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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Repopulation broadcasts its first public gameplay footage]]></title><link>http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/</guid><comments>http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/"><img alt="The Repopulation" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/repop.jpg" /></a></div>
Drips and drabs of information about the sci-fi sandbox <a href="http://massively.joystiq.com/tag/the-repopulation/"><em>The Repopulation</em></a> have been coming in, but as with any title in early development, it's never enough to satiate the masses who want the whole scoop. So consider today's bounty of the first gameplay footage and a lore piece as an appetizer to tide you over until the main course.<br />
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The gameplay video demonstrates one of the core features of <em>The Repopulation</em>: its city-building system. During the 12-and-a-half minutes the video runs, fans can check out how cities are put together piece by piece using a wide variety of tools and fellow player cooperation. The devs also take this opportunity to discuss the UI, controls, and how alliances work in the game.<br />
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The team also posted a lore piece called <a href="http://www.therepopulation.com/index.php?option=com_content&amp;view=article&amp;id=215&amp;Itemid=466">Leesa's Story</a> on the site. The vignette introduces the titular character, a cook who also happens to be a cook, and her misguided adventures going duck hunting.<br />
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<em>The Repopulation</em> is currently accepting signups for its alpha testing, which begins in June. You can watch the full video after the break.<br />
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[Thanks to J.C. for the tip!]<p><a href="http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/" rel="bookmark">Continue reading <em>The Repopulation broadcasts its first public gameplay footage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/">The Repopulation broadcasts its first public gameplay footage</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20211159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/09/the-repopulation-broadcasts-its-first-public-gameplay-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>alpha</category><category>alpha-test</category><category>alpha-testing</category><category>city-building</category><category>duck-hunt</category><category>duck-hunting</category><category>leesas-story</category><category>pre-alpha</category><category>repopulation</category><category>sandbox</category><category>sci-fi</category><category>scifi</category><category>short-story</category><category>story</category><category>the-repopulation</category><category>ui</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 09 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[CCP investigates player panel amidst controversy [Updated]]]></title><link>http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/</guid><comments>http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/"><img alt="EVE Online title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/mittani.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<div>
	<a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s <a href="http://massively.joystiq.com/tag/eve-fanfest">annual Fanfest</a> is an opportunity for players from across the world to share stories of the year's big events, political actions, and epic battles won and lost. Each year, player speakers from the game's biggest and most influential alliances are invited to take part in the Alliance Panel at Fanfest, where they can talk about their organisation and what it's done over the preceding year. GoonSwarm alliance speaker The Mittani gave a talk on some of the year's most memorable alliance activities, from shutting down Ice Mining operations across several regions to scamming people with fake supercapital ship trades.<br />
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	During a Q&amp;A session after the presentation, he said something that has become the focus of a great deal of controversy. Massively got a hold of a copy of this year's Alliance Panel to find out what all the controversy is about.</div>
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<strong>[UPDATE: The Mittani has <a href="http://massively.joystiq.com/2012/03/27/eve-online-cyber-bully-issues-formal-apology-for-crossing-the/">issued a public apology</a> for his behaviour during the Alliance Panel and has vowed to make all restitution necessary.]<br />
[UPDATE: This post has been updated as part of an apology for covering this in a sensationalist manner]</strong><p><a href="http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/" rel="bookmark">Continue reading <em>CCP investigates player panel amidst controversy [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/">CCP investigates player panel amidst controversy [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Mar 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20201040/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/26/ccp-investigates-player-panel-amidst-controversy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alcohol</category><category>alliance</category><category>alliance-panel</category><category>ccp</category><category>ccp-games</category><category>drunk</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2012</category><category>eve-online</category><category>fanfest</category><category>fanfest-2012</category><category>mittani</category><category>sandbox</category><category>sci-fi</category><category>the-mittani</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 26 Mar 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia:  The twelve days of Solorius]]></title><link>http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/</guid><comments>http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/"><img alt="Wings Over Atreia header" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/woaheader-1324689184.jpg" /></a></div>
Aren't I thoughtful? As my present to you, I am going to help banish those <a href="http://massively.joystiq.com/2011/12/12/wings-over-atreia-solorius-medley/">Solorius tunes</a> that got stuck in your head a couple of weeks ago. How shall I accomplish this? No, not with a home-delivery amateur lobotomy or a plethora of psychotropics (though these could alternately be helpful I concede) but by replacing them of course! Yes, let's round out the season with a rousing rendition of The Twelve Days of Solorius.<br />
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Last year, I shared my first ever <em><a href="http://na.aiononline.com/">Aion</a></em> holiday <a href="http://massively.joystiq.com/2010/12/20/wings-over-atreia-all-i-want-for-solorius-is/">wish list</a>. Although nothing from that hopeful list was granted in 2011, there is promise of at least two of those items being introduced to Atreia next year! So while some may have considered my brazen declarations of wants an exercise in futility, I shan't abandon hope! After all, what is a holiday season without hope?<br />
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Is there a little something special you'd like to see in <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a>? Make your list then check mine twice past the cut.<p><a href="http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/" rel="bookmark">Continue reading <em>Wings Over Atreia:  The twelve days of Solorius</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/">Wings Over Atreia:  The twelve days of Solorius</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Dec 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20131800/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/26/wings-over-atreia-the-twelve-days-of-solorius/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>alliance</category><category>arena-tickets</category><category>emotes</category><category>f2p</category><category>f2p-conversions</category><category>featured</category><category>free-to-play</category><category>holiday</category><category>housing</category><category>immersion</category><category>manastones</category><category>ncsoft</category><category>ncsoft-aion</category><category>pets</category><category>solorious</category><category>ui</category><category>user-interface</category><category>Wings-Over-Atreia</category><category>wish-list</category><category>wishes</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 26 Dec 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[BlizzCon 2011 brings in Foo Fighters for concert -- and to fight the foo]]></title><link>http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/</guid><comments>http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/"><img alt="Foo Fighters" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/foo.jpg" /></a></div>
Are you ready to rock? I SAID, ARE YOU READY TO ROCK? Oh, you are? Well then, you had better hope you already have a ticket to this year's <a href="http://massively.joystiq.com/tag/blizzcon/">BlizzCon</a>, as the Foo Fighters are planning to take the center stage for a concert to end all concerts.<br />
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The Foo Fighters join Ozzy Osbourne and Tenacious D as the latest headlining act for Blizzard's annual convention. It's become tradition to end the weekend with a huge concert, and Foo Fighters' <a href="http://www.foofighters.com/us/home">Dave Grohl</a> is prepared to give the crowd an experience like no other: "We're pretty sure that in the future, music historians will look back at BlizzCon 2011 as the unquestionable pinnacle of Foo Fighters' long and illustrious career. We look forward to living up to that prediction by bringing the Horde and Alliance together to rock the hell out of Anaheim next month."<br />
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While BlizzCon is already sold out, there are virtual tickets and DirecTV options still available for die-hard fans. The convention will take place in California's Anaheim Convention Center on October 21st and 22nd.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/">BlizzCon 2011 brings in Foo Fighters for concert -- and to fight the foo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Sep 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20069158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/28/blizzcon-2011-brings-in-foo-fighters-for-concert-and-to-fight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>anaheim</category><category>anaheim-convention-center</category><category>blizzard</category><category>blizzcon</category><category>blizzcon-2011</category><category>concert</category><category>convention</category><category>Dave-Grohl</category><category>directv</category><category>foo-fighters</category><category>horde</category><category>ozzy-osbourne</category><category>tenacious-d</category><category>virtual-tickets</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 28 Sep 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: A new nullsec for everyone]]></title><link>http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/</guid><comments>http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/"><img alt="EVE Evolved title image"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/nullsec-titlec.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Several weeks ago, <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> developer <a href="http://massively.joystiq.com/tag/CCP-Greyscale/">CCP Greyscale</a> published possibly the single most important devblog of the past two years. Titled <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=946">Nullsec development: Design goals</a>, the blog laid the ground rules for high-level discussion on <em>EVE</em>'s upcoming nullsec revamp. For those who live in nullsec, territorial warfare and nullsec life represent the true endgame of <em>EVE</em>. It's in these massive lawless regions of space that players forge alliances, build their own empires, and lead massive fleets of ships into enemy territory to kick over some space sandcastles.<br />
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Over the past two weeks, I've been delving into the discussion surrounding the upcoming nullsec revamp and speculating on what changes we might see. I started with a <a href="http://massively.joystiq.com/2011/08/21/eve-evolved-bringing-back-the-glory-days/">look back at the early days of nullsec industry</a> and went on to give some ideas aimed at reclaiming those glory days. I followed that up with last week's summary of <em>EVE Online</em>'s empire-building history, the problems faced by today's territorial warfare mechanics, and further speculation on how the system could be radically changed for the better.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I conclude this series of articles on the upcoming nullsec revamp with an examination of the discussion surrounding PvE, the local channel, and the potentially revolutionary smallholding system that could give even casual and solo players a taste of nullsec.<p><a href="http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/" rel="bookmark">Continue reading <em>EVE Evolved: A new nullsec for everyone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/">EVE Evolved: A new nullsec for everyone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 04 Sep 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20034059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/04/eve-evolved-a-new-nullsec-for-everyone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>casual</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-greyscale</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>exploration</category><category>featured</category><category>fleet</category><category>fleet-command</category><category>fleet-warfare</category><category>fleets</category><category>homestead</category><category>intel</category><category>intelligence</category><category>local</category><category>mission</category><category>mission-running</category><category>nullsec</category><category>player-owned-starbase</category><category>pve</category><category>pvp</category><category>sandbox</category><category>scout</category><category>scouting</category><category>smallholding</category><category>smallholdings</category><category>solo</category><category>starbase</category><category>war</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 04 Sep 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Building a better empire]]></title><link>http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/</guid><comments>http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/"><img alt="EVE Evolved title image: Building a better empire" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/empire-titleb.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
It's often said that <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> is 99% endgame, with only the tutorials and epic mission arcs really providing directed gameplay. Once you get out into the open world, the game is dominated by sandbox laws and social interaction. This is most clear in the lawless nullsec regions where alliances war over territory and build their own empires in the void.<br />
