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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Game Archaeologist: Maze War]]></title><link>http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/</guid><comments>http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/"><img alt="The Game Archaeologist Maze War" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/maze1-1339186073.jpg" /></a></div>
It's hard to know how far back to go when chronicling the history of early MMOs and their ancestors. After all, the <a href="http://massively.joystiq.com/category/the-game-archaeologist/">Game Archaeologist</a> has looked at several titles (<em><a href="http://massively.joystiq.com/tag/air-warrior/">Air Warrior</a>, <a href="http://massively.joystiq.com/tag/habitat/">Habitat</a>, <a href="http://massively.joystiq.com/2010/11/23/the-game-archaeologist-and-the-nights-of-old-winter/">Neverwinter Nights</a></em>) that do not fit the modern definition of an MMO yet were bound in blood to the genre nonetheless.<br />
<br />
So if today's game seems to be somewhat tenuously related to our favorite hobby, I beg your forgiveness in advance, but I do feel it's pertinent to our exploration of this wonderful genre. The game in question is <a href="http://en.wikipedia.org/wiki/Maze_War"><em>Maze War</em></a>, and it holds a general's uniform's worth of medals depicting firsts in the infant genre of video games. Most importantly for us, <em>Maze War</em> was the first graphical video game to be networked and allow players to interact and fight each other. You can see why that may tie in to our current situation.<br />
<br />
While the game itself certainly never attained the complexity of modern shooters or RPGs, its innovation and pioneering certainly make it worthy of examination. So let's dust it off and get to it!<p><a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/" rel="bookmark">Continue reading <em>The Game Archaeologist: Maze War</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/">The Game Archaeologist: Maze War</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jun 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20254862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-warrior</category><category>arpanet</category><category>christopher-kent</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>darpa</category><category>doom</category><category>ethernet</category><category>featured</category><category>first-person-shooter</category><category>fps</category><category>game-archaelogist</category><category>greg-thompson</category><category>habitat</category><category>howard-palmer</category><category>imlac</category><category>mac</category><category>maze</category><category>maze-war</category><category>mmofps</category><category>nasa</category><category>neverwinter-nights</category><category>nostalgia</category><category>opinion</category><category>pong</category><category>steve-colley</category><category>tcpip</category><category>the-game-archaeologist</category><category>wizardry</category><category>xerox</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 12 Jun 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the veteran of Kesmai]]></title><link>http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/</guid><comments>http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/"><img alt="Air Warrior ad" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/k1.jpg" /></a></div>
Aaand we're back! Did you miss me? No? Not even a little bit? Aww, you know how to make me feel all kinds of appreciated!<br />
<br />
Even though it's been quite some time since we finished up our <a href="http://massively.joystiq.com/2012/03/06/the-game-archaeologist-discovers-the-island-of-kesmai/">two-part</a> <a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/">series</a> on the <a href="http://massively.joystiq.com/tag/kesmai">Kesmai </a>company and its incredible (and little-remembered) role in powering up the MMO genre, I wanted to return to take the topic for one last spin. A fellow blogger, Wilhelm "<a href="http://tagn.wordpress.com">The Ancient Gaming Noob</a>" Arcturus, backs his nickname up by providing memories and stories from gaming eras well before many Massively readers' time. Since <a href="http://tagn.wordpress.com/tag/kesmai/">he actually played several Kesmai titles</a> back in the day and lived to tell the tale, I wanted to pick his brain before we moved on to other titles.<br />
<br />
So join me in welcoming Wilhelm and his magical clockwork nostalgia retrieval system!<p><a href="http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/" rel="bookmark">Continue reading <em>The Game Archaeologist and the veteran of Kesmai</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/">The Game Archaeologist and the veteran of Kesmai</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20212604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/17/the-game-archaeologist-and-the-veteran-of-kesmai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-d</category><category>air-warrior</category><category>apple</category><category>apple-ii</category><category>apple-iie</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>compuserve</category><category>featured</category><category>game-archaelogist</category><category>genie</category><category>kesmai</category><category>kesmai-corporation</category><category>MegaWars-III</category><category>mud1</category><category>nostalgia</category><category>opinion</category><category>stellar-emperor</category><category>stellar-warrior</category><category>tagn</category><category>the-ancient-gaming-noob</category><category>the-game-archaeologist</category><category>wilhelm-arcturus</category><category>Wolfenstein-3-D</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 17 Apr 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the Kesmai legacy]]></title><link>http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/</guid><comments>http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/"><img alt="Air Warrior" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/airwar.jpg" /></a></div>
Most studios would be overjoyed to have pioneered one significant advancement in video game history, but then again, most studios aren't <a href="http://massively.joystiq.com/tag/kesmai-corporation/">Kesmai</a>. While it's not a household name today, it's reasonable to say that without the heavy lifting and backbreaking coding that this company shouldered in the '80s and '90s, the MMO genre would've turned out very different indeed.<br />
<a href="http://massively.joystiq.com/2012/03/06/the-game-archaeologist-discovers-the-island-of-kesmai/"><br />
