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Posts tagged anarchy-online

Halloween goes live in Anarchy Online

Halloween is officially a "go!" for Anarchy Online, which brings back the seasonal festivities as well as the sinister Uncle Pumpkin Head. In an October development update posted today, Gameplay Designer Henry Senger confirmed the start of the holiday. Senger said that there will be many varieti...

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Anarchy Online steels itself for inferno missions

A new type of mission is coming to Anarchy Online, and if its name is any indication, inferno missions will be hot in more ways than one. Funcom Gameplay Designer Henry Senger wrote a monthly development update in which he focused on the upcoming inferno missions for players levels 170 and over:...

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The Think Tank: Remembering our first MMOs

This week, my very first MMO, Ultima Online, turns 17 years old in what can only be an intentional effort to make classic MMO gamers feel very, very old indeed. I've been thinking a lot about the game and returned to it recently to scope it out, so for today's Think Tank, I polled the Massively wri...

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New leadership steps up to fill Anarchy Online vacancy

Following the loss of two of Anarchy Online's developers late last month, Funcom has promoted Henry "Michizure" Senger to fill the role of gameplay designer. Senger was a former member of the AO team who is now thrilled to be back: "It is a great honor and privilege to be able to focus all of my ef...

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Betawatch: August 23 - 29, 2014

This week, SOE injected a limited version of combat into its really-truly-still-a-beta Landmark sandbox. Massively's MJ Guthrie streamed and wrote about her initial experiences with the system. What else is new in the land of MMO testing? Camelot Unchained postponed its alpha from August 2014 to...

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Funcom's revenues decrease in Q2

Funcom has released its second-quarter financial results for the year, and it's not a glowing success story. Revenue dropped roughly $600,000 compared to Q1, a drop attributed to weaker in-game item sales over the quarter. Despite this, the report indicates that the company remains on-track as a wh...

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Anarchy Online's graphics engine upgrade suffers delays

Funcom has announced that two Anarchy Online developers, Genele and Macrosun, are leaving the studio and "relocating back to their homelands in Scandinavia." That's bad news for MMO gamers patiently awaiting the game's promised new graphics engine, as the devs' departures mean delays for both the u...

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Anarchy Online introduces tradable subscription item

Anarchy Online has added a new subscription option into this 13-year-old game, allowing players to buy and sell game time in addition to its free-to-play and standard subscription packages. Patch 18.6.14 added GRACE (Grid Access Credit Extension), which is a $14.95 item that can be purchased and...

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One Shots: Regrets, I've had a few

Staring at a sunset is a perfectly legitimate time to look back at one's day (and one's life) to muse upon victories won and defeats suffered. The regrets are then cast upon the sinking sun to be taken into the void of yesterday. Tomorrow? Tomorrow is a clean slate of possibilities. Reader Dynat...

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Anarchy Online turns 13, celebrates with Desert Nomads event and member offers

If you're a former Anarchy Online player, you may have gotten an email touting the long-running sci-fi MMO's 13th anniversary as well as a trio of membership offers that Funcom hopes will lure you back to Rubi-Ka. The devs have also added an in-game event called Desert Nomads that kicks off toda...

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