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Posts tagged analysis

Analyst: SWTOR caused Dragon Age III delay

There's been a lot of discussion following the recent EA earnings report in which the company announced that Star Wars: The Old Republic has 1.3 million subscribers, down from its previous 1.7 million mark. We've heard from the fans, the critics, and the studio itself -- now it's time for the ...

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MMO subscription dollars in decline for the first time since 2002

With all of the free-to-play MMOs coming onto the market and the F2P conversion of formerly subscription-only titles, it should come as no surprise that the subscription model is losing its grip on the industry. Eurogamer reports that starting in 2010, the money brought in from MMO subscriptions ...

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Online sales will dominate the market by 2013

If you purchase your video games from a brick and mortar retailer, chances are you will be in the minority in just a couple of years. GamesIndustry.biz cites a new report that predicts online game sales will become the dominant force in the market by 2013 through individual websites, retailers ...

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University deploys ninja tactics to research our MMO gameplay

Welcome to 1984, MMO players! Researchers at the University of Minnesota have decided to launch Ninja Metrics, which is a software startup focusing on the analysis of data with the goal of "[identifying] key traits upon massive multiplayer online gaming communities." According to the ...

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Mythos Europe attracts 250,000 players in two weeks, throws double XP weekend

It's only been 15 days since Mythos Europe launched, but the resurrected action MMO is already seeing impressive results. According to Frogster, over 250,000 players have jumped into the game for some hectic hack-n-slash fun. The company also provided some revealing statistics as it monitored ...

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The evolution of classes

Classes are one of those central components of our MMOs. From the early days of Dungeons & Dragons to the use of class based systems in MUDs, we've been relying on the concept of characters with unique sets of skills working together to get the job done. Andrew Vanden Bossche over at ...

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Analysts praise free-to-play MMOs, casually insult MMO players

A thoughtful Reuters piece explores a concept that MMO players have themselves been talking about since the economy began to take a downturn. Free to play MMOs, which have been gaining in popularity in the US for years, may be one of the biggest winners of this depressed financial situation. The ...

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Failed MMOnogamy: An analysis of multi-gamers

GamerDNA is at it once again with what they do best: crunching numbers and making pretty graphs! Ok, so it's much more than that, but we've become accustomed to some interesting analysis of our favorite MMOs and why we play them. In their most recent article, Sanya Weathers takes a look at people ...

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New Huxley gameplay video with analysis

Good things come to those who wait. In our earlier coverage of Webzen's upcoming MMO Huxley, we lamented the state of the in-game videos we saw -- a lot of running, nice scenery, but little else. Huxley-evolved.com has finally given us what we wanted with two videos available on blip.tv. At the ...

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How to beat WAR

Darren over at CSG really has one prediction for 2008: Warhammer Online is going to be the game to beat in terms of PvP. He lays out what most of the other major MMOs will have to do to confront EA and Mythic at the PvP game when it comes out. And what exactly can they do? If WAR is really as good ...

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