Posts tagged alternate-advancement 
The Tattered Notebook: Attacked by AAs in EQII
When EverQuest II first went free-to-play in December 2011, a number of long-lost players poked their noses back into the game. But even before that, and certainly since then, veteran players have found cause to return to Norrath after a (sometimes very) prolonged absence. And why not? There are ...
Guild Wars 2 brings more tricks to the WvW experience, living story [Updated]
In Guild Wars 2 PvP, it's you against the world. Well, you and the rest of your world against the other world. Fans of the WvW system will be happy to learn that there are more tweaks coming to the system in the game's upcoming March patch, starting with the addition of ranks and abilities for ...
The Anvil of Crom: AA resets, tradeskills, and hardcore PvP stagnation
Welcome back to the Anvil of Crom, dear readers. After the content explosion of the past couple of months, it seems almost strange to be relatively relaxed when it comes to Age of Conan. I'd gotten so used to scrambling around re-writing columns at the last minute -- and polishing up interviews ...
The Road to Mordor: Ten up, ten down
Levels in MMOs are best when accepted as a traditional aspect of the game that blends into the background. It's weird when you hold them up to scrutiny because it's very hard to mesh these arbitrary numbers with the pretend "reality" of the game world. I've always thought it was weird that I ...
Enter at Your Own Rift: The curious case of planar attunement
Over the weekend, players finished off those last crumbs of the RIFT birthday cake and celebrated six months of fending off planar invasions. But already on the horizon is update 1.5, Ashes of History, and with it comes new ways for level-capped players to keep busy. One of the major features to ...
The Anvil of Crom: Alternate advancement explained
Welcome back to the Anvil of Crom, Conan fans. I trust you've been gorging yourselves on the movie and all of the new content that the Age of Conan dev team has pushed out the door over the past couple of months. This week I'm going to step back and take a high-altitude look at one of the ...
EverQuest II's GU61 pushed back to Thursday
EverQuest II fans, get ready. Thursday marks the official launch of Game Update 61 (yes, Sony Online Entertainment has delayed it by a couple of days). The patch brings a whole slew of changes to Norrath and your characters, and EQ2Wire has the details. Whether we're talking about the massive ...
Gamescom 2011: More details on RIFT's patch 1.5
RIFT hasn't been out for all that long, but the game is already rapidly approaching its fifth major patch since launch. A recent demonstration at Gamescom reveals more of what will be coming along with the patch, which promises more options for endgame players as well as for players without a ...
Players bracing for EverQuest II's GU61 AA changes
Big changes are afoot in the world of Norrath, or at least the version of it on display in EverQuest II. Game Update 61 is just around the corner, and ZAM has a brief rundown on the major alternate advancement and tradeskill changes coming when the patch goes live. While many players are ...
Double XP coming to EverQuest II this weekend
Citizens of Norrath, mark your calendars! Bonus experience is coming to EverQuest II this weekend and you'll want to be sure to avail yourself of what the EQII website calls a "true double XP promotion (+100% XP)." The bonus applies to adventure, tradeskill, and alternate advancement ...
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Some Assembly Required: TUG interview reveals the true nature of Soylent Green
Posted on May 24th 2013 12:00PM