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Last week I <a href="http://massively.joystiq.com/2011/08/21/eve-evolved-bringing-back-the-glory-days/">looked back at the early days of nullsec industry</a> and examined the problems industry has developed over the years. With a massive nullsec revamp <a href="http://massively.joystiq.com/2011/08/16/eve-online-dev-blog-outlines-major-long-term-changes/">scheduled to begin this winter</a>, I went on to speculate on how the game could be changed to bring back the glory days of nullsec industry. Although adequately incentivised local mining and production could transform player-created empires, those aren't the only areas of gameplay being revisited. Sovereignty mechanics, fleet warfare, small gang warfare, exploration and small-scale territorial control will all eventually be redesigned as part of the massive iterative overhaul.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the history of <em>EVE</em>'s empire-building and territorial warfare mechanics, some of the problems faced by the sovereignty system, and how those aspects of <em>EVE</em> could possibly be changed for the better.<p><a href="http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/" rel="bookmark">Continue reading <em>EVE Evolved: Building a better empire</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/">EVE Evolved: Building a better empire</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20028084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/28/eve-evolved-building-a-better-empire/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>colonisation</category><category>dreadnought</category><category>empire</category><category>empire-building</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>history</category><category>infrastructure</category><category>interstellar-starbase-syndicate</category><category>iss</category><category>map</category><category>mostly-harmless</category><category>nullsec</category><category>outpost</category><category>player-owned-starbase</category><category>player-owned-station</category><category>pvp</category><category>sovereignty</category><category>starbase</category><category>territorial-control</category><category>territorial-warfare</category><category>territory</category><category>war</category><category>warfare</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 28 Aug 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Learning to let go]]></title><link>http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/</guid><comments>http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-evolved/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/learning-title.jpg" vspace="4" /></a></div>
Bombarded by <a href="http://www.massively.com/2010/09/12/eve-evolved-death-of-an-industrialist/">the epic stories</a> emerging from <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s colossal social sandbox, thousands of MMO addicts per month give in to temptation and pick up a free trial. Most drop the trial for one reason or another, but those who continue on to a full game subscription often fall into a common trap. Some enjoy the concept of the game enough to subscribe for a month, and a portion of those get invested enough in skill plans and the mission grind to stick about for two or three months. It's rare for a new or trial player to actually get into PvP or start <a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/">creating the same epic sandbox stories that drew them to the game</a> in the first place, but this is exactly what they should be doing <a href="http://massively.joystiq.com/2010/09/26/eve-evolved-getting-into-pvp-from-day-one/">right from day one</a>.<br />
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New players often spend their entire trial or first month of gameplay attempting to grapple with the enormity of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>, absorbing as much information as they can in order to make informed decisions for themselves. It's easy to fall into the trap of thinking months of training skills and learning the basics of the game through reading or PvE will be required before you can PvP competitively or begin crafting your own epic story. I firmly believe that the real learning curve of <em>EVE</em> is in learning to let go of these ideas and to accept the loss of ships or items as part of the game. I believe new players need to discard their pre-conceived notions of <a href="http://massively.joystiq.com/2008/10/12/eve-evolved-the-cost-of-failure/">death penalty</a>, <a href="http://massively.joystiq.com/2010/06/06/eve-evolved-what-not-to-expect-from-eve-online/">what skill points represent</a>, and the idea of preparing for endgame.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at how <em>EVE</em> is actually very forgiving for new players getting into PvP immediately, I challenge the learning curve myth, and I encourage new pilots to drop themselves into <em>EVE</em> at the deep end.<p><a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/" rel="bookmark">Continue reading <em>EVE Evolved: Learning to let go</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/">EVE Evolved: Learning to let go</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19992811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>alliance</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>death</category><category>death-penalty</category><category>endgame</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>heist</category><category>learning-cliff</category><category>learning-curve</category><category>nyphur</category><category>opinion</category><category>politics</category><category>pvp</category><category>sandbox</category><category>scam</category><category>skill</category><category>skill-training</category><category>skills</category><category>theft</category><category>veteran</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 17 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: EVE's Alliance Tournament IX]]></title><link>http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/</guid><comments>http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/category/eve-evolved/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/alliancetourn-title.jpg" vspace="4" /></a></div>
With all the <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">recent controversy</a> in <a href="http://www.eve-online.com"><em>EVE Online</em></a>, the annual <a href="http://massively.joystiq.com/tag/alliance-tournament/">Alliance Tournament</a> was all too quickly forgotten. <a href="http://www.massively.com/tag/ccp">CCP</a> did its usual fantastic job with the tournament coverage this year, with live video streams of the two qualifying weekends and a live EVE TV studio show for the finals. For those of us who missed the action, all of the match videos have now been uploaded to <a href="http://www.youtube.com/user/CCPGAMES/">the CCP Games YouTube channel</a> in HD. As we take a step back from recent events <a href="http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/">to digest CCP and the CSM's statements</a>, now is the perfect chance to catch up on some of the year's awesome PvP tournament action.<br />
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This year's tournament winners <a href="http://www.eveonline.com/en/tournament/prizelist">walked away with a first place prize</a> of 120 billion ISK and 50 blueprint runs for a unique Amarr heavy assault cruiser called the <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1522644">Vangel</a>. The second place prize of 50 billion ISK was also accompanied by 50 blueprint runs for a unique Amarr assault ship called the <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1522644">Malice</a>. Both ships are significantly better than their standard counterparts, but with only 50 ever to be introduced in the game, they're sure to become priceless collector's items. The third and fourth place winners received 20 billion ISK each as a consolation prize for coming so far in <a href="http://www.massively.com/category/eve-online/"><em>EVE</em></a>'s number one PvP tournament.<br />
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In this week's <a href="http://www.massively.com/category/eve-evolved/">EVE Evolved</a>, I look at the meta-game surrounding the tournament and collect together links to videos and commentary on all the main matches in Alliance Tournament IX.<p><a href="http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/" rel="bookmark">Continue reading <em>EVE Evolved: EVE's Alliance Tournament IX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/">EVE Evolved: EVE's Alliance Tournament IX</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 03 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19981728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/03/eve-evolved-eves-alliance-tournament-ix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-tournament</category><category>alliance-tournament-ix</category><category>Amarr</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>esports</category><category>eve</category><category>eve-alliance-tournament</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>Malice</category><category>pvp</category><category>pvp-tournament</category><category>Vangel</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 03 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE's Alliance Tournament IX ends in controversy]]></title><link>http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/</guid><comments>http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/alliancetournywin-title.jpg" vspace="4" /></a></div>
The <a href="http://massively.joystiq.com/tag/alliance-tournament/">Alliance Tournament</a> is one of the highlights of the <a href="http://www.eve-online.com"><em>EVE Online</em></a> calendar. Every year, tens of thousands of people tune in to watch teams from competing alliances battle it out in a massive knock-out style tournament. With rules in place to limit the number and value of ships a team can field, the Alliance Tournament is as close to a fair fight as you'll find in <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a></em>. This year's tournament came to a close last night after two weekends of qualifying rounds, exciting knock-out matches and a controversial final.<br />
<br />
Skip past the cut to find out how this year's tournament ended. Be warned that this post will spoil the outcome of the tournament. For those of you who missed the live stream, we'll be compiling an in-depth summary with links to videos of all the matches once <a href="http://www.massively.com/tag/ccp-games/">CCP</a> has <a href="http://www.youtube.com/user/CCPGAMES/">uploaded the matches to YouTube</a>.<p><a href="http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/" rel="bookmark">Continue reading <em>EVE's Alliance Tournament IX ends in controversy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/">EVE's Alliance Tournament IX ends in controversy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Jun 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19971318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/20/eves-alliance-tournament-ix-ends-in-controversy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-tournament</category><category>alliance-tournament-ix</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>controversial</category><category>controversy</category><category>esports</category><category>eve</category><category>eve-alliance-tournament</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>final</category><category>pvp</category><category>pvp-tournament</category><category>spoilers</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 20 Jun 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online Fanfest 2011: Final video roundup]]></title><link>http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/</guid><comments>http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/eve-fanfest-2011/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/fanfestvideotitleb.jpg" vspace="4" /></a></div>
Just over a month ago, the <a href="http://www.eve-online.com"><em>EVE Online</em></a> <a href="http://massively.joystiq.com/tag/eve-fanfest-2011/">Fanfest</a> was in full swing and some exciting new information on <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s future was being released. Massively was there to bring you <a href="http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/">all the</a> <a href="http://massively.joystiq.com/2011/03/25/eve-online-fanfest-2011-roundup-day-2/">big news</a> <a href="http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/">as it came out</a>, but most <em>EVE</em> players were unable to attend the event. Thankfully, most of the Fanfest panels and events were filmed and the main ones were even streamed live to viewers at home. For those who missed all the Fanfest excitement, <a href="http://massively.joystiq.com/tag/ccp-games/">CCP Games</a> has spent the last few weeks preparing those videos for launch and <a href="http://www.youtube.com/user/CCPGAMES/#g/c/9923468C02F5604D">uploading them to YouTube</a>. The team has also sent us 150 professional photos from the event to include in <a href="http://massively.joystiq.com/photos/eve-fanfest-2011/">our Fanfest gallery</a>.<br />
<br />
In this final Fanfest roundup article, we've put together a handy list of every video from the Fanfest along with a handy summary of each. Not included in the list are the <a href="http://www.youtube.com/watch?v=TyrImQ1yltc">very technical Dev Tracker workshops</a> designed to inform third-party app developers. Many of these videos contain swearing and some are definitely not safe for work. Talks definitely worth watching include the CCP panel, the <a href="http://massively.joystiq.com/2011/03/25/eve-fanfest-2011-keynote-from-the-top-of-the-world/"><em>EVE</em> keynote</a>, the content panel, incursions, words words words and live events. Things you absolutely don't want to miss are the hilarious but not work-safe alliance panel, the PvP tournament finals, the war on lag talk, guest lecture "Who Needs a CEO?" by <a href="http://www.battleclinic.com/">Battleclinic</a> founder Chris Condon, <a href="http://massively.joystiq.com/tag/ccp-sreegs">CCP Sreegs</a>' talk on security, and of course, <a href="http://massively.joystiq.com/2011/03/26/eve-fanfest-2011-closing-ceremony-video-cluster-shows-off-the-f/">the EVE: A Future Vision trailer</a>.<br />
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Skip past the cut for a full roundup of all the videos from <a href="http://massively.joystiq.com/tag/eve-fanfest-2011/">this year's <em>EVE</em> Fanfest</a>.<p><a href="http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/" rel="bookmark">Continue reading <em>EVE Online Fanfest 2011: Final video roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/">EVE Online Fanfest 2011: Final video roundup</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Apr 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19910755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/29/eve-online-fanfest-2011-final-video-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>battleclinic</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-sreegs</category><category>eve</category><category>eve-ccp</category><category>eve-fanfest</category><category>eve-fanfest-2011</category><category>eve-mmorpg</category><category>eve-online</category><category>events</category><category>fanfest</category><category>fanfest-2011</category><category>featured</category><category>gallery</category><category>incursions</category><category>keynote</category><category>presentations</category><category>pvp-tournament</category><category>round-up</category><category>roundup</category><category>security</category><category>talks</category><category>video</category><category>war-on-lag</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 29 Apr 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online Fanfest 2011 roundup: Day 1]]></title><link>http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/</guid><comments>http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/evefanfestroundup-day1title.jpg" vspace="4" /></a></div>
