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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Guild Counsel: Five ways to burn bridges with your guild]]></title><link>http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/</guid><comments>http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/"><img alt="rift bridge" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rift-bridge.jpg" /></a></div>
There are ways to leave a guild, and then there are cringe-worthy, horrifying ways to leave a guild, burn your bridges, and never, ever leave the door open for a possible return. We've all heard tales (and sometimes witnessed them firsthand!) of people leaving guilds in ways that defy humanity (leaving right in the middle of a raid is one of my favorites). Surprisingly, there are some guild departures that succeed in severing ties and are unfortunately all-too-common.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll look at a few ways to really do it wrong when it comes to guild departures.<p><a href="http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/" rel="bookmark">Continue reading <em>The Guild Counsel: Five ways to burn bridges with your guild</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/">The Guild Counsel: Five ways to burn bridges with your guild</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/the-guild-counsel-five-ways-to-burn-bridges-with-your-guild/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-betryal</category><category>guild-counsel</category><category>guild-departures</category><category>guild-drama</category><category>guild-hopper</category><category>guild-hoppers</category><category>guild-hopping</category><category>guild-leadership</category><category>guild-management</category><category>guild-shopping</category><category>guild-stealing</category><category>guildhopper</category><category>guilds</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 24 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Artists I actually dislike edition]]></title><link>http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/</guid><comments>http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/"><img alt="It got way worse after this." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/askmassively-epl-522.jpg" /></a></div>
For whatever reason, Rob Liefeld has become a mini-meme on my more meta columns of the week. He's a bad artist, yes, but as I've mentioned in the past, I don't actively dislike him. There are many people far more deserving of dislike. Case in point: <a href="http://tfwiki.net/wiki/Pat_Lee">Pat Lee</a>. I'm not going to explain in depth right here, but suffice to say that the man has history of hobbies like not paying his employees and taking credit for the work of others. <a href="http://tfwiki.net/wiki/Pat_Lee"><em>And</em> he's not a very good artist</a>.<br />
<br />
So let's move on from that meme, shall we? Great.<br />
<br />
Of course, if I'm talking about mini-memes on <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, that must mean that it's time for this week's installment, yes? Yes. And this week, we're talking about the now almost ubiquitous case of the <a href="http://massively.joystiq.com/tag/Kickstarter/">Kickstarter</a> project. If you've got a question you'd like to see answered in a future installment of Ask Massively, leave it in the comments below or mail it to <a href="mailto:ask@massively.com">ask@massively.com</a>. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/" rel="bookmark">Continue reading <em>Ask Massively: Artists I actually dislike edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/">Ask Massively: Artists I actually dislike edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/ask-massively-artists-i-actually-dislike-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>captial</category><category>featured</category><category>funding</category><category>humor</category><category>kickstarter</category><category>kickstarter-projects</category><category>massively-meta</category><category>meta</category><category>mmo-industry</category><category>opinion</category><category>venture-capital</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 24 May 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Surviving the dreaded plateau]]></title><link>http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/</guid><comments>http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-dreaded-plateau/"><img alt="Vanguard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vanguard-plateau.jpg" /></a></div>
One of the challenges of running a guild is avoiding the emotional peaks and valleys that tend to come up. In fact, one of the scariest times for a guild is when it's just accomplished something big because once the cheers stop, there's a void left and people begin to wonder what's next. It's not uncommon for a guild that's just hit an amazing goal to lose some members shortly after, and in some cases, it can actually lead to a guild withering and drying up because there's a letdown and apathy sets in.<br />
<br />
How do you survive the dreaded plateau? Let's look at a few ways in this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>!<p><a href="http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/" rel="bookmark">Continue reading <em>The Guild Counsel: Surviving the dreaded plateau</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/">The Guild Counsel: Surviving the dreaded plateau</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239313/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/the-guild-counsel-surviving-the-deaded-plateau/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guild-morale</category><category>guild-party</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>mmo-plateaus</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 17 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Overwhelming changes edition]]></title><link>http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/</guid><comments>http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/"><img alt="This would actually have been pretty useful in DS9." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/askmassively-epl-515.jpg" /></a></div>
