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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A look at the big changes in Global Agenda's 1.3 patch]]></title><link>http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/</guid><comments>http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center;"><a href="http://www.globagendagame.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/ga-patch-epl-505.jpg" /></a></div>
The team over at <a href="http://massively.joystiq.com/tag/Hi-Rez-Studios/">Hi-Rez Studios</a> may have bitten off just a touch more than they could chew with the 1.3 patch for <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a>. It's not that the patch is bad, just that they turned out to not quite be able to push some of the originally promised features through at the same time as the main patch. Of course, considering all of the stuff that <em>is</em> in the newest patch, that almost seems less like a drawback and more like an act of mercy. The advertised open zones and 64-person PvP Warzone will be slightly delayed, which only leaves...<br />
<br />
...well, it leaves a whole lot of changes, starting with the massive overhauls to weapons and armor that bring the game closer in line with common genre conventions. The previous system has entirely been discarded, and replaced with four grades of quality for weapons and armor: Common, Uncommon, Rare, and Epic. All grades can be obtained from vendors in exchange for credits (for common weapons), Mercenary tokens (for rare and epic weapons), or Conquest tokens (for epic special weapons). The weapons also have a chance to drop during PvE missions, with the weapons getting correspondingly stronger as the mission gets more difficult.<p><a href="http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/" rel="bookmark">Continue reading <em>A look at the big changes in Global Agenda's 1.3 patch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/">A look at the big changes in Global Agenda's 1.3 patch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 May 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19466157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/07/a-look-at-the-big-changes-in-global-agendas-1-3-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>armor</category><category>ava</category><category>changes</category><category>conquest</category><category>crafting</category><category>drops</category><category>equipment</category><category>featured</category><category>ga</category><category>ga-patch-1.3</category><category>global-agenda</category><category>global-agenda-hi-rez</category><category>global-agenda-patch-1.3</category><category>hi-rez</category><category>hi-rez-global-agenda</category><category>hi-rez-stdioes-global-agenda</category><category>hi-rez-studios</category><category>loot</category><category>mods</category><category>persistence</category><category>stats</category><category>weapon</category><category>weapons</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 07 May 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Global Agenda drops patch 1.2 to the test servers]]></title><link>http://massively.joystiq.com/2010/03/09/global-agenda-drops-patch-1-2-to-the-test-servers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/09/global-agenda-drops-patch-1-2-to-the-test-servers/</guid><comments>http://massively.joystiq.com/2010/03/09/global-agenda-drops-patch-1-2-to-the-test-servers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/ga-patch-epl-309.jpg"  alt="" /><br />
We're only about a week out from the first patch to <a href="http://www.globalagendagame.com/"><em>Global Agenda</em></a>, but <a href="http://massively.joystiq.com/tag/Hi-Rez-Studios/">Hi-Rez Studios</a> has been hard at work in their super-secret laboratory (only slightly less secret than that) producing new content for the game.  <a href="http://forum.globalagendagame.com/gablog/index.php/2010/03/08/global-agenda-patch-12-released-to-test-server/">Patch 1.2 has already gone to the test server</a> for experimentation and stress testing, and it expands the Alliance vs. Alliance gameplay substantially.  Instead of forcing you into direct conflict, it opens up the possibility for theft missions to draw resources and hamper production for enemies, as well as letting players take part in battles where their Agency controls no territory.<br />
<br />
New defense facilities are also being added, allowing those under attack more options to keep themselves safe.  There are also options to trade territory to other forces or abandon areas that an Agency can no longer defend confidently.  And that's not counting the large list of updates to the game's systems, expanded battle brackets, and re-tuned maps to make the existing gameplay more enjoyable.  Take a look at <a href="http://forum.globalagendagame.com/gablog/index.php/2010/03/08/global-agenda-patch-12-released-to-test-server/">the full list of updates</a> for more of the changes, as well as a sneak peek of what's coming in <a href="http://massively.joystiq.com/category/Global-Agenda/"><em>Global Agenda</em></a>'s subsequent patch -- it might be young, but the game is clearly firing on all cylinders.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/09/global-agenda-drops-patch-1-2-to-the-test-servers/">Global Agenda drops patch 1.2 to the test servers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Mar 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forum.globalagendagame.com/gablog/index.php/2010/03/08/global-agenda-patch-12-released-to-test-server/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/09/global-agenda-drops-patch-1-2-to-the-test-servers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19390549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/09/global-agenda-drops-patch-1-2-to-the-test-servers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agency</category><category>alliance-vs-alliance</category><category>ga-patch-1.2</category><category>global-agenda</category><category>global-agenda-hi-rez</category><category>global-agenda-patch-1.2</category><category>global-agenda-patch-1.3</category><category>hi-rez</category><category>hi-rez-global-agenda</category><category>hi-rez-stdioes-global-agenda</category><category>hi-rez-studios</category><category>patch-notes</category><category>test-server</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 09 Mar 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone]]></title><link>http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/</guid><comments>http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center; "><a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=142&amp;t=14897&amp;start=0&amp;st=0&amp;sk=t&amp;sd=a"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/globalagendammoadd.jpg" /></a></div>