Once per year, <a href="http://www.eve-online.com"><em>EVE Online</em></a> developer <a href="http://massively.joystiq.com/tag/ccp-games/">CCP Games</a> throws <a href="http://massively.joystiq.com/2011/03/20/eve-evolved-planning-for-the-eve-fanfest/">a colossal party in its home country</a> of Iceland. <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> players from around the world fly to Iceland to meet up with other players, talk about internet spaceships and usually get completely drunk. CCP hosts a series of events, round-table discussions and presentations all about <em>EVE</em>, showing what the team has been up to over the past year and revealing plans for the game's ongoing development. Fanfest has typically catered to <em>EVE</em>'s most dedicated fans, or at least those motivated enough at the prospect of an <em>EVE</em> convention to brace the Icelandic weather. This year, the focus is much wider, with over 3,000 players in attendance and a huge contingent of press.<br />
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Day one of the <em>EVE</em> Fanfest has come to a close, and the event is now in full swing. Read on for a roundup of what happened today, along with detailed explanations of a few personal highlights from today's festivities.<p><a href="http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/" rel="bookmark">Continue reading <em>EVE Online Fanfest 2011 roundup: Day 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/">EVE Online Fanfest 2011 roundup: Day 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Mar 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19891252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/24/eve-online-fanfest-2011-roundup-day-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-leader</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-soundwave</category><category>dirt-nap-squad</category><category>eve</category><category>eve-ccp</category><category>eve-fanfest</category><category>eve-mmorpg</category><category>eve-online</category><category>events</category><category>fanfest</category><category>fanfest-2011</category><category>featured</category><category>goonswarm</category><category>highlights</category><category>incursion</category><category>mercenary</category><category>noir</category><category>noir-mercenary-corp</category><category>opinion</category><category>systematic-chaos</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 24 Mar 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[EVE extended downtime has some unfortunate consequences]]></title><link>http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/</guid><comments>http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/downtime-title.jpg" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 6px;"> <script type="text/javascript"> reddit_url = "http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/"; reddit_target="gaming"; </script> <script type="text/javascript" src="http://reddit.com/static/button/button2.js"></script> </span> <span style="float: right; margin-left: 10px; margin-top: 6px;"><a class="twitter-share-button" data-url="http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/" data-text="EVE extended downtime has some unfortunate consequences" data-count="vertical" data-via="massively" href="http://twitter.com/share">Tweet</a> <script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script> </span>Early this morning, the <a href="http://www.eve-online.com"><em>EVE Online</em></a> server underwent an extended scheduled downtime for the deployment of the <a href="http://massively.joystiq.com/tag/tyrannis/"><em>Tyrannis</em></a> 1.2 patch. The patch deployment proceeded as planned and <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1408538">almost exactly to schedule</a>, with the entire downtime lasting around 12 hours. When the servers came up, however, members of some nullsec alliances noticed that something was amiss. All of a sudden, a number of systems in Delve that had been vacant before the downtime were now owned by <a href="http://www.reddit.com/r/evedreddit/">Reddit-based alliance</a> Test Alliance Please Ignore.<br />
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It soon became apparent that Test Alliance had placed territorial control units in the systems just before the extended downtime began. Under normal circumstances, territorial claim units must be protected by a fleet for <a href="http://wiki.eveonline.com/en/wiki/Sovereignty_%28Mechanics%29">the six hours they need to start up</a>. During that time, enemy fleets have a chance to engage the hostile force and destroy their claim unit. If the six hours pass without event, ownership of the system is then awarded to the alliance that placed the structure. By placing the structures immediately prior to the extended downtime, enemies of Test Alliance were unable to contest the claim, which meant it automatically succeeded. What happened next has been the cause of <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1408592">a great deal of controversy</a> on the <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> forums <a href="http://www.reddit.com/r/gaming/comments/e06vr/eve_online_dreddit_test_has_tcus_killed_by_gms/">and Reddit</a>.<br />
<br />
Skip past the cut for a run-down of what happened next.<p><a href="http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/" rel="bookmark">Continue reading <em>EVE extended downtime has some unfortunate consequences</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/">EVE extended downtime has some unfortunate consequences</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Nov 2010 20:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1408592>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19700290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>breaking</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>corruption</category><category>Delve</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>game-master</category><category>GM</category><category>nullsec</category><category>pvp</category><category>sovereignty</category><category>t20-incident</category><category>territorial-control</category><category>territory</category><category>test-alliance-please-ignore</category><category>war</category><category>warfare</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 02 Nov 2010 20:40:00 EST</pubDate></item><item><title><![CDATA[Pandemic Legion dominate EVE Alliance Tournament VIII]]></title><link>http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/</guid><comments>http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://at.eve-ic.net/8/?view=matches"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/alliancetournyplwin-title.jpg" /></a></div>
Battling their way through a series of impressive matches, HYDRA RELOADED and Pandemic Legion made it to the final match of this year's <a href="http://www.eve-online.com/"><em>EVE Online</em></a> <a href="http://massively.joystiq.com/tag/alliance-tournament-viii/">Alliance Tournament</a>. Twenty-two thousand people tuned in to watch this weekend's tournament coverage live, complete with expert commentary and guest developers chatting about what goes on behind the scenes at <a href="http://www.ccpgames.com">CCP Games</a>. The question on everyone's mind was whether <a href="http://massively.joystiq.com/2009/09/20/pandemic-legion-crowned-eve-alliance-tournament-vii-champs/">reigning champions Pandemic Legion</a> would lose their title or win the tournament for a third year in a row. In a fast-paced fight that will have <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> players talking for weeks to come, PL wiped the floor with HYDRA to secure their place once again as the absolute best team in the tournament.<br />
<br />
PL took home the <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=764">first place prize</a> of 50 billion ISK, a gold medal for each participant and 50 limited edition "Adrestia" Heavy Assault Cruisers. HYDRA secured the second place prize of 25 billion ISK, a silver medal for each participant and 50 limited edition "Utu" Assault Frigates. With last year's "Freki" assault frigate prizes selling for upwards of 15 billion ISK, it's safe to say both the Adrestia and the Utu will sell for billions each on the black market. Third and fourth places went to Darkside and WE FORM VOLTRON respectively for their impressive efforts in this incredibly difficult tourament.<br />
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Skip past the cut for a rundown of what happened in this final match. Alternatively, you could wait for CCP to <a href="http://at.eve-ic.net/8/index.php?view=match&amp;id=97">upload the match video</a> and see for yourself.<p><a href="http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/" rel="bookmark">Continue reading <em>Pandemic Legion dominate EVE Alliance Tournament VIII</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/">Pandemic Legion dominate EVE Alliance Tournament VIII</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jun 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19523695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/21/pandemic-legion-dominate-eve-alliance-tournament-viii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adrestia</category><category>alliance</category><category>alliance-pvp-tournament</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>eve-pvp-tournament</category><category>featured</category><category>final</category><category>finals</category><category>HYDRA</category><category>HYDRA-RELOADED</category><category>pandemic-legion</category><category>Utu</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 21 Jun 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE alliance tournament finals start today]]></title><link>http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/</guid><comments>http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=771"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/alliancetournyfinal-title2.jpg" /></a></div>
For those of you who have been following <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s eighth annual alliance tournament, this weekend marks the spectacular conclusion of the past two weeks of fierce competition. The 64 initial entrants have been whittled down to 32 final teams, to be matched against each other to find which alliance has what it takes to crush all opposition. You can tune into the event's live coverage, beginning today at around 15:00 GMT (11AM EDT), via <a href="http://www.ccpgames.com">CCP</a>'s <a href="http://www.eveonline.com/events/alliances/tournament/t8/viewersd.asp">high-definition tournament feed</a>. To encourage people to watch the feed live rather than just waiting for the YouTube videos, CCP will be <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=771">giving away some huge prizes</a> to a few lucky viewers at random. They have two NVIDIA GTX 280 graphics cards and a full set of <a href="http://massively.joystiq.com/tag/e-on/">E-ON magazine</a> issue 1 to 20 to give away.<br />
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In addition to the usual commentary on matches in progress, coverage of this final weekend of fighting will feature a live studio. Between matches, guest PvP experts and CCP developers will be discussing the state of play live on camera. As usual, CCP have prepared a few interesting videos for the interludes that offer a glimpse into the development of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>. This year, they'll be giving us a look at their impressive "Video Production Team," and both CCP Hammer and CCP t0rfifrans will be on the show to talk about their latest projects. Videos of the finals will be put on <a href="http://www.youtube.com/user/CCPGAMES">the CCP Games YouTube channel</a> in a few days, but there's nothing quite like watching coverage live. If you missed <a href="http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/">any of the matches in the first</a> or <a href="http://www.eveonline.com/events/alliances/tournament/t8/schedule2.asp">second qualifying rounds</a>, those videos are now also on YouTube.<br />
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Skip past the cut to watch CCP's hilarious teaser video for Alliance Tournament 8's live coverage weekend.<p><a href="http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/" rel="bookmark">Continue reading <em>EVE alliance tournament finals start today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/">EVE alliance tournament finals start today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Jun 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=771>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19521811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/19/eve-alliance-tournament-finals-start-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-pvp-tournament</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-alliance-tournament</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>eve-pvp-tournament</category><category>final</category><category>finals</category><category>live-feed</category><category>pvp</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 19 Jun 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Get ready for the second round of EVE's alliance tournament]]></title><link>http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/</guid><comments>http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;"><a href="http://at.eve-ic.net/8/index.php?view=article&amp;id=35"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/at8b-title.jpg" /></a></div>
The second round of <a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s annual alliance tournament event begins today. If <a href="http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/">last week's matches</a> were any indication, this second round of qualifiers is going to be awesome to watch. In the first round, the 64 alliances entered in the tournament fought in 32 1-on-1 matches with opponents drawn at random. Teams gained points for each ship they killed, plus additional points for winning their match. In <a href="http://at.eve-ic.net/8/index.php?view=matches&amp;round=2">this weekend's second round</a>, the 64 teams will head back into the arena for their final qualifying match. Each team will be matched against another of similar ability based on their performance in the first round. Tune into the tournament's <a href="http://www.eveonline.com/events/alliances/tournament/t8/viewersd.asp">live video stream</a>, starting as of the moment this post goes live and ending late in the evening. The stream picks up again tomorrow at the same time for day 2 of the second qualifying round.<br />