I have to be honest, the Caitian Carrier for <em><a href="http://massively.joystiq.com/category/Star-Trek-Online/">Star Trek Online</a></em> kind of makes me want to give the game a shot again. I liked it when I played it before, but I just had no time to play it on top of everything else. But then I think about all the work I'd need to do just to get caught up to normal, and... yeah, that's about the point when my gumption evaporates. Still, though. Carrier.<br />
<br />
In other and far more relevant news, it's time for this week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, which talks about the cycle of game announcement and subsequent disappointment. (Apropos of the recent beta weekends for <em><a href="http://massively.joystiq.com/category/The-Secret-World/">The Secret World</a></em>, naturally.) If you've got a question you would like to see answered in a future installment of the column, send it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/" rel="bookmark">Continue reading <em>Ask Massively: Overwhelming changes edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/">Ask Massively: Overwhelming changes edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>beta-events</category><category>beta-tests</category><category>beta-weekends</category><category>featured</category><category>hands-on</category><category>humor</category><category>massively-meta</category><category>meta</category><category>opinion</category><category>release</category><category>releases</category><category>tests</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 17 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Storyboard: Why roleplaying is worth the trouble]]></title><link>http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/</guid><comments>http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/storyboard/" rel="tag">Storyboard</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying"><img alt="I need more stock images for these headers.  Time to start digging." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/storyboard-103-epl-509.jpg" /></a></div>
Why bother roleplaying?<br />
<br />
I've covered a lot of topics in this column that circle around that topic. I've talked about why roleplaying is important and how you can roleplay without tears, but I've never touched the central question, something that was brought to mind recently by a fellow Massively writer. Why even bother with roleplaying?<br />
<br />
The usual answer is a shrug and a self-evident "because it's fun," but that's more a dismissal of the question than a functional response. That's not a good thing because there's a case to be made against roleplaying. Your character doesn't have an impact on the game world. Your roleplaying is, in the context of the game itself, irrelevant. The game doesn't care why your character wears weaker gear than normal; it just downgrades your stats and makes your life harder. You derive no benefit and wind up losing a lot of time for social interactions that are prone to drama and arguments. So why bother?<p><a href="http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/" rel="bookmark">Continue reading <em>Storyboard: Why roleplaying is worth the trouble</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/">Storyboard: Why roleplaying is worth the trouble</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 May 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/11/storyboard-reasons-its-worth-roleplaying/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>motivation</category><category>opinion</category><category>player-motivation</category><category>reasons</category><category>reasons-to-roleplay</category><category>roleplay</category><category>roleplayers</category><category>roleplaying</category><category>rp</category><category>story</category><category>storyboard</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 11 May 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Saluting Scott Andrews on five years of valuable guild advice]]></title><link>http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/</guid><comments>http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua"><img alt="guild leader's handbook" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/guild-leaders-handbook.jpg" /></a></div>
This past Monday marked the fifth anniversary of <a href="http://massively.joystiq.com/tag/Scott-Andrews/">Scott Andrews'</a> <a href="http://wow.joystiq.com/category/officers-quarters/">Officers' Quarters</a>, a weekly column on <a href="http://wow.joystiq.com/">WoW Insider</a> that deals with guild issues in <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a>. He's also the author of <a href="http://nostarch.com/guildleader.htm">The Guild Leader's Handbook</a>, which is a must-read for any guild leader. It's a terrific accomplishment to keep a column going for so long, and week after week, he's provided valuable advice to reader questions on guild management.<br />
<br />
Whether you've just heard of Officers' Quarters or you're a longtime fan, let's look at a few reasons Scott Andrews deserves a tip of the hat and a hearty salute.<p><a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/" rel="bookmark">Continue reading <em>The Guild Counsel: Saluting Scott Andrews on five years of valuable guild advice</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/">The Guild Counsel: Saluting Scott Andrews on five years of valuable guild advice</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>advice</category><category>blizzard</category><category>blizzard-entertainment</category><category>fantasy</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>leadership</category><category>officers-quarters</category><category>opinion</category><category>scott-andrews</category><category>the-guild-counsel</category><category>the-guild-leaders-handbook</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><category>wow-insider</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 10 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Always on the wrong weekends edition]]></title><link>http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/</guid><comments>http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/"><img alt="Hopefully I'll get some time to play, but I'm not expecting any miracles." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/askmassively-epl-508.jpg" /></a></div>
