Posts tagged alliance-vs-alliance 
A look at the big changes in Global Agenda's 1.3 patch
The team over at Hi-Rez Studios may have bitten off just a touch more than they could chew with the 1.3 patch for Global Agenda. It's not that the patch is bad, just that they turned out to not quite be able to push some of the originally promised features through at the same time as the main ...
Global Agenda drops patch 1.2 to the test servers
We're only about a week out from the first patch to Global Agenda, but Hi-Rez Studios has been hard at work in their super-secret laboratory (only slightly less secret than that) producing new content for the game. Patch 1.2 has already gone to the test server for experimentation and stress ...
Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone
Last we heard, Hi-Rez Studios was considering adding more "open" mission areas around Dome City, giving players an open-world feel to their game. Well, Hi-Rez's Erez Goren stopped by the forums on Saturday to lay out the full plans for not only the areas outside of Dome City, but also for some new ...
Global Agenda extends free time from launch, commits to new features in coming months
"We want to earn your subscription." Those are the words spoken by Todd Harris in today's Global Agenda newsletter just before he revealed the upcoming features and additions being made to the action-based MMORTS shooter... game... hybrid... thing. To show their commitment, the studio will be ...
Global Agenda tier one and tier two blueprints revealed
Craftable loot is always important business, and in Global Agenda it's no different. There are always some neat surprises waiting for those who are willing to gather some items, do some research, and get to work in the fabrication chambers. Xzaph over at the HexAgenda fansite has put together a ...
FAQ That: All about Global Agenda's Conquest mode
So what exactly makes Global Agenda cross the border from persistent FPS to full on MMO? Conquest, my friends! Conquest. And now that the NDA has been lifted, we're free to tell you all about this agency only mode. Global Agenda: Conquest mode is the game's take on a real-time strategy game ...
GameX 2009: Inside Global Agenda's PvE and AvA persistent content battles
As we've said before, we got to see many, many people at GameX 2009 this year. But one of the main reasons we went to the expo was to catch up once again with the team from Hi-Rez Studios and ask them some more questions on their "spy-fi" MMOFPS, Global Agenda. On the top of our burning question ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