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If you've missed <a href="http://at.eve-ic.net/8/index.php?view=article&amp;id=35">the first qualifying round</a>, you can watch the matches in high definition on the official alliance tournament website. CCP has uploaded videos from the first round of qualifiers and even written up a great battle report on each match. Skip past the cut for a list of all 32 matches, links to their videos and a quick note of the ships on each side. Don't worry, there are no spoilers in this article, only links to some awesome PvP matches.<p><a href="http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/" rel="bookmark">Continue reading <em>Get ready for the second round of EVE's alliance tournament</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/">Get ready for the second round of EVE's alliance tournament</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 Jun 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19507159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/12/get-ready-for-the-second-round-of-eves-alliance-tournament/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-pvp-tournament</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-alliance-tournament</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>events</category><category>featured</category><category>pvp</category><category>round-up</category><category>roundup</category><category>stream</category><category>streaming</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 12 Jun 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE's Alliance Tournament VIII kicks off today]]></title><link>http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/</guid><comments>http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://at.eve-ic.net/8/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/tourny-title.jpg" alt="" /></a></div>
Today marks the start of <a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s <a href="http://massively.joystiq.com/tag/alliance-tournament-viii/">eighth annual Alliance Tournament</a>. Each weekend for the next three weeks, teams from 64 alliances will face each other on an even playing field where strategy and execution are the deciding factor. Using expert commentators sourced from the <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> community and live video streaming of the event, <a href="http://www.ccpgames.com"><em>CCP Games</em></a> do their best to make the tournament a great spectator sport for the average player. For those that enter the competition, it's a chance to prove that their alliance has what it takes to come up with winning tactics and execute them flawlessly. The first qualifying round is already underway and you can <a href="http://www.eveonline.com/events/alliances/tournament/t8/viewersd.asp">tune into the matches through CCP's live video stream</a>.<p><a href="http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/" rel="bookmark">Continue reading <em>EVE's Alliance Tournament VIII kicks off today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/">EVE's Alliance Tournament VIII kicks off today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Jun 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://at.eve-ic.net/8/>Read</a>&nbsp;|&nbsp;<a href=http://www.eveonline.com/events/alliances/tournament/t8/schedule1.asp>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19504626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/05/eves-alliance-tournament-viii-kicks-off-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-pvp-tournament</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-alliance-tournament</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>events</category><category>pvp</category><category>stream</category><category>streaming</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 05 Jun 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Waging WAR: Elitist alliances and RvR]]></title><link>http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/</guid><comments>http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/waging-war/" rel="tag">Waging WAR</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/veeoisleofthedead.png" /></a></div>
<em>No matter where you go in the MMO-verse, rivalries are bound to happen, and </em><a href="http://www.warhammeronline.com">Warhammer Online: Age of Reckoning</a><em> is no different. In most cases, these rifts are the exception and not the norm; whether they manifest as a heated argument in scenarios, or a realm-wide feud between established guilds or alliances, there's always going to be some sort of drama. This week, <a href="http://massively.joystiq.com/category/waging-war">Waging WAR</a> takes a look at how the exception to the rule can affect the game as a whole.</em><br />
<br />
A few days ago I was playing on one of my Tier 2 alts running around with an open warband in the <a href="http://warhammeronline.wikia.com/wiki/Shadowlands">Shadowlands</a>. We were taking some keeps and battlefield objectives for renown and influence, since the Tier 2 High Elf elite influence item is well worth the effort. As it turns out, a few of my guildmates were also leveling in the same warband. We ran into a keep defense at <a href="http://warhammeronline.wikia.com/wiki/Keep">Spite's Reach</a> that we weren't really prepared for, but we managed to muster a decent siege in short order. The hot oil started pouring and some area-of-effect magic started to blanket the warband on the ground as we pounded on the door. One of the players in my guild, a dedicated veteran (though not an officer), refused to heal someone else in the warband. I asked him why and he told me that it was because the person was in another specific guild, with no real reason beyond that simple fact.<p><a href="http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/" rel="bookmark">Continue reading <em>Waging WAR: Elitist alliances and RvR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/">Waging WAR: Elitist alliances and RvR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 29 May 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19494237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/29/waging-war-elitist-alliances-and-rvr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>EA</category><category>Electronic-Arts</category><category>elite</category><category>elitism</category><category>Elitist</category><category>endless-trial</category><category>guilds</category><category>mythic</category><category>Mythic-Entertainment</category><category>opinion-column</category><category>opinion-piece</category><category>Opinon</category><category>pvp</category><category>rvr</category><category>rvr-city-sieges</category><category>siege-warfare</category><category>sieges</category><category>waging-war</category><category>WAR</category><category>warband</category><category>Warhammer</category><category>Warhammer-Online</category><dc:creator><![CDATA[Greg Waller]]></dc:creator><pubDate>Sat, 29 May 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online Alliance Tournament VIII sign-ups open on Monday]]></title><link>http://massively.joystiq.com/2010/04/11/eve-online-alliance-tournament-viii-sign-ups-open-on-monday/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/11/eve-online-alliance-tournament-viii-sign-ups-open-on-monday/</guid><comments>http://massively.joystiq.com/2010/04/11/eve-online-alliance-tournament-viii-sign-ups-open-on-monday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3821&amp;tid=1"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/tourny-title.jpg" alt="" /></a></div>
The Alliance Tournament is one of <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s annual highlights. Loved by participants and watched by hundreds of excited fans, the tournament is a showcase of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s combat mechanics and pure strategy. With the <a href="http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/">interesting new "flagship" rule</a> to shake things up and the usual commentary on EVE TV, this year's tournament in June is definitely something to look forward to. In a recent news post, CCP confirmed that sign-ups for teams <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1299230">officially open on April 12th</a>. Alliances wanting to enter have until April 23rd to submit their interest in taking up one of the 64 slots in the event.<br />
<br />
Most of the slots for this year's tournament will be assigned to applicants completely at random, with last year's winners being guaranteed a spot. In an effort to make sure <em>EVE</em>'s big alliances aren't excluded by the luck of the draw, eight slots will be reserved for auction. Alliances will bid against each other for one of the eight guaranteed spots, allowing eight of <em>EVE</em>'s richer alliances to choose to secure their slots. There are enough slots left over, however, that those who don't enter the auction will still stand a very high chance of winning a slot at random. To help reduce the number of absentee entrants from last year's total, every alliance entering will also have to pay a 2 billion ISK non-refundable sign-up fee. CCP Claw has helpfully summarised the entry conditions and procedures <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1299230">in a post on the <em>EVE</em> Online forums</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/11/eve-online-alliance-tournament-viii-sign-ups-open-on-monday/">EVE Online Alliance Tournament VIII sign-ups open on Monday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 11 Apr 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/11/eve-online-alliance-tournament-viii-sign-ups-open-on-monday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19434142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/11/eve-online-alliance-tournament-viii-sign-ups-open-on-monday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>pvp</category><category>pvp-tournament</category><category>tournament</category><category>tournaments</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 11 Apr 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[EVE's 8th official Alliance Tournament to include a new "flagship" rule]]></title><link>http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/</guid><comments>http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=738"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/tourny-1.jpg" alt="" /></a></div>
The first details on this year's annual <a href="http://www.eve-online.com"><em>EVE Online</em></a> Alliance Tournament <a href="http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/">emerged in a short devblog last month</a>, with promises of further information to come. The <a href="http://www.eveonline.com/events/alliances/tournament/t8/">Alliance Tournament</a> is one the year's biggest highlights for <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s PvP alliances. It provides a much-needed way to see which alliance can come up with the best strategies and execute them well. While massive fleets clash in the vastness of nullsec warfare, the tournament puts all alliances on an equal footing with restricted team sizes and ship allowances. In <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=738">a new devblog</a>, <a href="http://massively.joystiq.com/tag/ccp-games/"><em>CCP</em></a> have announced <a href="http://www.eveonline.com/events/alliances/tournament/t8/format.asp">the finished format</a> for this year's event along with an updated set of rules.<p><a href="http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/" rel="bookmark">Continue reading <em>EVE's 8th official Alliance Tournament to include a new "flagship" rule</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/">EVE's 8th official Alliance Tournament to include a new "flagship" rule</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 06 Mar 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19385953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/06/eves-8th-official-alliance-tournament-to-include-a-new-flagshi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-pvp-tournament</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>devblog</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>eve-pvp-tournament</category><category>pvp</category><category>pvp-tournament</category><category>tournament</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 06 Mar 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online blogger provides insight on alliance warfare in Dominion]]></title><link>http://massively.joystiq.com/2010/02/16/eve-online-blogger-provides-insight-on-alliance-warfare-in-domin/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/16/eve-online-blogger-provides-insight-on-alliance-warfare-in-domin/</guid><comments>http://massively.joystiq.com/2010/02/16/eve-online-blogger-provides-insight-on-alliance-warfare-in-domin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a></p><div style="text-align: center;"><a href="http://www.rifterdrifter.com/2010/02/catch-22-part-2-in-which-failure-to-prepare-results-in-piss-poor-performance/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/rifter-title.jpg"  alt="" /></a></div>
Alliance warfare has always been a huge part of <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s endgame PvP, with alliances fighting over resources, expanding their borders or just settling age-old political grudges. The Dominion expansion made sweeping changes to alliance warfare and the transition hasn't been easy on all the alliances. Since Dominion went live, it's been difficult to judge just how effective the expansion has been at revitalising territorial warfare or how alliances are using the new system. <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> Blogger Wensley has been involved in <a href="http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/">the recent war against CVA in Providence region</a> and he's been posting some of the valuable insights he's gleaned on territorial warfare over at his blog Rifter Drifter.<br />
<br />
In <a href="http://www.rifterdrifter.com/2010/02/catch-22-part-1-in-which-cva-bight-off-more-than-they-can-chew/">part 1 of his series "Catch 22"</a> on the most recent parts of the war, he details the reasoning behind CVA's territorial expansion from Providence into the Catch region. In part 2, Wensley describes the details of the actual war so far and <a href="http://www.rifterdrifter.com/2010/02/catch-22-part-2-in-which-failure-to-prepare-results-in-piss-poor-performance/">provides some useful insights into the mechanics of territorial warfare</a>. He suggests that since alliances now get to choose the rough time their systems are fought over by way of the new reinforcement timers, they should have picked a time zone that would be inconvenient for their enemies. Instead, they had set their reinforcement timer to their enemy's peak play time, allowing them to easily amass huge fleets for the attack. He goes on to blame CVA's poor performance on a lack of preparedness, suggesting that if they had gotten their fleet together and into the threatened system first, <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=727">any lag occuring when enemy players jump in </a>would have been in their favour. If you're following the war in Providence region or just interested in how territorial warfare is fought now in <em>EVE</em>, Rifter Drifter's on-going Catch 22 series is definitely worth a read.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/16/eve-online-blogger-provides-insight-on-alliance-warfare-in-domin/">EVE Online blogger provides insight on alliance warfare in Dominion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Feb 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/16/eve-online-blogger-provides-insight-on-alliance-warfare-in-domin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19360235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/16/eve-online-blogger-provides-insight-on-alliance-warfare-in-domin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>blog</category><category>blogger</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>curatores-veritatis-alliance</category><category>cva</category><category>dominion</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>lag</category><category>providence</category><category>pvp</category><category>rifter</category><category>rifter-drifter</category><category>territorial-control</category><category>warfare</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 16 Feb 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[The war for Providence rages on in EVE Online]]></title><link>http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/</guid><comments>http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/prov-title-1266259988.jpg" /></a></div>