Last we heard, <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a> was considering adding more "open" mission areas around Dome City, giving players an open-world feel to their game. Well, Hi-Rez's <a href="http://massively.joystiq.com/tag/erez-goren">Erez Goren</a> stopped by the forums on Saturday <a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=142&amp;t=14897&amp;start=0&amp;st=0&amp;sk=t&amp;sd=a">to lay out the full plans</a> for not only the areas outside of Dome City, but also for some new weapons appearing in the game, new maps in AvA, and new options to help agencies compete and hold ground in AvA. All of this is scheduled on a very ambitious timetable -- available by the end of March. If certain features become pushed back or delayed, Hi-Rez will also reconsider extending their current "free subscription" policy.<br />
<br />
However, it was surprising to find that the open-world areas mentioned in the last newsletter literally will be open world areas. Multiple mission teams and players will find themselves on one gigantic map, completing PvE and PvP objectives for experience and loot. Missions on these maps will be for a varied number of players, starting out at the solo player and going all the way up to a 10 man strikeforce. And, of course, some areas of the map will be "unsafe" and open for agents to beat on other agents. Now you too can gank in <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a>.<br />
<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/" rel="bookmark">Continue reading <em>Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/">Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forum.globalagendagame.com/phpbb/viewtopic.php?f=142&amp;t=14897&amp;start=0&amp;st=0&amp;sk=t&amp;sd=a>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19360153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>ava</category><category>crafting</category><category>epic-items</category><category>erez-goren</category><category>game-design</category><category>global-agenda</category><category>hi-rez-studios</category><category>item-stats</category><category>map-types</category><category>mmo</category><category>open-world</category><category>pve</category><category>pvp</category><category>rare-items</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 16 Feb 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Global Agenda extends free time from launch, commits to new features in coming months]]></title><link>http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/</guid><comments>http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center; "><a href="http://www.globalagendagame.com"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/gasubextend.jpg" /></a></div>
"<em>We want to earn your subscription.</em>"<br />
<br />
Those are the words spoken by Todd Harris in today's <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a> newsletter just before he revealed the upcoming features and additions being made to the action-based MMORTS shooter... game... hybrid... thing.<br />
<br />
To show their commitment, the studio will be extending their free subscription period from the end of February all the way to the end of March while they make more tweaks and enhancements to the game. By the end of February players will have the ability to select the PvP match types they want to play from the mission select feature (as it was in Closed Beta,) and <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a> will be introducing an in-game friends/ignore list -- one of the game's most requested features. More <a href="http://massively.joystiq.com/tag/alliance-vs-alliance">AvA zones</a> will also be added, giving Oceanic players and European players some territory to fight over during their prime play times.<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/" rel="bookmark">Continue reading <em>Global Agenda extends free time from launch, commits to new features in coming months</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/">Global Agenda extends free time from launch, commits to new features in coming months</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Feb 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.globalagendagame.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19354965/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>breaking</category><category>conquest</category><category>global-agenda-conquest</category><category>hi-rez-studios</category><category>infiltration</category><category>no-subscription-extension</category><category>open-area-missions</category><category>pve</category><category>pvp</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 11 Feb 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Global Agenda tier one and tier two blueprints revealed]]></title><link>http://massively.joystiq.com/2010/01/23/global-agenda-tier-one-and-tier-two-blueprints-revealed/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/23/global-agenda-tier-one-and-tier-two-blueprints-revealed/</guid><comments>http://massively.joystiq.com/2010/01/23/global-agenda-tier-one-and-tier-two-blueprints-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center; "><a href="http://forums.hexagenda.com/viewtopic.php?f=6&amp;t=32&amp;sid=796ae28f7129746e157e16ef615e2363"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/gagendablueprint580.jpg" /></a></div>
Craftable loot is always important business, and in <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a> it's no different. There are always some neat surprises waiting for those who are willing to gather some items, do some research, and get to work in the fabrication chambers.<br />
<br />
Xzaph over at the <a href="http://www.hexagenda.com/">HexAgenda</a> fansite has put together a <a href="http://forums.hexagenda.com/viewtopic.php?f=6&amp;t=32&amp;sid=796ae28f7129746e157e16ef615e2363">pretty comprehensive screenshot list</a> of <a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda</em></a>'s tier one and tier two blueprint offerings, confirming that there are a few more tricks in those crafting recipes than people have believed. Did you know that you can craft yourself a small squadron of androids to watch your back as pets, or put together a mini-nuke to completely wipe away any resistance within 200 feet?<br />
