Posts tagged alexander-freed 
Massively's hands-on with SWTOR expansion Rise of the Hutt Cartel
Last week, BioWare invited a crew of gaming journalists to Austin to experience the latest content for Star Wars: The Old Republic. While I couldn't personally make the trip, BioWare invited me to listen in on the presentation given by Executive Producer Jeff Hickman. The journalists in Austin ...
Hyperspace Beacon: The SWTOR awards
The Oscars were given out two nights ago. Celebrities, actors, and film crews dressed in their red-carpet best to be handed a 13.5-inch golden statue of a naked bald man. As I heard these writers and directors give thanks to various loved-ones and talent agencies, I thought about Star Wars: The ...
Hyperspace Beacon: Why do I still play SWTOR?
Given how many people have quit Star Wars: The Old Republic and how many of those people still follow me in other media, I should really not be surprised at the number of people who ask, "Why do you still play SWTOR?" Usually, that question is followed by some snide remark about how the game ...
BioWare's Freed talks Wookiees, relatability, and story-based MMOs
What's up with the lack of Wookiee player-characters in Star Wars: The Old Republic? BioWare scribe Alexander Freed says it has to do with both development costs and a concept called relatability. "There are enormous technical obstacles, there is building all the lip synching, all the emotion ...
BioWare hints at new SWTOR content, tops one million players
Star Wars: The Old Republic is less than a week old, and many players are already wondering if and when BioWare is going to add new content. Yes, there are some 50s on the servers already, and James Ohlen has penned a post on the game's official website that should excite those who have already ...
Backstabbing galore: Daniel Erickson talks about the Sith Inquisitor's story
The blog Sith Inquirer wrote in to BioWare to, well, inquire about Star Wars: The Old Republic's Sith Inquisitor class story and received a response from none other than head writer Daniel Erickson. In the interview, Erickson said that the story for the Sith Inquisitor was entirely written by ...
Hyperspace Beacon: The Lost Suns
This week, we are taking a break from studying the class powersets, although I do plan to return to them eventually. As I was contemplating what to write, it occurred to me that I really haven't covered any lore for quite some time. While my editors and I are talking about doing a specific series ...
SWTOR reveals plans for E3, advanced class powers, and a new tie-in comic book
BioWare descends on the Los Angeles Convention Center on June 7th, but its exact plans regarding the Star Wars: The Old Republic show were held close to the chest -- until now. Thanks to the community team in Austin, we now have a good glimpse at what will be shown at the Electronic Entertainment ...
Hyperspace Beacon: Rule of one
I hate doing this. I really do. But sometimes one little phrase stands out way too much. One tiny thing a developer says can create an oh-@#$% moment. "Your ship's cargo hold is, indeed, your bank." That small phrase uttered by Lead Combat Designer Damion Schubert on the official Star Wars: The Old ...
Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance
Welcome once again to your guide through everything Star Wars: The Old Republic, which is soon to be released by EA-BioWare. Larry Everett presents the Hyperspace Beacon. Deborah Shin, the Marketing Manager for Star Wars: The Old Republic told TOROcast at E3 that PAX was going to be the game's ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