The fierce wars alliances wage each day in <a href="http://www.eve-online.com"><em>EVE Online</em></a> can undoubtedly make for some great story-telling. Each region has a history of the wars players have fought in it and each station bares the memory of a dozen take-overs and assaults. Few stations hold more significance than the outpost in 9UY4-H in the Providence region. Originally named "Unity station", the outpost has had a long and violent history since its construction by <a href="http://wiki.eveonline.com/wiki/Ushra'Khan_(Player_alliance)">Minmatar terrorist faction "Ushra'Kahn"</a>. The significance of 9UY4-H comes partly from the fact the system is a <a href="http://www.eve-tribune.com/index.php?no=5_6&amp;page=1">bottleneck in logistics and trade routes</a> leading to three empire access points, two of which are exits into high security space. For those fighting over the station in 9UY4-H, however, it holds more political meaning than strategic due to Ushra'Kahn's long history of war against the <a href="http://wiki.eveonline.com/wiki/Curatores_Veritatis_Alliance_%28Player_alliance%29">Amarrian faction "Curatores Veritatis Alliance"</a>.<br />
<br />
Both groups have always been strong adopters of role-play, turning what would normally be a normal war into a personal vendetta. As Amarr traditionalists, CVA support the enslavement of the Minmatar race, a significant part of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s back-story. In retaliation, Ushra'Kahn seek liberation for all Minmatar slaves and have never given up their fight against CVA. The station in <a href="http://www.ushrakhan.com/portal/index.php?option=com_content&amp;view=article&amp;id=9:uk-back-in-9uy4-h&amp;catid=3:news">9UY4-H has become a focal point for that war</a>, which has lasted over three years and shows no signs of diminishing. The <em>EVE Online</em> "Interstellar Correspondents", <em>EVE</em>'s in-game news team, have just finished writing up a fascinating four-part historical account of the war in Providence and what has led to its current state today. If you're interested in the complex political movements and wars in <em>EVE Online</em>, it's definitely a good read [<a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3694&amp;tid=7">part 1</a>, <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3696&amp;tid=7">part 2</a>, <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3697&amp;tid=7">part 3</a>, <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3698&amp;tid=7">part 4</a>].<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/">The war for Providence rages on in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Feb 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19358909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/15/the-war-for-providence-rages-on-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>curatores-veritatis-alliance</category><category>cva</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>politics</category><category>providence</category><category>pvp</category><category>roleplaying</category><category>stories</category><category>ushrakahn</category><category>warfare</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 15 Feb 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[EVE video corner: "Clarion Call 2: Pantheon"]]></title><link>http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/</guid><comments>http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1203630"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/clarion-title2.jpg" /></a></div>
Whether you're a full-on <a href="http://www.eve-online.com"><em>EVE Online</em></a> junkie or you don't play the game at all, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> has undeniably produced some great stories and incredible gameplay videos. Just over a year ago in my weekly <a href="http://massively.joystiq.com/category/eve-evolved/"><em>EVE Evolved</em></a> column, I looked at <a href="http://massively.joystiq.com/2009/02/02/eve-evolved-the-top-ten-eve-videos-of-all-time/">ten of the best <em>EVE</em> videos of all time</a> but since then a lot more videos have been made. In this new irregular segment, I aim to showcase some of <em>EVE</em>'s best video productions and shine a spotlight on their creators. Once or twice per month I'll highlight a video that has particularly caught my attention, from high-class productions that play like a sci-fi film to gritty PvP videos showing real gameplay.<br />
<br />
What better way to kick off this first edition of the <em>EVE</em> video corner than with the sequel to an old favourite? The original <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=952124">"Clarion Call: Triage Special"</a> video came in fourth place in my top ten list last year and its sequel <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1203630">"Clarion Call 2: Pantheon"</a> doesn't disappoint. Like the original, the video follows Rooks and Kings alliance as they engage in capital warfare against terrible odds. Once again the video takes an instructional tone, with Princess Aricia of Fairlight Corp providing explanation of the tactics being used as each fight progresses. In this video, Rooks and Kings unveil a new strategy they call "Pantheon", which is designed to combat the growing usage of specialised Triage tactics. Whether you play <em>EVE</em> or not, this is definitely a video to watch.<br />
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Skip past the cut to watch 10 minutes of scenes from this goliath 22 minute video. The full version is available for download from <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1203630">the video's page at the <em>EVE</em> forums</a>.<p><a href="http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/" rel="bookmark">Continue reading <em>EVE video corner: "Clarion Call 2: Pantheon"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/">EVE video corner: "Clarion Call 2: Pantheon"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 13 Feb 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19348105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/13/eve-video-corner-clarion-call-2-pantheon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>capital</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>clarion</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>eve-video-corner</category><category>pantheon</category><category>pvp</category><category>rooks-and-kings</category><category>triage</category><category>video</category><category>videos</category><category>warfare</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 13 Feb 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[First details emerge on EVE Online's 8th annual "Alliance Tournament"]]></title><link>http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/</guid><comments>http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=729"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/tourny-title.jpg" /></a></div>
For players and spectators alike, the annual <a href="http://www.eve-online.com"><em>EVE Online</em></a> <a href="http://massively.joystiq.com/tag/eve-alliance-tournament/">Alliance Tournament</a> is one of the year's biggest highlights. Teams from dozens of player-run alliances fight it out in qualifying rounds for a chance to compete in the finals and win massive prizes. A points-based system limits the number and type of ships a team can field, putting every team on equal footing. Restrictions on the types of modules a ship can use ensure no team can buy themselves an advantage over a poorer rival. This makes the tournament a game of strategy, planning and execution. It's a refreshing change from the fleet and gang warfare that's typically found in New Eden. Massively covered <a href="http://massively.joystiq.com/tag/alliance-tournament-vii/">Alliance Tournament 7</a> back in September 2009 and in their latest devblog, <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=729">CCP have released a few details</a> on the upcoming 8th tournament.<br />
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This year the tournament is taking place in June and CCP is once again planning on "spicing up" the rule-set to keep things interesting. As with last year, videos of the qualifying rounds will likely be <a href="http://www.youtube.com/ccpgames">released on YouTube</a> and the final match will be available for viewing on a live feed with expert commentary. For those interested in helping with the tournament, CCP is looking for <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> PvP experts to do commentary on the fights and chat about them afterward. Several experts will even be flown out to CCP HQ in Reykjavik, Iceland to help with the production of the live final match. Applications must be in by the 28th, giving just over two weeks for potential experts to sign up. For details on what's required and how to apply, see <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=729">CCP's latest <em>EVE</em> devblog</a>. More details on the tournament's new rules and sign-up procedures are forthcoming in the next few weeks. If the camera-work and visual quality are <a href="http://www.youtube.com/watch?v=rq3VuX6YMA8">anything like last year</a>, this will definitely be a great tournament to watch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/">First details emerge on EVE Online's 8th annual "Alliance Tournament"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Feb 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19356462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/12/first-details-emerge-on-eve-onlines-8th-annual-alliance-tourna/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-tournament</category><category>alliance-tournament-viii</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>DevBlog</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>pvp</category><category>tournament</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 12 Feb 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Major EVE Online alliance CVA disbanded: espionage or hack? ]]></title><link>http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/</guid><comments>http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.cva-eve.org/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/cvalogoat580.jpg" /></a><br />Major <a href="http://www.eveonline.com"><em>EVE Online</em></a> roleplaying alliance <a href="http://www.cva-eve.org/">Curatores Veritatis Alliance</a> (CVA) disbanded today, possibly the result of a traitor within their ranks, leaving a power vacuum in the <a href="http://wiki.eveonline.com/wiki/Providence_%28Region%29">Providence</a> region they once held. It's possible for high-level directors of an alliance to disband the organization, and this is <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1205168">exactly what happened today</a> to Curatores Veritatis Alliance. CVA was an alliance loyal to the game's NPC faction the <a href="http://wiki.eveonline.com/wiki/Amarr">Amarr Empire</a> and had a long history of <a href="http://www.cva-eve.org/providence.html">enforcing rule in lawless space</a> and resisting rival player organizations of Minmatar freedom fighters -- <a href="http://www.ushrakhan.com/portal/">notably Ushra'Khan</a> -- who they branded as terrorists. In short, CVA has played a significant role in the player-driven setting of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a>. <br /><br />At this point, speculation as to <em>how</em> CVA was disbanded is rampant. The concept of a mole using high-level access to destroy an alliance from within <a href="http://massively.joystiq.com/2009/02/05/further-developments-in-eves-grand-theft-alliance-drama/">is not unprecedented</a> in the game, although some players are asserting an account hack took place. <em>EVE</em> pilot "BULLETPROOF 50CENT" of the corporation Traceless Representatives of Anonymous Players (TRAP) has claimed credit for the disintegration of CVA. <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1205196">He stated</a>: <em>"I am known as bullet, just a small, relatively unknown member of a covert organization, created by and dedicated to the taking down of what we saw as the single largest evil in EVE -- CVA." </em><p><a href="http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/" rel="bookmark">Continue reading <em>Major EVE Online alliance CVA disbanded: espionage or hack? </em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/">Major EVE Online alliance CVA disbanded: espionage or hack? </a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Oct 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19213978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/28/major-eve-online-alliance-cva-disbanded-espionage-or-hack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>amarr</category><category>breaking</category><category>ccp</category><category>ccp-games</category><category>controversy</category><category>curatores-veritatis-alliance</category><category>cva</category><category>espionage</category><category>eve</category><category>eve-online</category><category>guilds</category><category>hack</category><category>hardin</category><category>new-eden</category><category>providence</category><category>revenge</category><category>sabotage</category><category>spies</category><category>spy</category><category>trap</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 28 Oct 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: The road ahead for 0.0 alliances]]></title><link>http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/</guid><comments>http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/roadahead-title.jpg" /></a><br /></div>