So for those of you wondering, the move went quite well. The expected problems occurred at times of minimal inconvenience, and we almost completely finished unpacking at the new place in one weekend. But we still have to finish up at the old apartment, so of course the first beta for <a href="http://www.thesecretworld.com"><em>The Secret World</em></a> is scheduled to be this weekend when we're slotted to head down there. Just like how <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> scheduled a beta weekend for our last pre-move weekend. So <em>that's</em> awesome.<br />
<br />
This week's <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> does not discuss this particular state of awesome. Instead, it discusses the deferred awesomeness of switching combat styles on the fly and what games feature something similar. If you've got a question you'd like to see answered in a future installment of the column, leave it in the comments below or send it to <a href="mailto:ask@massively.com">ask@massively.com</a>. Questions may be edited slightly for brevity and/or clarity.<p><a href="http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/" rel="bookmark">Continue reading <em>Ask Massively: Always on the wrong weekends edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/">Ask Massively: Always on the wrong weekends edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234197/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/ask-massively-always-on-the-wrong-weekends-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>featured</category><category>fighting-style</category><category>game-mechanics</category><category>humor</category><category>massively-meta</category><category>mechanical-ideas</category><category>meta</category><category>opinion</category><category>style</category><category>swapping-styles</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 10 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Moving shop edition]]></title><link>http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/</guid><comments>http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/"><img alt="My new home is in a trackless expanse of desert with a stew pot." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/askmassively-epl-501.jpg" /></a></div>
As you read this, I'm making my final preparations to move from my home for the past three years into a new and much nicer home. Of course, this brings with it certain concerns. Will the utility companies reconnect everything correctly? Will the movers drop something I can't easily replace? Will I forget something in the old apartment and have to go back?<br />
<br />
So, if my posts next week seem a bit off, assume that the move resulted in fiery death all around and I've been replaced by a crude AI pasted in Visual Basic.<br />
<br />
This week's <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, sadly, does not include anything about AI or my new apartment. Instead, it's about player-run events and why we cover some of them but not all. If you've got a question you'd like to see answered in a future installment of the column, send it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/" rel="bookmark">Continue reading <em>Ask Massively: Moving shop edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/">Ask Massively: Moving shop edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20228695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/03/ask-massively-moving-shop-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>events</category><category>featured</category><category>humor</category><category>in-game-events</category><category>massively-meta</category><category>meta</category><category>opinion</category><category>player-events</category><category>player-run-events</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 03 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: What's your guild really worth?]]></title><link>http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/</guid><comments>http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/"><img alt="RIFT chest" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rift-chest.jpg" /></a></div>
One age-old debate in MMOs revolves around the buying and selling of characters, and the argument becomes especially contentious when it involves the exchange of real-life money. The members of one camp will staunchly defend the practice, saying they put the time and effort into the toons and that those characters are theirs to do with as they please. Others argue the opposite, saying that there are plenty of characters who were given help from others in leveling and acquiring gear, and it's not right to take that collective effort and market it to the highest bidder.<br />
<br />
It's a complicated issue for sure, but it's mainly centered around one single character. But what if it involved an entire guild? That's a question that players have had to tackle recently in <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a>, as the practice of buying and selling guilds has become more and more popular. Would you buy a guild if you were just starting out? And would you sell your guild if you were done with the game? As usual, there are three sides to this coin, and it's something that we might see more of in other MMOs, so let's take a look at some of the arguments both for and against in today's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>.<p><a href="http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/" rel="bookmark">Continue reading <em>The Guild Counsel: What's your guild really worth?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/">The Guild Counsel: What's your guild really worth?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229238/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/03/the-guild-counsel-whats-your-guild-really-worth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>buying-guilds</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 03 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: When do you trust the new guy?]]></title><link>http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/</guid><comments>http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/"><img alt="swtor" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/trust-swtor.jpg" /></a></div>
