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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Warhammer Online gives up a point in re-review]]></title><link>http://massively.joystiq.com/2009/08/11/warhammer-online-gives-up-a-point-in-re-review/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/11/warhammer-online-gives-up-a-point-in-re-review/</guid><comments>http://massively.joystiq.com/2009/08/11/warhammer-online-gives-up-a-point-in-re-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><a href="http://www.eurogamer.net/articles/warhammer-online-age-of-reckoning-re-review"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/7of10.jpg" /></a><br /></div>
MMO reviews are a funny thing. Besides the fact that they're ripe for subjectivity and personal bias (like all reviews), they're also judging a type of game that is always changing. Maybe that's why <a href="http://eurogamer.net">Eurogamer</a> does re-reviews. They originally scored <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> with <a href="http://www.eurogamer.net/articles/warhammer-online-age-of-reckoning-review">an 8/10</a>, calling it a worthy, if not fragile, competitor to <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a>. The second time around, another reviewer gave it <a href="http://www.eurogamer.net/articles/warhammer-online-age-of-reckoning-re-review">a 7/10</a>, calling the game something quite different from <a href="http://wow.com"><em>WoW</em></a> altogether.<br /><br />The gist of the second review is that while <a href="http://massively.com/category/warhammer-online"><em>WAR</em></a> is an extremely accessible game that players can jump into and out of for quick rows of skull-thumping, it lacks any depth to keep those players around. The reviewer's opinion is that the game feels less like a world and more like a collection of numbers, icons, and systems. It's actually just as interesting to re-read <a href="http://www.eurogamer.net/articles/warhammer-online-age-of-reckoning-review">the first review</a> because it was posted nearly a year ago (a week before <em>WAR</em> officially launched). A statement like "<em>...until it's been out in the wild a while, this extremely well-made and highly enjoyable MMO remains unproven,</em>" is all too haunting in retrospect.<br /><br />But hey, this blogger isn't taking Eurogamer's word for it! Stay tuned as I journey back into <em>WAR</em> for a month. I'll explain why I left, what drew me back, and what has changed. At the end of the month, I'll even choose whether or not I maintain my subscription. Expect part one of "<a href="http://massively.com/tag/snafzg-returns-to-war"><em>Snafzg returns to WAR</em></a>" this Thursday.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/11/warhammer-online-gives-up-a-point-in-re-review/">Warhammer Online gives up a point in re-review</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Aug 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/warhammer-online-age-of-reckoning-re-review>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/11/warhammer-online-gives-up-a-point-in-re-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19124932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/11/warhammer-online-gives-up-a-point-in-re-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alec-meer</category><category>eurogamer</category><category>mythic-entertainment</category><category>review</category><category>war</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Tue, 11 Aug 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[The WoW vs. WAR debate makes Top 10 list of video game rage]]></title><link>http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/</guid><comments>http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><a href="http://www.rockpapershotgun.com/2008/12/17/top-10-angry-internet-man-angerers-of-2008/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/rockpapershotgunalecmeerwowwar425.jpg" alt="" /></a><br />Alec Meer of <a href="http://www.rockpapershotgun.com ">Rock, Paper, Shotgun</a> recently put a new twist on the 'top 10' lists that are cropping up at year's end -- a sort of top ten of gaming rage as expressed on the intertubes. Much of this list is focused on single-player titles and the industry itself, but Meer's 'Orc vs Orc' (#8 on the list) caught our attention. <br /><br />Meer writes, <em>"We've <a href="http://www.rockpapershotgun.com/2008/12/17/now-that%E2%80%99s-why-i-love-a-best-2008-ever-august/">already talked today</a> about the absurd, insane fanboy fallout from our own comparisons between <a href="http://www.warhammeronline.com">Warhammer Online</a> and <a href="http://www.worldofwarcraft.com">World of Warcraft</a>, but in truth it was a torrent of poison that briefly gripped MMO sites the world over. Notably, MUDfather Richard Bartle <a href="http://www.rockpapershotgun.com/2008/06/26/war-wars/">endured character assassination</a> by a raft of </em><em>WAR fansites after an interview in which he apparently stated the two games were very similar."</em> That interview in question was actually <a href="http://massively.joystiq.com/2008/06/20/richard-bartle-on-how-hed-make-world-of-warcraft-better/">Dr. Bartle's talk with our own (master) Michael Zenke</a> back in June.<hr />
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            <td><em>One of Azeroth's millions of citizens? Check out our ongoing coverage of the <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a>, and be sure to touch base with our sister site WoW Insider for <a href="http://www.wowinsider.com/wrath-of-the-lich-king/">all your Lich King needs!</a></em> </td>