A lot of MMOs rarely (if ever) revisit old gameplay mechanics or areas, focusing instead on new expansions. <a href="http://www.eve-online.com"><em>EVE Online</em></a> is different in that the developers go back and re-visit old aspects of gameplay rather than just focusing on new mechanics and content. Even <a href="http://massively.joystiq.com/tag/blizzard/"><em>Blizzard</em></a> have seen the wisdom in redevelopment of old content, and in their next planned <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> expansion "Cataclysm", <a href="http://www.eurogamer.net/articles/wow-expansion-to-revamp-old-world">the entire game world is being given a revamp</a> to bring everything up to their most recent development standards.<br /><br />CCP Games have been using this development strategy for years and coupled with player-based development in the community, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a> is truly a game that evolves over time. Player-managed political states shift allegiances, entire empires can rise, span the galaxy and fall within a year and the <a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/">emergent gameplay that typifies <em>EVE</em>'s sandbox style</a> is constantly being expanding on by players. The game we know now is very different to the one we had a year ago and if recent devblogs are any indication, <em>EVE</em> is about to undergo a major evolutionary leap. The entire sovereignty system and the state of capital warfare is about to undergo a complete revamp.<br /><br />In this article, I take a more in-depth look ahead at the changes that are coming to 0.0, capital ships and the sovereignty system and how I think they could turn out, given my experiences in <em>EVE</em>.<p><a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/" rel="bookmark">Continue reading <em>EVE Evolved: The road ahead for 0.0 alliances</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/">EVE Evolved: The road ahead for 0.0 alliances</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Sep 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19167265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.0</category><category>alliance</category><category>capital</category><category>ccp</category><category>ccp-games</category><category>dominion</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>evolution</category><category>expansion</category><category>featured</category><category>infrastructure</category><category>mothership</category><category>opinion</category><category>politics</category><category>revamp</category><category>sandbox</category><category>sov</category><category>sovereignty</category><category>titan</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 Sep 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Only one week left to sign up for EVE's Alliance Tournament VII]]></title><link>http://massively.joystiq.com/2009/07/10/only-one-week-left-to-sign-up-for-eves-alliance-tournament-vii/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/10/only-one-week-left-to-sign-up-for-eves-alliance-tournament-vii/</guid><comments>http://massively.joystiq.com/2009/07/10/only-one-week-left-to-sign-up-for-eves-alliance-tournament-vii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div align="center"><a href="http://www.eveonline.com/events/alliances/tournament/t7/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/allytourneyviieve580.jpg" alt="" /></a><br /></div>
We're giving all of you capsuleers a friendly reminder that you have seven days remaining to sign up for the next <a href="http://www.eveonline.com/events/alliances/tournament/t7/">Alliance Tournament</a> in <a href="http://www.eveonline.com"><em>EVE Online</em></a>. Jump in and test your mettle against some of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>'s best PvPers for the chance to win the tournament and take home the glory while your opponents get wrecked live on <a href="http://eve-online.tv/">EVE TV</a>. As usual, 64 alliances will be entered into this month long tournament, but only one group will walk away.<br /><br />Please note, however, that the system is no longer first-come, first-served. 16 of last years winners are autoqualified, while the remaining 48 will be decided by random selection. There are also a few rules changes, so we recommend all interested parties <a href="http://massively.joystiq.com/2009/06/12/eve-alliance-pvp-tournament-vii-details-and-changes-announced/">check our post on these changes</a>, even if you're already familiar with the tournament rules.<br /><br />Interested alliance leaders in <em>EVE</em> can <a href="https://www.eveonline.com/login.asp?r=%2Fevents%2Falliances%2Ftournament%2F%3Ft%3D7&amp;t=%2Fevents%2Falliances%2Ftournament%2Fsignup.asp%3Ft%3D7">sign their alliance up</a> for entry into the contest via EVE Insider. (Link requires an active <em>EVE Online</em> account.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/10/only-one-week-left-to-sign-up-for-eves-alliance-tournament-vii/">Only one week left to sign up for EVE's Alliance Tournament VII</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Jul 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/news.asp?a=single&amp;nid=3170&amp;tid=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/10/only-one-week-left-to-sign-up-for-eves-alliance-tournament-vii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19094789/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/10/only-one-week-left-to-sign-up-for-eves-alliance-tournament-vii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-tournament</category><category>alliance-tournament-vii</category><category>breaking</category><category>ccp</category><category>contest</category><category>entry</category><category>eve</category><category>eve-online</category><category>eve-tv</category><category>pvp</category><category>signups</category><category>tournament</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 10 Jul 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Beauty in the Borean Tundra]]></title><link>http://massively.joystiq.com/2009/06/23/one-shots-beauty-in-the-borean-tundra/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/23/one-shots-beauty-in-the-borean-tundra/</guid><comments>http://massively.joystiq.com/2009/06/23/one-shots-beauty-in-the-borean-tundra/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/gallery/one-shots/2101571/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/os582_wow_580.jpg" alt="" /></a><br /></div>
While the Borean Tundra in <em>World of Warcraft</em>'s <em>Wrath of the Lich King</em> expansion is generally a cold and unwelcoming place, there are occasional bastions of warmth and fellowship across the landscape. Today, we bring you one such Alliance town, situated on the coast, surrounded by steep cliffs and some fairly nasty monsters (despite the fact that they don't show up here). This image, sent in to us by Soulbreeze, Level 80 Human Rogue from the guild Crimson Alliance, shows off a land many of us who leveled through Northrend saw. He writes in: <em><br />I've ran through this town a million times while leveling up my character, but it wasn't until I got a look at it from a nearby cliff that I truly appreciated all the work that went into it. Perspective is an amazing thing.</em><br /><br />Do you have screenshots from a bit of cliffwalking adventure? If so, you should send those in to us -- after all, vistas like this are better when you share the experience! Just pop them in an email to us at oneshots AT massively DOT com along with your name, the name of the game, and a brief description. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/23/one-shots-beauty-in-the-borean-tundra/">One Shots: Beauty in the Borean Tundra</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Jun 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/23/one-shots-beauty-in-the-borean-tundra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19075728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/23/one-shots-beauty-in-the-borean-tundra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>blizzard</category><category>borean-tundra</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 23 Jun 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard gives preview of the Isle of Conquest battleground]]></title><link>http://massively.joystiq.com/2009/06/13/blizzard-gives-preview-of-the-isle-of-conquest-battleground/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/13/blizzard-gives-preview-of-the-isle-of-conquest-battleground/</guid><comments>http://massively.joystiq.com/2009/06/13/blizzard-gives-preview-of-the-isle-of-conquest-battleground/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/category/world-of-warcraft"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/isleofconquestpreviewimageat580.jpg" alt="" /></a><br />Blizzard community manager <a href="http://forums.worldofwarcraft.com/thread.html?topicId=17779758697&amp;sid=1">Nethaera has announced some more details</a> of the new battleground coming to <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> with Patch 3.2, <em><a href="http://massively.joystiq.com/2009/05/24/next-world-of-warcraft-patch-announced-call-of-the-crusade/">Call of the Crusade</a></em>.The "Isle of Conquest" will be a new place for Horde and Alliance to face off in forty-vs.-forty PvP across different locations offering their own unique challenges and rewards. <br /><br />Blizzard has put together a preview site for the Isle of Conquest explaining about the battleground and its objectives and resources that the Horde and Alliance will struggle over. Each location will have a certain advantage, ranging from Glaive Throwers and Catapults to an airship that allows players to parachute into the enemy keep. Have a look at the <a href="http://www.worldofwarcraft.com/info/underdev/3p2/isleofconquest.xml">Isle of Conquest preview site</a> for more on what to expect from <em>Call of the Crusade's</em> battleground.<hr />
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            <td style="background: rgb(214, 214, 203) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"><em>One of Azeroth's millions of citizens? Check out our ongoing coverage of the <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a>, and be sure to touch base with our sister site WoW Insider for <a href="http://www.wowinsider.com/wrath-of-the-lich-king/">all your Lich King needs!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/13/blizzard-gives-preview-of-the-isle-of-conquest-battleground/">Blizzard gives preview of the Isle of Conquest battleground</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 13 Jun 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worldofwarcraft.com/info/underdev/3p2/isleofconquest.xml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/13/blizzard-gives-preview-of-the-isle-of-conquest-battleground/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19066421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/13/blizzard-gives-preview-of-the-isle-of-conquest-battleground/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airship</category><category>alliance</category><category>battlegrounds</category><category>call-of-the-crusade</category><category>catapult</category><category>community-manager</category><category>fantasy</category><category>glaive-thrower</category><category>horde</category><category>isle-of-conquest</category><category>keeps</category><category>nethaera</category><category>patches</category><category>preview</category><category>previews</category><category>pvp</category><category>resources</category><category>world-of-warcraft</category><category>wotlk</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 13 Jun 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: How not to baby-sit]]></title><link>http://massively.joystiq.com/2009/05/20/one-shots-how-not-to-baby-sit/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/20/one-shots-how-not-to-baby-sit/</guid><comments>http://massively.joystiq.com/2009/05/20/one-shots-how-not-to-baby-sit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/gallery/one-shots/2025744/full/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/os548_wow_580.jpg" /></a><br />
<div align="left">Before the gates go up in your favorite <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> battleground, you can generally find a giant mass of players all smushed together in an attempt to be the first out the gate. After all, if you're going to go play, might as well start strong in terms of racking up kill-count - but still, why bring an orphan along? For the achievement! Of course, this makes it ten times more complicated - especially if you've never been in there before, as Michelyne from <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> writes in: <em>Gosh! This achievement at Battleground is killing me. Wish me luck in WSG. I have no idea how I gonna return a fallen flag in WSG (QQ). (Never [gone to a] BG before Children's Week.)</em> Ouch. <br /><br />Every day <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> brings you an image from around the MMOGosphere, but we can't do it without your screenshots! If you've ever thought about sending in an image, now is the time. Just email them to us here at <strong>oneshots AT massively DOT com </strong>along with your name and the name of the game it was taken in. Notes, grumpiness, and the rest are welcome. Please make sure your image is at least 1024 pixels wide, and preferrably without UI in it. We'll post it out here and give you the credit!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/20/one-shots-how-not-to-baby-sit/">One Shots: How not to baby-sit</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 May 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/20/one-shots-how-not-to-baby-sit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1551858/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/20/one-shots-how-not-to-baby-sit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>blizzard</category><category>childrens-week</category><category>Michelyne</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 20 May 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[The state of nature: Philosophy applied to EVE Online]]></title><link>http://massively.joystiq.com/2009/04/22/the-state-of-nature-philosophy-applied-to-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/22/the-state-of-nature-philosophy-applied-to-eve-online/</guid><comments>http://massively.joystiq.com/2009/04/22/the-state-of-nature-philosophy-applied-to-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a></p><div align="center"><a href="http://www.warcry.com/articles/view/editorials/5988-EVE-Online-In-the-Future-There-is-Only-War"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/eveonlinewallpaper.jpg"  alt="" /></a><br /></div>
<a href="http://www.eveonline.com"><em>EVE Online</em></a>, in short, is constant, controlled chaos.  Alliances are made daily, are trained upwards, and ultimately fall.  It's all just <a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/">a question of when they fall</a> that really differentiates them.  Yet, amazingly, out of this controlled game of warfare comes a spark of philosophical intrigue -- the concept of <a href="http://en.wikipedia.org/wiki/State_of_nature">state of nature</a>.<br /><br /><a href="http://www.warcry.com/profiles/view/Incandescence">Steven Croop</a> from the <a href="http://www.warcry.com">Warcry Network</a> has written <a href="http://www.warcry.com/articles/view/editorials/5988-EVE-Online-In-the-Future-There-is-Only-War">a feature article</a> discussing the states of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a>'s types of government versus the old philosophical concept.  He theorizes that the same state of self-preservation, noted in the original philosophical concept, does make an appearance in <em>EVE</em>.  While the state has changed from its original form (struggle for survival versus struggle to not lose expensive stuff) it still drives the individual of <em>EVE</em> to seek out forms of government for protection, such as corporations and alliances.<br /><br />Interested in the full read?  <a href="http://www.warcry.com/articles/view/editorials/5988-EVE-Online-In-the-Future-There-is-Only-War">Check it out</a> over at Warcry and get your dose of philosophical goodness.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/22/the-state-of-nature-philosophy-applied-to-eve-online/">The state of nature: Philosophy applied to EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Apr 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warcry.com/articles/view/editorials/5988-EVE-Online-In-the-Future-There-is-Only-War>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/22/the-state-of-nature-philosophy-applied-to-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1524244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/22/the-state-of-nature-philosophy-applied-to-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>ccp</category><category>corporation</category><category>corporations</category><category>eve</category><category>eve-online</category><category>government</category><category>hobbes</category><category>locke</category><category>philosophical-discussion</category><category>philosophy</category><category>self-preservation</category><category>state-of-nature</category><category>steven-croop</category><category>warcry</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 22 Apr 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Mercenaries, the hired goons of EVE]]></title><link>http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/</guid><comments>http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/merc-title.jpg" /></a><br /></div>