When you're running a guild, there are lots of clear, right and wrong, cut and dried issues to take on. It might not be easy to carry them out, but it's pretty easy to know what the right decision is. There are some, however, that aren't so clear, and it's hard to even gauge which variables might help reveal the best solution. One of those naggingly difficult areas is knowing when to put your trust in a new member. A good recruitment policy will help filter out bad matches, but at what point do you know that a new member really is a good fit with the guild and can be trusted? As much as I'd like to just say "you'll know it when you see it" and leave it at that, I'd like to touch on a few areas that might come into play as you evaluate new members. Read on for a few ideas in this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, and add yours to the discussion below!<p><a href="http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/" rel="bookmark">Continue reading <em>The Guild Counsel: When do you trust the new guy?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/">The Guild Counsel: When do you trust the new guy?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20223928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/the-guild-counsel-when-do-you-trust-the-new-guy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 26 Apr 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: This hat has ruined everything edition]]></title><link>http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/</guid><comments>http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/"><img alt="I don't care for hats." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/askmassively-epl-424.jpg" /></a></div>
I was having trouble coming up with a topic for this week's header, so I tried writing down a bunch of different topics on pieces of paper and sticking them in a hat. Then I put the hat on. Now I still don't know what to write for this week's header, and I have an ugly hat on my head. Plus, little bits of paper are jammed against my head, and it's itchy. I knew this would be a problem starting with the <a href="http://commons.wikimedia.org/wiki/Category:Bowler_hats">bowler hat</a>.<br />
<br />
This week's <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> will go on despite my itchy scalp and ugly hat. And in this edition, I'm talking about potential Eastern games for a player looking for new games and beta invitations. If you'd like to have a question answered in a future installment of the column, send it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/" rel="bookmark">Continue reading <em>Ask Massively: This hat has ruined everything edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/">Ask Massively: This hat has ruined everything edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20223409/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/ask-massively-this-hat-has-ruined-everything-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>beta-invitations</category><category>eastern</category><category>eastern-games</category><category>featured</category><category>humor</category><category>massively-meta</category><category>meta</category><category>opinion</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 26 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: I approve of more staves edition]]></title><link>http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/</guid><comments>http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/"><img alt="There's no better way to beat up enemies and try out for the school's color team at once." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/askmassively-epl-417.jpg" /></a></div>
You know what we need more of? Staves used as melee weapons instead of a caster's Set of Stats in a Stick. Usually, what we get is closer to a cane than an actual staff, so it makes sense that a curvy stick with a lawn ornament on one end isn't much for actual combat. But come on, folks. You can do some serious damage with a metal pole and a few witless mooks. <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> is ahead of the curve here.<br />
<br />
This week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> has nothing to do with staves, however. It has to do with a few more lingering questions about the comment system and some wide-ranging "best of" topics. If you've got a question you'd like to see answered in a future installment of the column, you can leave it in the comments or mail it to <a href="mailto:ask@massively.com">ask@massively.com</a>. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/" rel="bookmark">Continue reading <em>Ask Massively: I approve of more staves edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/">Ask Massively: I approve of more staves edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20217062/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/19/ask-massively-i-approve-of-more-staves-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>columns</category><category>comments</category><category>feature-ideas</category><category>featured</category><category>humor</category><category>ideas</category><category>massively-meta</category><category>meta</category><category>opinion</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 19 Apr 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: What makes a guild leader miserable?]]></title><link>http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/</guid><comments>http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/"><img alt="swtor facepalm" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swtor-faceplant.jpg" /></a></div>
