it or not, a good first impression is often heavily influenced by looks. You could be the most intelligent, gentle, funny person in the world, but no date is going to give you a second chance if you show up to dinner wearing a [NAME OF POP CULTURE ICON YOU LIKE TO RAG ON] t-shirt. Likewise, ...
A Mild-Mannered Reporter: Community lives!
The community for City of Heroes got a big shot in the arm when the expansion came out. While it hadn't exactly died in the last few years, it was certainly on a lower pulse. These days, I can't log in without seeing pretty much every server near capacity. Even with a month having passed since the ...
SWTOR devs dive deep in Jedi design in this week's dispatch
The character type that will likely be played the most in Star Wars: The Old Republic will be the Jedi. BioWare has been conscious of this from the early stages of the game. This is evident in the fact that there are two distinct Jedi classes: the knight and the consular. Yet, the designers have ...
Battle of the Immortals launches an expansion teaser
There's something to be said for verisimilitude. Despite the fact that we've all accepted limitations in just how much a game can model at any given time, it's nice to be able to break things when you unleash whatever horrible ultimate spell your character of choice is packing. Battle of the ...
Exclusive City of Heroes developer diary on the design of Dual Pistols animation
Even if you hate the ranged powers in City of Heroes with the heat of the sun, it's impossible to deny how stylish the animations for Dual Pistols look. The amount of movement in every single power makes the set feel organic and action-oriented, regardless of any other mechanical elements. But what ...