In the harsh, hyper-capitalistic world of <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>, everything is for sale and everyone has a price. If you've had the misfortune of making some enemies with deep pockets that really like to hold a grudge, you might find yourself staring down the gun barrel of one of <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a>'s oldest professionals - <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=477821">The mercenary</a>. In this article, I examine some of the main types of mercenary contracts and take a talk about the two most impressive mercenary groups to date. <br /><br /><span style="font-weight: bold;">What is a mercenary in EVE?</span><br />The mercenary is <a href="http://massively.joystiq.com/2008/07/14/eve-evolved-freeform-professions/">another of those professions in <span style="font-style: italic;">EVE</span></a> that just plain wouldn't work in other MMOs. In a society where <a href="http://massively.joystiq.com/2008/08/10/the-high-price-of-trust-in-eve/">everything has a price</a>, you can always pay someone else to do your dirty work and execute your evil plans. Good mercenaries are more than just guns for hire, they're a tight-knit unit of professionals with the skills and experience required to achieve <a href="http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/">literally any objective</a>.<p><a href="http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/" rel="bookmark">Continue reading <em>EVE Evolved: Mercenaries, the hired goons of EVE</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/">EVE Evolved: Mercenaries, the hired goons of EVE</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Feb 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1460826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>assassination</category><category>bdci</category><category>ccp</category><category>ccp-games</category><category>corporation</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>frick</category><category>ghsc</category><category>guiding-hand-social-club</category><category>harassment</category><category>joystiqfeatures</category><category>merc</category><category>mercenary</category><category>mercenary-coalition</category><category>profession</category><category>pvp</category><category>veto</category><category>war</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 16 Feb 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Pandemic Legion crowned EVE Alliance Tournament VI champions]]></title><link>http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/</guid><comments>http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=993508&amp;page=1#16"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/pandemiclegionishtarat425.png" alt="" /></a><br />The final rounds of <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s annual PvP tournament concluded today, with some heated matches between the game's top performing teams in Alliance Tournament VI. In the end, it was <a href="http://www.pandemic-legion.com">Pandemic Legion</a> who took the crown, having bested some of the game's top PvP pilots and defeating <a href="http://rur-alliance.cz/">R.U.R. alliance</a> in a tense final match.<br /><br />While the real prize is the earned right to call themselves the game's best combat pilots, Pandemic Legion reaps other rewards: a tournament cup, gold medals for the tournament pilots, and 60 <a href="http://wiki.eveonline.com/wiki/30_Day_Concord_Pilot_License_Extension">PLEX</a> which are essentially in-game certificates that can provide the champions with a whopping (collective) 8 years of game time. In addition, Pandemic Legion will be the first alliance ever to receive a permanent in-game monument dedicated to their victory. <br /><br />Massively extends its congratulations to Pandemic Legion <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=993804">along with the rest of the <em>EVE</em> playerbase</a>, and props to all the other alliances that competed in <a href="http://massively.joystiq.com/tag/pvp-tournament/"><em>EVE Online</em> Alliance Tournament VI</a>. It was an <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=993835">impressive showing</a>, and the bar is certainly raised for next year's competitors.<p><a href="http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/" rel="bookmark">Continue reading <em>Pandemic Legion crowned EVE Alliance Tournament VI champions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/">Pandemic Legion crowned EVE Alliance Tournament VI champions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Feb 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=993508&amp;page=1#16>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1453897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/08/pandemic-legion-crowned-eve-alliance-tournament-vi-champions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-pvp-tournament</category><category>alliance-tournament-vi</category><category>alliances</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-alliance-tournament</category><category>eve-alliance-tournament-vi</category><category>eve-online</category><category>guilds</category><category>new-eden</category><category>pandemic-legion</category><category>plex</category><category>pvp</category><category>pvp-tournament</category><category>rur</category><category>sci-fi</category><category>tournament</category><category>tournaments</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 08 Feb 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Band of Brothers breaks apart in EVE, GoonSwarm responsible]]></title><link>http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/</guid><comments>http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=990381"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/bobdown.jpg" alt="" /></a><br /><span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Band_of_Brothers_breaks_apart_in_EVE_GoonSwarm_responsible'; </script> <script src="http://digg.com/api/diggthis.js"></script></span></div>
One of the oldest and best known alliances has broken apart in <a href="http://www.eve-online.com"><em>EVE Online</em></a> today. <a href="http://massively.joystiq.com/tag/band-of-brothers">Band of Brothers</a> (BoB) has disbanded, or been disbanded, under circumstances which have not fully yet come to light. Band of Brothers is well-known for their role in "<a href="http://www.rockpapershotgun.com/2008/09/09/the-great-war/">The Great War</a>" in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> for their fierce opposition to <a href="http://massively.joystiq.com/tag/goonswarm">GoonSwarm alliance</a> and their allies over the years. Through that war they claimed such firsts as the first Titan ship kill through their conflict with Ascendant Frontier, and have been well-known amongst the media.<br /><br />Current rumors suggest that this was a GoonSwarm infiltration, but as of this posting this is unconfirmed. Multiple sources suggest that a director of the alliance has defected to GoonSwarm, stealing billions worth of assets, and compromising the sovereignty that Band of Brothers had previously established.<br /><br />Massively.com will keep you up to date as more information is known about this major <em>EVE</em> event.<br /><br /><strong>Update:</strong> GoonSwarm has released <a href="http://go-dl.eve-files.com/media/0902/mittani.mp3">a audio file (NSFW)</a>, allegedly explaining what happened. This account is still, however, unconfirmed.<br /><br />(Thanks, Six Strangelove!)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/">Rumor: Band of Brothers breaks apart in EVE, GoonSwarm responsible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Feb 2009 22:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=990381>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1450776/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>band-of-brothers</category><category>bob</category><category>breaking</category><category>ccp</category><category>eve-online</category><category>hacking</category><category>infiltration</category><category>rumor</category><category>spy</category><category>unconfirmed</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 04 Feb 2009 22:50:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: SirMolle Part 2]]></title><link>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/</guid><comments>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://www.bandofbrothers.org.uk/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/bandofbrothersimageat425.jpg" /></a><br /><strong>Band of Brothers fields the largest capital ship fleet in the game. Obviously this provides your alliance with an advantage, but how do you respond to what many players feel is a problem of <a href="http://massively.joystiq.com/2008/09/21/titan-proliferation-in-eve-online/">capital ship proliferation</a>? Do you miss the days before capital ships and POS warfare became the norm?</strong><br /> <br /><em>EVE</em> is ever-changing. It has evolved since the early alpha and beta days to early release, to today's <em>EVE</em>. It will never stop changing, and the players have to evolve with it. You can always say "remember the good old days", but, that's just nostalgia. Evolve or die, adapt or be overcome.<br /> <br />I could say I miss ninja-mining, I could say I miss dura-Mallers, I could say I miss splash damage from torpedoes, I could say I miss the days before POS's were in the game. But all in all, <em>EVE</em> is a larger game, a larger world, a more complex world today than when it started. Changes are a part of your <em>EVE</em>-life. Embrace it.<br /> <br />The most important ship in <em>EVE</em> is not a capital ship; it's the battleship.<p><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/" rel="bookmark">Continue reading <em>EVE Community Spotlight: SirMolle Part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/">EVE Community Spotlight: SirMolle Part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 31 Oct 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1358344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>band-of-brothers</category><category>ccp</category><category>ccp-games</category><category>community-spotlight</category><category>conflict</category><category>endgame</category><category>eve</category><category>eve-community-spotlight</category><category>eve-online</category><category>game-mechanics</category><category>guilds</category><category>interviews</category><category>massively-interviews</category><category>max</category><category>new-eden</category><category>player-owned-station</category><category>pos</category><category>pvp</category><category>sci-fi</category><category>territorial-control</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 31 Oct 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: SirMolle]]></title><link>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/</guid><comments>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/sirmolleavatarat225.jpg" alt="" />Alliance warfare in <a href="http://www.eve-online.com"><em>EVE Online</em></a> is a defining aspect of the game. <a href="http://massively.joystiq.com/category/eve-online"><em>EVE's</em></a> setting of New Eden is a sprawling galaxy of over 5000 solar systems, where players are free to build empires, establish vast enterprises, and do whatever is necessary to maintain dominance over their competitors -- be it financial, political, or military. All of that freedom to do what you choose eventually leads players, collectively, into one another's sphere of influence, triggering bitter and protracted warfare. That's the nature of <em>EVE</em> -- the setting provides potential, but it's largely the players who drive the game. In what has been aptly described as <a href="http://www.rockpapershotgun.com/2008/09/09/the-great-war/"><em>"the largest virtual conflict ever waged"</em></a>, the <a href="http://www.bandofbrothers.org.uk/">Band of Brothers Alliance</a> (BoB) has stood at the forefront of that struggle for dominance in <em>EVE Online</em> for years. <br /><br />As an alliance, their strength is undeniable. But the power they've gained has sparked a fiery resentment from the much larger non-BoB playerbase in <em>EVE</em>, polarizing the community into those who either love or hate them. In many cases, it's been the latter. After all, for some time, Band of Brothers' goal was to control all space in New Eden, beginning in the lawless frontier of 0.0, where most alliance warfare rages, and eventually consolidating control over Empire space and its commerce. <a href="http://www.evewiki.com/index.php?title=Band_of_Brothers">Band of Brothers</a> set a goal for territorial control that's simply not possible in the game, however. The times have changed, and now the old paradigm of territorial grabs characteristic of the epic <a href="http://eve-history.net/wiki/index.php/RedSwarm">conflict with The RedSwarm Federation</a> has been replaced with <a href="http://massively.joystiq.com/2008/06/29/the-new-york-times-reveals-new-band-of-brothers-strategy/">the MAX campaign</a>, and a different nemesis -- the Northern Coalition. As vendetta-turned-alliance policy, MAX is intended to be <a href="http://www.killboard.net/">a wave of destruction</a> that cuts through the hulls and holdings of their opposition. <br /><br />The man behind the MAX campaign, and the Band of Brothers alliance, is SirMolle. Massively recently spoke with SirMolle about the pressures of leadership, the impact Band of Brothers has had on the game, and the endgame of control over New Eden. <strong><br /></strong><p><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/" rel="bookmark">Continue reading <em>EVE Community Spotlight: SirMolle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/">EVE Community Spotlight: SirMolle</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 31 Oct 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1355104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>band-of-brothers</category><category>ccp</category><category>ccp-games</category><category>community-spotlight</category><category>conflict</category><category>endgame</category><category>eve</category><category>eve-community-spotlight</category><category>eve-online</category><category>featured</category><category>game-mechanics</category><category>guilds</category><category>interviews</category><category>joystiq-features</category><category>massively-interviews</category><category>max</category><category>new-eden</category><category>player-owned-station</category><category>pos</category><category>pos-warfare</category><category>pvp</category><category>sci-fi</category><category>sir-molle</category><category>territorial-control</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 31 Oct 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[Get your Warhammer Online statistical analysis on]]></title><link>http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/</guid><comments>http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/fhb29thgb236fg29tyjmnf.jpg" /></a><br /></div>