Guild-leading can be a very enjoyable and rewarding activity, but it's not always a walk in the park. In many of the columns here and the discussions that follow, the most common theme is how leading guilds is both the best and the toughest role in the game. When things are all falling into place and everyone's clicking, it's extremely satisfying to see it all come together. But when it's not, it can be extremely frustrating and stressful.<br />
<br />
We've often looked at the benefits of running a guild, but in today's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, let's look at a few areas that can sometimes make guild leadership almost seem not worth it. Hopefully by discussing and recognizing these moments of misery, guild leaders can find some solace in knowing that they aren't alone, and members can help make life easier for their leaders.<p><a href="http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/" rel="bookmark">Continue reading <em>The Guild Counsel: What makes a guild leader miserable?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/">The Guild Counsel: What makes a guild leader miserable?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20218362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/19/the-guild-counsel-what-makes-a-guild-leader-miserable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>calling-a-raid</category><category>challenges-of-running-a-guild</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-departures</category><category>guild-leader-distrust</category><category>guild-leader-turning-people-away</category><category>guild-leadership</category><category>guild-management</category><category>guild-misery</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 19 Apr 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: These are not Firefall beta impressions edition]]></title><link>http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/</guid><comments>http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/"><img alt="I do actually like my character in Firefall, though.  Aside from the random mangled Spanish." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/askmassively-epl-410.jpg" /></a></div>
So near as I can tell from my limited time in the beta thus far, <a href="http://www.firefallthegame.com"><em>Firefall</em></a> is a game in which you play a character with remarkably poor conceptions about the function of armor, especially if your character is a girl. I log in, jump around with a pair of rocket boots, and shoot things, and then my computer crashes for some reason after about 20 straight minutes of playing, so I haven't formed many other opinions. The parts I've played have been pretty satisfying, though.<br />
<br />
But as this week's headline for <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> explains, these are not actually beta impressions. Instead, this is a column covering a couple of the weird issues with our new comment system, something that I have absolutely no doubt will come up again later. If you'd like to have a question answered in a future installment of the column, send it along to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/" rel="bookmark">Continue reading <em>Ask Massively: These are not Firefall beta impressions edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/">Ask Massively: These are not Firefall beta impressions edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20212762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/12/ask-massively-these-are-not-firefall-beta-impressions-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>comment-system</category><category>comments</category><category>featured</category><category>humor</category><category>massively-meta</category><category>meta</category><category>new-systems</category><category>oh-great-new-comment-system</category><category>opinion</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 12 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Summoner's Guidebook: Upping my kill-death ratio]]></title><link>http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/</guid><comments>http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/the-summoners-guidebook/" rel="tag">The Summoner's Guidebook</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/"><img alt="League of Legends screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/lol-siviroldart.jpg" style="width: 530px; height: 340px;" /></a></div>
Those of you who have been reading <a href="http://massively.com/tag/wrup">WRUP</a> know that I've been playing a lot of Kassadin lately. He's an assassin with a very high skill cap, and he's ridiculously powerful in Dominion. Kassadin is also kind of hard to play. He has a lot of strange mechanics, and his powerful tricks are somewhat unintuitive. Recently, I had a small epiphany that dramatically improved my skill. This improvement improved more than just my Kassadin game; it boosted my overall skill level with every champion in <a href="http://leagueoflegends.com"><em>League of Legends</em></a>.<br />
<br />
Before I made this development, I was performing terribly. I ended up playing a lot of bot matches because I felt my execution with Kassadin was really awful, and every time I went back to PvP games, I felt more and more behind. Suddenly, after a string of bad decisions cost me a match, I realized something I was doing wrong and went on to begin dominating. I went from getting focused down early every fight to utterly demolishing teams and causing enemy players to second-guess fighting me 1v1 even with both of us full on life. What's the secret, you ask? I'd like to tell you, so read on!<p><a href="http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/" rel="bookmark">Continue reading <em>The Summoner's Guidebook: Upping my kill-death ratio</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/">The Summoner's Guidebook: Upping my kill-death ratio</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Apr 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20213085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/12/the-summoners-guidebook-upping-my-kill-death-ratio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>assassin</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>guide</category><category>kassadin</category><category>league</category><category>league-of-legends</category><category>learn-to-play</category><category>learning-from-your-mistakes</category><category>lol</category><category>moba</category><category>opinion</category><category>riftwalk</category><category>riot</category><category>riot-games</category><category>strategy</category><category>summoners-guidebook</category><category>the-summoners-guidebook</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 12 Apr 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: The diversity of New England edition]]></title><link>http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/</guid><comments>http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/"><img alt="Admittedly, it all looks pretty much the same in Google Maps 8-Bit." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/askmassively-epl-402.jpg" /></a></div>
