Black Desert is not a game that can be faulted for lack of ambition. A recent interview with the design staff helps show off just how big the game aims to be, which includes territory control, building relationships with NPCs, and an open-world housing system with a limited number of houses. It ...
There's this idea that old-school MMO players don't know what they want. I've an inkling that the folks espousing this idea have little experience with the old-school games they purport to be evolving beyond. This doesn't stop them from claiming that old-schoolers are in love with a time ...
Posted on Dec 6th 2013 12:00PM
Posted on Dec 6th 2013 10:00AM
Posted on Dec 6th 2013 9:00AM