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Posts tagged alexander-freed

BioWare's Freed talks Wookiees, relatability, and story-based MMOs

What's up with the lack of Wookiee player-characters in Star Wars: The Old Republic? BioWare scribe Alexander Freed says it has to do with both development costs and a concept called relatability. "There are enormous technical obstacles, there is building all the lip synching, all the emotion ...

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BioWare hints at new SWTOR content, tops one million players

Star Wars: The Old Republic is less than a week old, and many players are already wondering if and when BioWare is going to add new content. Yes, there are some 50s on the servers already, and James Ohlen has penned a post on the game's official website that should excite those who have already ...

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Backstabbing galore: Daniel Erickson talks about the Sith Inquisitor's story

The blog Sith Inquirer wrote in to BioWare to, well, inquire about Star Wars: The Old Republic's Sith Inquisitor class story and received a response from none other than head writer Daniel Erickson. In the interview, Erickson said that the story for the Sith Inquisitor was entirely written by ...

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Hyperspace Beacon: The Lost Suns

This week, we are taking a break from studying the class powersets, although I do plan to return to them eventually. As I was contemplating what to write, it occurred to me that I really haven't covered any lore for quite some time. While my editors and I are talking about doing a specific series ...

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SWTOR reveals plans for E3, advanced class powers, and a new tie-in comic book

BioWare descends on the Los Angeles Convention Center on June 7th, but its exact plans regarding the Star Wars: The Old Republic show were held close to the chest -- until now. Thanks to the community team in Austin, we now have a good glimpse at what will be shown at the Electronic Entertainment ...

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Hyperspace Beacon: Rule of one

I hate doing this. I really do. But sometimes one little phrase stands out way too much. One tiny thing a developer says can create an oh-@#$% moment. "Your ship's cargo hold is, indeed, your bank." That small phrase uttered by Lead Combat Designer Damion Schubert on the official Star Wars: The Old ...

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Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance

Welcome once again to your guide through everything Star Wars: The Old Republic, which is soon to be released by EA-BioWare. Larry Everett presents the Hyperspace Beacon. Deborah Shin, the Marketing Manager for Star Wars: The Old Republic told TOROcast at E3 that PAX was going to be the game's ...

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SDCC 2010: A SWTOR Managing Editor who doesn't solve problems by killing all the kittens

We all know that know that story is the fourth pillar for The Old Republic. We also know BioWare has the reputation for having some of the most compelling stories in the gaming industry. In fact, story is written into its mission statement: "BioWare's vision is to deliver the best story-driven ...

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BioWare details new TOR planet, web comic

BioWare has released preliminary details on another planetary play field from their upcoming Star Wars: The Old Republic MMORPG. Belsavis plays host to an ominous Republic prison facility, apparently used to process all manner of Sith, Mandalorians, and troublesome aliens of various species. ...

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