Every year, when I head up to PAX East, some well-intentioned soul will point out that it must be nice to have a convention so close to home. Except it's really not. I live in Connecticut, and PAX East is in Boston. Despite what years of media exposure may have led you to believe, New England is not a uniform sea of snow, lobsters, and wizened old men spouting curmudgeonly wisdom. The lobsters are pretty much all Maine, for instance, and Rhode Island has the mafia instead of wizened old men. Also, no one in Connecticut says "cah." We say "car."<br />
<br />
But you didn't click on through for me waxing poetic about my home region, I imagine. No, you came here for this week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, which is all about how we schedule articles and why it seems like time occasionally passes us by. If you've got a question you'd like to see answered in a future installment of the column, leave it down in the comments or mail it along to <a href="mailto:ask@massively.com">ask@massively.com</a>. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/" rel="bookmark">Continue reading <em>Ask Massively: The diversity of New England edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/">Ask Massively: The diversity of New England edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20206960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/05/ask-massively-the-diversity-of-new-england-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>featured</category><category>humor</category><category>massively-meta</category><category>meta</category><category>opinion</category><category>schedules</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 05 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: The six most embarrassing things you can do in a guild]]></title><link>http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/</guid><comments>http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/"><img alt="Vanguard riding a camel" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/vanguard-camel.jpg" /></a></div>
There are some things in life that just go hand in hand, like peanut butter and jelly, Bert and Ernie, sun and sand, and guilds and embarrassing moments. In fact, one thing that makes guild life so memorable is our collection of those little screw-ups that leave us laughing and wondering what on earth someone was thinking. There are tons of things people do in game that leave them flustered (believe me, I know!), but some go down in history as classic moments of mortification. Let's take a look at a few epic embarrassments in this week's <a href="http://massively.joystiq.com/category/the-Guild-Counsel/">Guild Counsel</a>.<p><a href="http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/" rel="bookmark">Continue reading <em>The Guild Counsel: The six most embarrassing things you can do in a guild</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/">The Guild Counsel: The six most embarrassing things you can do in a guild</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20208396/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/05/the-guild-counsel-the-six-most-embarrassing-things-you-can-do-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>humor</category><category>leadership</category><category>mistell</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 05 Apr 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[MMO Family: Do kids belong in guilds?]]></title><link>http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/</guid><comments>http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/"><img alt="Guild Hall in EQII" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/guild-hall.jpg" /></a></div>
In my regular columns at Massively, I enjoy taking a look at various topics surrounding <a href="http://massively.joystiq.com/category/mmo-family/">family-friendly MMOs</a> and <a href="http://massively.joystiq.com/category/the-guild-counsel/">common issues in guild management</a>. So it seemed natural to take the two subjects and combine them for this week's <a href="http://massively.joystiq.com/category/MMO-Family/">MMO Family</a>. Gamers are growing older, and we're seeing an increasing presence of younger players, even in the more serious "adult" games like <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> and <a href="http://www.everquest2.com"><em>EverQuest II</em></a>. For those who play MMOs with their children, it might seem reasonable to seek a guild tag for them, but that might not sit well with your guild peers.<br />
<br />
Should kids be allowed in guilds? Are there any benefits to sharing a tag with your children, or are they better off staying unguilded?<p><a href="http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/" rel="bookmark">Continue reading <em>MMO Family: Do kids belong in guilds?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/">MMO Family: Do kids belong in guilds?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20207419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/04/mmo-family-do-kids-belong-in-guilds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>casual</category><category>children</category><category>childrens-mmos</category><category>family</category><category>family-friendly</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>karen-bryan</category><category>kid-friendly</category><category>kids</category><category>kids-games</category><category>leadership</category><category>mmo-family</category><category>opinion</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 04 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Dark Age of Camelot, week four]]></title><link>http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/</guid><comments>http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/title-1333221050.jpg" /></a></div>