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Beyond being able to build those types of tricks in battle, it seems that there's also an item that must be crafted before your agency can take over a specific region -- the Sovereign Forge -- which may lead to us seeing more "key" items appearing down the road in Alliance vs. Alliance, should the Forge work out.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/23/global-agenda-tier-one-and-tier-two-blueprints-revealed/">Global Agenda tier one and tier two blueprints revealed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Jan 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.hexagenda.com/viewtopic.php?f=6&amp;t=32&amp;sid=796ae28f7129746e157e16ef615e2363>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/23/global-agenda-tier-one-and-tier-two-blueprints-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19328081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/23/global-agenda-tier-one-and-tier-two-blueprints-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>ava</category><category>blueprints</category><category>conquest</category><category>crafting</category><category>global-agenda</category><category>global-agenda-conquest</category><category>hi-rez-studios</category><category>research</category><category>tier-1-blueprints</category><category>tier-2-blueprints</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Sat, 23 Jan 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[FAQ That: All about Global Agenda's Conquest mode]]></title><link>http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/</guid><comments>http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/faq-that/" rel="tag">FAQ That</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/faq-that"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/faqgaconquest.jpg" /></a></div>
So what exactly makes <em><a href="http://www.globalagendagame.com">Global Agenda</a></em> cross the border from persistent FPS to full on MMO? Conquest, my friends! Conquest.  And now that <a href="http://massively.joystiq.com/2010/01/14/global-agenda-launch-trailer-released/">the NDA has been lifted</a>, we're free to tell you all about this agency only mode.<br />
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<em><a href="http://massively.joystiq.com/2009/10/20/hi-rez-announces-pricing-structure-for-global-agenda/">Global Agenda: Conquest</a></em> mode is the game's take on a real-time strategy game versus an FPS. Your alliance of agencies can take ownership of the <em><a href="http://massively.joystiq.com/category/global-agenda">Global Agenda</a></em> world and lay claim to valuable resources to build agent modifications, weapons of mass destruction, and even more fun little tools. But you must guard your territory carefully, as other alliances will have the option to siege your land, forcing you into battles for domination of the map.<br />
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But how does Conquest mode work? What do you need to do to take advantage of this feature of the spy-fi shooter? Glad you asked! It's time for you to <a href="http://massively.joystiq.com/category/faq-that">FAQ That!</a><br type="_moz" /><p><a href="http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/" rel="bookmark">Continue reading <em>FAQ That: All about Global Agenda's Conquest mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/">FAQ That: All about Global Agenda's Conquest mode</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jan 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19305838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/14/faq-that-all-about-global-agendas-conquest-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agency-vs-agency</category><category>alliance-vs-alliance</category><category>battle</category><category>faq</category><category>faq-that</category><category>global-agenda</category><category>global-agenda-conquest</category><category>mmofps</category><category>mmorts</category><category>pvp</category><category>resource-management</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 14 Jan 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[GameX 2009: Inside Global Agenda's PvE and AvA persistent content battles]]></title><link>http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/</guid><comments>http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://massively.joystiq.com/tag/gamex-2009"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/hirezpic580.jpg" /></a><br /></div>
As we've said before, we got to see many, many people at <a href="http://massively.joystiq.com/tag/gamex-2009">GameX 2009</a> this year. But one of the main reasons we went to the expo was to catch up once again with the team from <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a> and ask them some more questions on their "spy-fi" MMOFPS, <em><a href="http://www.globalagendagame.com">Global Agenda</a></em>.<br /><br />On the top of our burning question list was what exactly made <em><a href="http://massively.joystiq.com/category/global-agenda">Global Agenda</a></em> into an MMO, so we set out to ask associate producer <a href="http://massively.joystiq.com/tag/michal-adam">Michal Adam</a> all about what made their AvA and persistent world battles so special. Along the way, we also inquired as to what their PvE content will hold, and what rewards players could expect to find from <a href="http://massively.joystiq.com/2009/10/20/hi-rez-announces-pricing-structure-for-global-agenda/">participating in <em>Global Agenda: Conquest</em></a>.<br /><br />For our full video interview with Michal, look no further than after the break!<p><a href="http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/" rel="bookmark">Continue reading <em>GameX 2009: Inside Global Agenda's PvE and AvA persistent content battles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/">GameX 2009: Inside Global Agenda's PvE and AvA persistent content battles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Oct 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19217179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/gamex-2009-inside-global-agendas-pve-and-ava-persistent-conten/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>ava</category><category>featured</category><category>gamex</category><category>gamex-2009</category><category>global-agenda</category><category>michal-adam</category><category>mmofps</category><category>persistent-world</category><category>pve</category><category>pvp</category><category>spy-fi</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 30 Oct 2009 18:00:00 EST</pubDate></item></channel></rss>