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</table><p><a href="http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/" rel="bookmark">Continue reading <em>The WoW vs. WAR debate makes Top 10 list of video game rage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/">The WoW vs. WAR debate makes Top 10 list of video game rage</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Dec 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockpapershotgun.com/2008/12/17/top-10-angry-internet-man-angerers-of-2008/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1407085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/19/the-wow-vs-war-debate-makes-top-10-list-of-video-game-rage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alec-meer</category><category>arguments</category><category>controversy</category><category>debate</category><category>fantasy</category><category>michael-zenke</category><category>rage</category><category>richard-bartle</category><category>rockpapershotgun</category><category>war</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 19 Dec 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online's cities more than just a backdrop]]></title><link>http://massively.joystiq.com/2008/12/02/warhammer-onlines-cities-more-than-just-a-backdrop/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/02/warhammer-onlines-cities-more-than-just-a-backdrop/</guid><comments>http://massively.joystiq.com/2008/12/02/warhammer-onlines-cities-more-than-just-a-backdrop/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><a href="http://massively.joystiq.com/category/warhammer-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/inevitablecityat425blabla.jpg" alt="" /></a><br />Game journalist Alec Meer, well-known for his writing at <a href="http://www.rockpapershotgun.com ">Rock, Paper, Shotgun</a>, recently contributed a <a href="http://www.eurogamer.net">Eurogamer</a> piece on the "social and architectural heart" of <em><a href="http://www.warhammeronline.com">Warhammer Online</a></em> -- its cities. Meer looks beyond the RvR game mechanics, the classes, "man-slapping" and the other trappings that make <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> what it is, and focuses instead on the setting itself, as seen in The Inevitable City and Altdorf. When Meer looks at <a href="http://massively.joystiq.com/tag/the-inevitable-city">The Inevitable City</a>, he points out how it's not just your normal MMO hive of activity and commerce, or a place to line up quests. <em>"These are the reasons to visit it, but they're not its real purpose. What it really does is define what the Destruction races are, and what they're trying to turn the Warhammer world into... You only get an inkling of that in the main world,"</em> Meer writes.<br /><br />Contrast this with <a href="http://massively.joystiq.com/tag/altdorf">Altdorf</a>. Meer writes, <em>"Cobbled streets, chunky stone buildings - very European. This is what Order are fighting for. Well, except it's really dirty. Altdorf is not a picture postcard - it's grim and crumbling, full of squalor and fear - as much because of the ongoing war as because of the despotism and aggression of the Empire's rulers,"</em> Meer states. Do you agree with Meer that the cities of <em>Warhammer Online</em> are <a href="http://www.eurogamer.net/article.php?article_id=319546">more than just a backdrop</a> for your activities? Do you think the look of <em>WAR's</em> capital cities accurately reflect the conflict between Destruction and Order to reshape the world, each according to their own opposing paradigm?<hr />
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            <td><em>Did you enjoy this? Make sure to check out our <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer</em></a> guides: <a href="http://massively.joystiq.com/2008/09/18/massivelys-warhammer-online-character-creation-guide/">Massively's Character Creation Guide</a> and our <a href="http://massively.joystiq.com/2008/09/09/a-world-of-warcraft-players-guide-to-warhammer-online/">WoW Player's Guide to Warhammer</a>. Plus, don't miss any of our ongoing coverage as <a href="http://massively.joystiq.com/massively-goes-to-war">Massively goes to WAR</a>!</em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/02/warhammer-onlines-cities-more-than-just-a-backdrop/">Warhammer Online's cities more than just a backdrop</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Dec 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=319546>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/02/warhammer-onlines-cities-more-than-just-a-backdrop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1389187/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/02/warhammer-onlines-cities-more-than-just-a-backdrop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alec-meer</category><category>altdorf</category><category>cities</category><category>city</category><category>desctruction</category><category>endgame</category><category>fantasy</category><category>mythic-entertainment</category><category>opinion</category><category>order</category><category>races</category><category>rockpapershotgun</category><category>the-inevitable-city</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 02 Dec 2008 20:00:00 EST</pubDate></item></channel></rss>
