Posts tagged agdc-2009 
AGDC 2009: Wizard101 hits 5 million accounts, mounts coming, and more
If you're a fan of Wizard101, then you're in for a serious treat. Brent from VirginWorlds posted a video of Darren from Common Sense Gamer sitting down with a "gaggle" of people from KingsIsle Entertainment during AGDC. It seems that Darren had a nice long talk about the past, present, and future ...
AGDC09: EVE's Nathan Richardsson on the Dominion expansion and beyond
Massively was on the ground at the Game Developers Conference 2009 in Austin this week, and had a chance to sit down with Nathan "Oveur" Richardsson, Executive Producer of EVE Online. We discussed EVE's winter expansion, Dominion, and the new dimensions to the sci-fi MMO's setting that CCP Games ...
AGDC09 Breaking: Turbine confirms console MMO in the works
var digg_url = 'http://digg.com/gaming_news/AGDC09_Breaking_Turbine_confirms_console_MMO_in_the_works'; During his talk at AGDC entitled "MMOs to Consoles -- Challenges, Opportunities, Emerging Trends," Turbine's Craig Alexander, the VP of project development for the company, has confirmed that ...
AGDC09: Jeff Hickman speaks on WAR's shortcomings
During one of the many speeches being given at the Austin Game Developers Conference, Jeff Hickman, producer of Warhammer Online, spoke candidly on what he thought were WAR's failures and where Mythic could have done better. While Hickman has cited more than a few reasons WAR has been caught in the ...
DCUO offers up new screens for AGDC
With AGDC getting started today, we've been keeping our eyes out for anything new and cool to bring your way. As if to answer our early eyes, Sony Online Entertainment have decided to release a handful of new screens from DC Universe Online as well. These new screens continue to develop on the ...
Free Realms officially hits 5m users
Even though Free Realms had been rumored to hit 5 millions users last month, it was made official today at the Austin Game Developer's Conference. During John Smedley's keynote, the SOE President discussed the history of the game's development, as well as some demographic numbers. As you might ...