Last week</a> we met two enterprising designers, <a href="http://massively.joystiq.com/tag/kelton-flinn/">Kelton Flinn</a> and <a href="http://en.wikipedia.org/wiki/Kesmai">John Taylor</a>, who recognized that multiplayer was the name of the future and put their careers on the line to see an idea through to completion. That idea was <a href="http://massively.joystiq.com/tag/island-of-kesmai/"><em>Island of Kesmai</em></a>, an ancestor of the modern MMO that used crude ASCII graphics and <a href="http://massively.joystiq.com/tag/compuserve/">CompuServe's</a> network to provide an interactive, cooperative online roleplaying experience. It wasn't the first MMO, but it was the first one published commercially, and sometimes that makes all the difference.<br />
<br />
Flinn and Taylor's Kesmai didn't stop with being the first to bring MMOs to the big time, however. Flush with cash and success, Kesmai turned its attention to the next big multiplayer challenge: 3-D graphics and real-time combat. Unlike the fantasy land of <em>Island of Kesmai</em>, this title would take to the skies in aerial dogfighting and prove even more popular than the team's previous project.<p><a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/" rel="bookmark">Continue reading <em>The Game Archaeologist and the Kesmai legacy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/">The Game Archaeologist and the Kesmai legacy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Mar 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20185787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-warrior</category><category>air-warrior-for-windows</category><category>air-warrior-ii</category><category>air-warrior-iii</category><category>aliens-online</category><category>aol</category><category>battlefield-1942</category><category>cd-rom</category><category>Chris-Holden</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>compuserve</category><category>dark-age-of-camelot</category><category>dungeons-of-kesmai</category><category>ea</category><category>electronic-arts</category><category>everquest</category><category>featured</category><category>game-archaelogist</category><category>game-developers-conference-choice-awards</category><category>gamespot</category><category>gamestorm</category><category>gdc</category><category>gdc-choice-awards</category><category>genie</category><category>harpoon-online</category><category>island-of-kesmai</category><category>john-taylor</category><category>kelton-flinn</category><category>kesmai</category><category>kesmai-corporation</category><category>kesmai-studios</category><category>legends-of-kesmai</category><category>mark-jacobs</category><category>matchmaking</category><category>meridian-59</category><category>Multiplayer-Battletech</category><category>mythic</category><category>news-corp</category><category>nostalgia</category><category>online-game-legend-award</category><category>opinion</category><category>realm-vs-realm</category><category>rvr</category><category>the-game-archaeologist</category><category>ultima-online</category><category>war</category><category>warhammer-online</category><category>ythic-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 13 Mar 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the Quest for Camelot: A talk with Mark Jacobs]]></title><link>http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/</guid><comments>http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;"><a href="http://www.darkageofcamelot.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/daoc1-1282574181.jpg" alt="" /></a></div>
Life is full of serendipitous moments. For example, the other day I found the Holy Grail at a garage sale while looking through a box of half-broken Transformers. Who would have thought? If only the Knights Templar took a few Saturdays off from their epic quest to do a bit of bargain shopping.<br />
<br />
Consider also that this month we've been reminiscing about <a href="http://www.darkageofcamelot.com/"><em>Dark Age of Camelot</em></a> in this column -- looking at <a href="http://massively.joystiq.com/2010/08/03/the-game-archaeologist-and-the-quest-for-camelot-the-history/">the history</a>, <a href="http://massively.joystiq.com/2010/08/10/the-game-archaeologist-and-the-quest-for-camelot-interview-with/">the devs</a>, and <a href="http://massively.joystiq.com/2010/08/17/the-game-archaeologist-and-the-quest-for-camelot-your-journeys/">the players</a> -- and then, out of nowhere (well, technically Virginia) one of the key figures of this title returned from a year-long sabbatical. Mark Jacobs, who was <a href="http://massively.joystiq.com/2009/06/26/mark-jacobs-on-his-departure-from-mythic-and-ea/">let go from EA</a> last June, <a href="http://onlinegamesareanichemarket.wordpress.com/">recently popped back up on his personal blog</a> to talk about everything under the sun.<br />
<br />
Hey -- isn't <a href="http://massively.joystiq.com/category/dark-age-of-camelot/"><em>DAoC</em></a> under the sun? Why yes, yes it is. So I threw on my hiking boots, strapped a machete to my thigh, hired a Sherpa, and then composed a quick message to see if Mr. Jacobs would be willing to be interviewed by the eccentric media. He agreed, as long as we stuck to the topic at hand and didn't veer into his plans for world domination. Whoops... I've said too much. Hit the jump before I get into hot water. My Sherpa hates hot water.<p><a href="http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/" rel="bookmark">Continue reading <em>The Game Archaeologist and the Quest for Camelot: A talk with Mark Jacobs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/">The Game Archaeologist and the Quest for Camelot: A talk with Mark Jacobs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19604136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/24/the-game-archaeologist-and-the-quest-for-camelot-a-talk-with-ma/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-warrior</category><category>class-balance</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea-mythic</category><category>eq</category><category>everquest</category><category>featured</category><category>garage-sale</category><category>hive-mind</category><category>into-infinity</category><category>kesmai</category><category>knights-templar</category><category>mark-jacobs</category><category>mythic</category><category>Mythic-Entertainment</category><category>pve</category><category>pvp</category><category>realm-vs-realm</category><category>rts</category><category>rvr</category><category>sherpa</category><category>sherpa-not-shirpa</category><category>starcraft-2</category><category>the-game-archaeologist</category><category>trials-of-atlantis</category><category>ultima-online</category><category>uo</category><category>virginia</category><category>virginia-is-for-lovers-and-mmo-developers</category><category>war</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 24 Aug 2010 15:00:00 EST</pubDate></item></channel></rss>