By participating in <a href="http://massively.joystiq.com/category/choose-my-adventure/">Choose My Adventure</a>, I'm starting to realize that this column is perhaps one of the most meta projects that we do here on Massively. It's not just a popularity contest between games (although it begins that way) nor a mere hands-on play-through of a title. Instead, it's a bizarre combination of one person led by hundreds of puppet masters with the added layer of forging a path as a complete newbie so that others who follow in my wake may learn from my mistakes.<br />
<br />
But with all of you as my puppet masters, I have the added pressure of not wanting to let any of you down. I know that last week some of you were disappointed with my progress (or lack thereof) and could identify dozens of things I was just doing flat-out wrong. That's another layer to this experience, I think: It gives experienced vets the chance to see the game through virgin eyes and to pass down sage advice that they themselves wish they had gotten right out of the gate.<br />
<br />
So this past week was all about taking in your advice and attempting to execute it to the best of my ability. Some of it worked, and some did not, but the end result was a series of <a href="http://darkageofcamelot.com/"><em>Dark Age of Camelot</em></a> play sessions that were far less frustrating -- and even, dare I say, intriguing?<p><a href="http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/" rel="bookmark">Continue reading <em>Choose My Adventure: Dark Age of Camelot, week four</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/">Choose My Adventure: Dark Age of Camelot, week four</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20205789/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/04/choose-my-adventure-dark-age-of-camelot-week-four/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>bioware</category><category>camelot</category><category>choose-my-adventure</category><category>classic-mmo</category><category>cma</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>fantasy</category><category>featured</category><category>hands-on</category><category>leveling</category><category>macros</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>opinion</category><category>poll</category><category>polls</category><category>pvp</category><category>readers-choice</category><category>rvr</category><category>skald</category><category>vote</category><category>voting</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 04 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: A confluence of awesome edition]]></title><link>http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/</guid><comments>http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/"><img alt="If you'd like to complain about the ending, please avoid spoilers, be polite, and don't.  Just don't." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/askmassively-epl-327.jpg" /></a></div>
Every so often, awesome things happen. Apparently, for reasons I cannot begin to explain, I can now dress my characters in <em>Final Fantasy XIII-2</em> in N7 armor from <em>Mass Effect 3</em>. This makes me happy in countless ways. I'd like to have full-on armor customization for the suits, but then, I'd also like the game to be a totally separate storyline as opposed to providing a wholly unnecessary epilogue to <em>Final Fantasy XIII</em>. So I'm focusing on combining an awesome game system with a visual element of an awesome game.<br />
<br />
This week's <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> has nothing to do with combining one thing with another thing. Or maybe it sort of does, seeing as how it's all about crafting and gathering instead of killing stuff. If you've got a question you'd like to see answered in a future installment, send it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/" rel="bookmark">Continue reading <em>Ask Massively: A confluence of awesome edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/">Ask Massively: A confluence of awesome edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20202368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/29/ask-massively-a-confluence-of-awesome-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>crafting</category><category>featured</category><category>game-mechanics</category><category>gathering</category><category>humor</category><category>massively-meta</category><category>meta</category><category>opinion</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 29 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Time for a mutiny!]]></title><link>http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/</guid><comments>http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/"><img alt="Guild Counsel" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/potbs-mutiny.jpg" /></a></div>
