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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A Tale in the Desert to launch new player driven server]]></title><link>http://massively.joystiq.com/2010/01/27/a-tale-in-the-desert-to-launch-new-player-driven-server/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/27/a-tale-in-the-desert-to-launch-new-player-driven-server/</guid><comments>http://massively.joystiq.com/2010/01/27/a-tale-in-the-desert-to-launch-new-player-driven-server/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/a-tale-in-the-desert/" rel="tag">A Tale in the Desert</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><a href="http://www.atitd.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/ataleinthedesertnight580.jpg" alt="" /></a><br />
<a href="http://www.atitd.com/"><em>A Tale in the Desert</em></a> may not be the first game that comes to mind when you think of MMOs, but the title from independent developer eGenesis is something quite unique in this market. <a href="http://massively.joystiq.com/category/a-tale-in-the-desert"><em>A Tale in the Desert</em></a> isn't a combat-focused game at all, rather it's more about social, economic, and even legal systems in an ancient Egyptian setting. Players involved in a "telling" (a game arc) can even vote to determine the game's laws, which sets this title apart from most others. <br />
<br />
eGenesis announced this week that they're launching a new server on February 20th, stating that it will give even greater control to players by allowing them to <em>"completely control the timing of the telling."</em> The new server will offer players an ancient Egypt that has yet to be built. In other words, it's an open environment where the players can have some degree of control over how that setting takes shape. <br />
<br />
If the notion of a player-driven setting where the game's subscribers shape the play experience and surroundings appeals to you, <a href="http://www.atitd.com/news/t4_shards.html">have a look at what's coming soon to <em>A Tale in the Desert</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/27/a-tale-in-the-desert-to-launch-new-player-driven-server/">A Tale in the Desert to launch new player driven server</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Jan 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.atitd.com/news/t4_shards.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/27/a-tale-in-the-desert-to-launch-new-player-driven-server/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19330692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/27/a-tale-in-the-desert-to-launch-new-player-driven-server/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-tale-in-the-desert</category><category>ancient-egypt</category><category>ancient-world</category><category>atitd</category><category>culture</category><category>economy</category><category>egenesis</category><category>egypt</category><category>laws</category><category>legal</category><category>mmo-industry</category><category>player-governance</category><category>politics</category><category>telling</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 27 Jan 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Mytheon site launches with trailer, game to release in Q1 2010]]></title><link>http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/</guid><comments>http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><a href="http://massively.joystiq.com/tag/mytheon"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/mytheonimagescreenat580.jpg"  alt="" /></a><br /><a href="http://www.mytheongame.com"><em>Mytheon</em></a> from <a href="http://www.petroglyphgames.com/">Petroglyph Games</a> is a title we've <a href="http://massively.joystiq.com/tag/mytheon">mentioned in the past</a>, as it's a different take on the type of games we cover at Massively. Essentially it's an <a href="http://massively.joystiq.com/category/mmorts">MMORTS</a>, and as such may be comparable to titles like <a href="http://www.dreamlords.com/home.action;jsessionid=DB8E2CCF172BCBD5140AFC5FE4C8A682"><em>Dreamlords the Reawakening</em></a> or even <a href="http://atlantica.ndoorsgames.com/center/default.asp"><em>Atlantica Online</em></a>. As its name implies, <em>Mytheon</em> is rooted in ancient world myths, which could be a nice departure from the numerous pure fantasy games on the market.  At launch <em>Mytheon</em> will have content based in ancient world Greece and Egypt. <br /><br />The game mechanics seem to be heavily tied in to power stones, which provide different benefits to the game's three classes. According to Petroglyph: <em>"The collection and casting of Power Stones is the backbone of Mytheon. Power Stones initiate every in-game effect possible, from summoning minions and structures that fight for the player, to conjuring fireballs and lightning bolts and healing a party." </em><em>Mytheon</em> can be played solo, but will also have group and PvP gameplay options. The game's first trailer might give you a better idea of what to expect. It's <a href="http://www.mytheongame.com">embedded on the new game site</a>, and offers some of the first glimpses at <em>Mytheon</em>'s gameplay as well as the setting of Hades.<p><a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/" rel="bookmark">Continue reading <em>Mytheon site launches with trailer, game to release in Q1 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/">Mytheon site launches with trailer, game to release in Q1 2010</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Jun 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19078032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-world</category><category>egypt</category><category>f2-</category><category>fantasy</category><category>free-to-play</category><category>greece</category><category>hades</category><category>historical</category><category>microtransactions</category><category>mmorts</category><category>mytheon</category><category>new-titles</category><category>petroglyph</category><category>petroglyph-games</category><category>power-stones</category><category>true-games</category><category>true-games-interactive</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 25 Jun 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Vin Diesel's Tigon Studios developing ancient world MMO: Barca B.C.]]></title><link>http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/</guid><comments>http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><a href="http://www.crystalinks.com/punicwars.html"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/punicwarsimageat425.jpg"  alt="" /></a><br />Have you ever hoped to play a massively multiplayer online game set in the ancient world? What about playing a Carthaginian soldier fighting the Romans in the <a href="http://en.wikipedia.org/wiki/Punic_Wars">Punic Wars</a>, circa 200 B.C.? Action film star Vin Diesel certainly has, it's his dream game. In fact, he's so taken with the idea that his game company <a href="http://www.tigonstudios.com/">Tigon Studios</a> is developing the Punic Wars MMO, titled <em>Barca B.C.</em>, which he announced in an <a href="http://www.destructoid.com/elephant/index.phtml?a=24741">interview with Destructoid's Brad Nicholson</a>.<br /><br />Diesel didn't give many details about the upcoming title, and it's still in an early stage of development. Destructoid reports that Tigon Studios has been working on <em>Barca B.C.</em> for roughly three years, and it could take up to another four years before release, according to Diesel. <br /><br /><a href="http://kotaku.com/5169168/youll-never-guess-what-vin-diesels-dream-project-is">[Via Kotaku]</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/">Vin Diesel's Tigon Studios developing ancient world MMO: Barca B.C.</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Mar 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.destructoid.com/vin-diesel-talks-about-his-dream-game-reveals-barca-b-c--124179.phtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1487338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-world</category><category>barca-bc</category><category>brad-nicholson</category><category>carthage</category><category>carthaginian</category><category>hannibal-barca</category><category>historical</category><category>history</category><category>interviews</category><category>mmo-industry</category><category>new-titles</category><category>punic-wars</category><category>roman</category><category>rome</category><category>tigon-studios</category><category>vin-diesel</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 13 Mar 2009 13:00:00 EST</pubDate></item></channel></rss>