If you're the type of person <a href="http://massively.joystiq.com/2008/10/06/a-data-fueled-examination-of-warhammer-onlines-launch/">that just loves to eat up statistics</a> like they were infused with more sugar than chocolate-covered chocolate chip pancakes covered in sugar, then boy have we got a site for you. The <em><a href="http://www.warhammeronline.com">Warhammer Online </a></em>blog Waaagh! <a href="http://waaagh.wordpress.com/2008/10/29/more-stats-than-you-can-shake-a-dead-monkey-at/">has taken notice</a> of a website called <a href="http://www.waralytics.com/">Waralytics</a>, which as its name suggests is an analytical site dedicated to <a href="http://massively.joystiq.com/tag/Mythic">Mythic's</a> newest MMO. It's interesting to note that it would appear that the balance between Order and Destruction players is pretty much even now, with a ratio of 1.3:1 in favor of Destruction. That's hardly as bad as it was back in the early days of <em><a href="http://www.worldofwarcraf.com">World of Warcraft</a></em>, when some servers were nearly 3:1 in favor of Alliance.<br /><br />There are a couple caveats to this statistical site, however. The <a href="http://massively.joystiq.com/2008/07/06/xfire-age-of-conan-statistics-eschew-easy-classification/">stats are being pulled</a> from guilded characters only, which leaves out quite a few solo-preferenced players. We've gone ahead and made a handy quick list of the stats for anyone that wants to take a glance. You can find them after the cut.<p><a href="http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/" rel="bookmark">Continue reading <em>Get your Warhammer Online statistical analysis on</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/">Get your Warhammer Online statistical analysis on</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Oct 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://waaagh.wordpress.com/2008/10/29/more-stats-than-you-can-shake-a-dead-monkey-at/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1356131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/29/get-your-warhammer-online-statistical-analysis-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>alliance</category><category>blizzard</category><category>destruction</category><category>ea</category><category>electronic-arts</category><category>faction</category><category>horde</category><category>mythic</category><category>mythic-entertainment</category><category>order</category><category>statistics</category><category>waaagh</category><category>war</category><category>waralytics</category><category>warhammer</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 29 Oct 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[A story of in-game animosity crossing from World of Warcraft to real life]]></title><link>http://massively.joystiq.com/2008/10/28/a-story-of-in-game-animosity-crossing-from-world-of-warcraft-to/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/28/a-story-of-in-game-animosity-crossing-from-world-of-warcraft-to/</guid><comments>http://massively.joystiq.com/2008/10/28/a-story-of-in-game-animosity-crossing-from-world-of-warcraft-to/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.escapistmagazine.com/articles/view/issues/issue_173/5415-Aggro-Management"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/wsrye45yhr432564768.jpg" alt="" /></a><br /></div>
A new feature <a href="http://www.escapistmagazine.com/articles/view/issues/issue_173/5415-Aggro-Management">over at The Escapist</a> takes a look at the phenomenon of <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a></em> faction hostilities crossing over from the game into real life. Anyone who's played <a href="http://massively.joystiq.com/tag/Blizzard">Blizzard's</a> MMO and has more than a couple of friends that do the same has probably experienced it: getting the evil eye for playing on the other side. The story itself is a strange travel through various <a href="http://massively.joystiq.com/2008/10/27/a-critical-look-at-wows-zombie-issues/">experiences of social rejection</a> and <a href="http://massively.joystiq.com/2008/10/25/player-reactions-to-wow-zombie-plague-are-both-positive-and-nega/">acceptance that are</a> based primarily on whether or not people roll Alliance or Horde. It's things like this that make massively multiplayer online games so interesting to many fans of the genre. It wasn't until something as successful as <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> came along that we've been able to see the pop-culture effects of the genre on the general populace. <br /><br />We're just wondering how long it takes MTV to catch on and make a reality show where five Horde players have to share one house with five other Alliance players. What happens when people stop being nice <a href="http://massively.joystiq.com/2008/10/27/world-of-warcraft-meets-guitar-hero/">and start being nerdy</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/28/a-story-of-in-game-animosity-crossing-from-world-of-warcraft-to/">A story of in-game animosity crossing from World of Warcraft to real life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Oct 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.escapistmagazine.com/articles/view/issues/issue_173/5415-Aggro-Management>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/28/a-story-of-in-game-animosity-crossing-from-world-of-warcraft-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1355191/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/28/a-story-of-in-game-animosity-crossing-from-world-of-warcraft-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>alliance</category><category>blizzard</category><category>horde</category><category>mtv</category><category>the-escapist</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 28 Oct 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft's Horde and Alliance fight it out in data sets]]></title><link>http://massively.joystiq.com/2008/10/25/world-of-warcrafts-horde-and-alliance-fight-it-out-in-data-sets/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/25/world-of-warcrafts-horde-and-alliance-fight-it-out-in-data-sets/</guid><comments>http://massively.joystiq.com/2008/10/25/world-of-warcrafts-horde-and-alliance-fight-it-out-in-data-sets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div align="center"><a href="http://blog.gamerdna.com/blog/2008/10/24/horde-vs-alliance-data-smackdown/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/gamerdnadatafightheader.jpg"  alt="" /></a><br /></div>
Sanya Weathers (who <a href="http://massively.joystiq.com/2008/10/01/massively-speaking-podcast-episode-25/">you may recognize from Massively Speaking Episode #25</a>), continues the march to data-fueled enlightenment with her Market Trends column over at GamerDNA. She's been using the site's great player database to draw some conclusions about the overall World of Warcraft gaming populace. You may recall last week's <a href="http://massively.joystiq.com/2008/10/20/how-your-bartle-type-influences-your-class-choice-wow-style/">discussion of WoW avatars based on their Bartle Type</a>? Or perhaps (prior to that) how your Bartle choice influences <a href="http://massively.joystiq.com/2008/10/12/how-your-bartle-type-influences-your-war-class-choice/">your pick of a <em>Warhammer</em> class</a>? Or <a href="http://massively.joystiq.com/2008/10/06/a-data-fueled-examination-of-warhammer-onlines-launch/">their data-driven examination of the <em>Warhammer Online</em> launch</a>?<br /><br />This lastest article tackles <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a></em> players with gusto, <a href="http://blog.gamerdna.com/blog/2008/10/24/horde-vs-alliance-data-smackdown/">specifically looking at Horde vs. Alliance choices</a> based on classes and real-world gender differentiation. The results are interesting if not earth-shattering. Fun facts:<br />
<ul>
    <li>There are still slightly more Shamans on the Horde-side than Alliance. </li>
    <li>Warlocks are significantly more popular on the Horde side than the Alliance side.</li>
    <li>Women are preferentially drawn to Druids and Hunters.</li>
    <li>Women prefer Alliance characters to Horde, even over the general statisical preference for Alliance over Horde.</li>
</ul>
And of most import to the single male player out there, straight from Sanya Weathers: <em>"The moral of this story, gentlemen, is that if you want to talk to a woman in game, find yourself an Alliance Druid. Half of them are actual females."</em> Well worth a look.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/25/world-of-warcrafts-horde-and-alliance-fight-it-out-in-data-sets/">World of Warcraft's Horde and Alliance fight it out in data sets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 25 Oct 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.gamerdna.com/blog/2008/10/24/horde-vs-alliance-data-smackdown/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/25/world-of-warcrafts-horde-and-alliance-fight-it-out-in-data-sets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1352816/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/25/world-of-warcrafts-horde-and-alliance-fight-it-out-in-data-sets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>data</category><category>gamerdna</category><category>horde</category><category>sanya</category><category>world-of-warcraft</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Sat, 25 Oct 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Changes to custom alliance logos in EVE Online]]></title><link>http://massively.joystiq.com/2008/10/24/changes-to-custom-alliance-logos-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/24/changes-to-custom-alliance-logos-in-eve-online/</guid><comments>http://massively.joystiq.com/2008/10/24/changes-to-custom-alliance-logos-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/triggeredconcordat425.jpg" /></a><br />One of the nicer aspects of establishing an alliance identity in <a href="http://www.eve-online.com"><em>EVE Online</em></a> is that you're not stuck with the standard mix-and-match of graphics to create a logo. You can submit your own custom image which then becomes your alliance logo, viewable in-game. <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> dev <a href="http://myeve.eve-online.com/devblog.asp?a=author&amp;p=CCP%20Loktofeit">CCP Loktofeit</a> stated that there are now going to be changes with the Alliance Logo System which should cut down on the time between submission and when your logo is visible in-game.<br /><br />Unfortunately, as this new submission process goes into effect, any alliance that has submitted their logos but have not yet received approval will need to re-submit. Loktofeit said, <em>"All previous submissions have been purged form the database in preparation for the new system."</em> If this situation affects you or your alliance, you'll need to review the updated submission criteria, and read up a bit on the new submission/review/acceptance processes as well, which are detailed in <a href="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=585">CCP Loktofeit's dev blog</a> and <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=904680">being discussed on the forums</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/24/changes-to-custom-alliance-logos-in-eve-online/">Changes to custom alliance logos in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Oct 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=585>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/changes-to-custom-alliance-logos-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1350950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/changes-to-custom-alliance-logos-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>ccp</category><category>ccp-games</category><category>ccp-loktofeit</category><category>custom</category><category>customization</category><category>dev</category><category>dev-blog</category><category>eve</category><category>eve-online</category><category>forums</category><category>game-mechanics</category><category>guilds</category><category>logo</category><category>logos</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 24 Oct 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Is the real draw of MMOs the company you keep? ]]></title><link>http://massively.joystiq.com/2008/10/05/the-daily-grind-is-the-real-draw-of-mmos-the-company-you-keep/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/05/the-daily-grind-is-the-real-draw-of-mmos-the-company-you-keep/</guid><comments>http://massively.joystiq.com/2008/10/05/the-daily-grind-is-the-real-draw-of-mmos-the-company-you-keep/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/wowcrowdtdg225.jpg"  alt="" />One of the main things that keeps us playing MMOs are the <a href="http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/">communities that populate them.</a> While some players can, and do, play their chosen game solo, for most it's the social component of these titles that pulls us away from those stunning graphics of consoles games and RPG titles for the PC. By comparison, while they're beautiful, many of those games seem 'empty' after having spent time with a massively multiplayer title.<br /><br />Communities in whatever form they take -- be it a guild, alliance, or corporation -- are essential to the success of an MMO, but interest in playing a given title can wane over time. Likewise with the social aspects of these titles, tempers can flare and patience wears thin. Sometimes you find you just don't have that much in common with the people you're playing with <a href="http://massively.joystiq.com/2008/04/30/player-vs-everything-fixing-the-problem-of-guild-hopping/ ">and it's time to move on.</a> Bearing that in mind, are the people you choose to play with in your MMO of choice the same people you started out with? Do you see any parallels between how the company you keep in-game changes over time and how your real-life relationships with friends is always changing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/05/the-daily-grind-is-the-real-draw-of-mmos-the-company-you-keep/">The Daily Grind: Is the real draw of MMOs the company you keep? </a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Oct 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/05/the-daily-grind-is-the-real-draw-of-mmos-the-company-you-keep/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1333015/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/05/the-daily-grind-is-the-real-draw-of-mmos-the-company-you-keep/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliances</category><category>communities</category><category>community</category><category>corp</category><category>corporation</category><category>culture</category><category>friendship</category><category>guilds</category><category>opinion</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 05 Oct 2008 08:00:00 EST</pubDate></item></channel></rss>