In last week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we looked at some of the <a href="http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/">qualities required of guildleaders</a> for those who might be thinking of trying it out. But what if you're someone who's already a member of a guild? If I had a nickel for every time a guild member thought to himself, "I could do a better job," I'd be able to retire and buy a ticket to <a href="http://www.virgingalactic.com/">fly in space</a>. In some cases, it's just an issue of backseat driving, but in others, there's some merit to that point of view. When is it time to step in and replace the guild leader? And if so, how do you do it without the usual Hindenburgesque drama that ensues?<p><a href="http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/" rel="bookmark">Continue reading <em>The Guild Counsel: Time for a mutiny!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/">The Guild Counsel: Time for a mutiny!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20202838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/29/the-guild-counsel-time-for-a-mutiny/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guild-mutiny</category><category>guilds</category><category>inactive-leaders</category><category>leadership</category><category>nick-yee</category><category>opinion</category><category>the-guild-counsel</category><category>world-of-warcraft-inactive-leader</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 29 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Are you ready to lead a guild?]]></title><link>http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/</guid><comments>http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/swtor-leader.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/the-guild-counsel/">The Guild Counsel</a> has explored lots of tips and advice that make running a guild more enjoyable and (hopefully!) more successful. But I'm constantly amazed at the number of players I meet in MMOs who would probably make great leaders and would probably enjoy it but don't give it a try. Making the leap from player to guild leader can be both tempting and daunting, and unfortunately, there's no easy way to tell who will make a good leader and who won't. Plenty of us have come across people who really should not have taken on the guild leader role, but for every bad guild leader, there are probably dozens of good people who could become great leaders if they chose to make the leap.<br />
<br />
Granted, there are many who are firmly set on staying away from the role, and that's understandable, but this week's column is devoted to those who are considering stepping forward to lead but aren't sure if they have what it takes. Are you ready to run a guild? Let's find out!<p><a href="http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/" rel="bookmark">Continue reading <em>The Guild Counsel: Are you ready to lead a guild?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/">The Guild Counsel: Are you ready to lead a guild?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Mar 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20198021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/22/the-guild-counsel-are-you-ready-to-lead-a-guild/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>are-you-ready-to-run-a-guild</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><category>tips-on-guild-leadership</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 22 Mar 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Misunderstandings about our robot overlords edition]]></title><link>http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/</guid><comments>http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/"><img alt="Unfortunately, afterwards there will still be a lot of novelty robots out of a job." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/askmassively-epl-319.jpg" /></a></div>
As I personally have no real reservations about the impending destruction of human society by perfect killer robots, I thought I'd take the opportunity to dispel certain misunderstandings about living under the thumb of mechanical overseers. Specifically, I'd like to dispel the idea that we'll be living. Robots wouldn't be sending us to work in mines; they can build machines to do that faster than our frail organic bodies. Not to mention that those machines would whine a lot less. So don't worry! You won't be toiling for a monolithic AI for years; you'll just be obliterated or used as organic building material. Doesn't that make things better?<br />
<br />
In unrelated news, it's time for this week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, which focuses on the question of raw, unfettered action. If you've got a question you'd like to see in a future installment of the column, mail it along to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/" rel="bookmark">Continue reading <em>Ask Massively: Misunderstandings about our robot overlords edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/">Ask Massively: Misunderstandings about our robot overlords edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20196673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/22/ask-massively-misunderstandings-about-our-robot-overlords-editi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>advice</category><category>advice-column</category><category>ask-massively</category><category>combat</category><category>culture</category><category>development</category><category>featured</category><category>game-mechanics</category><category>humor</category><category>industry-trends</category><category>massively-meta</category><category>mechanics</category><category>meta</category><category>opinion</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 22 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Raiding and dealing with the dreaded 'bench']]></title><link>http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/</guid><comments>http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/"><img alt="Kobe benched" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/kobe.jpg" /></a></div>
The good news for guilds these days is that you don't need as many players in order to form a raid and tackle endgame content. However, this is also the bad news because it means guild leaders need to keep a watchful eye on their roster and face the unenviable task of telling certain members they can't be part of the raid on any given night.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll look the time-honored tradition of benchwarming and cover some tips on how to avoid the drama that comes with it. You may not be able to completely avoid having to sit members out, but there are some ways to cut down on how often you do have to say no.<p><a href="http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/" rel="bookmark">Continue reading <em>The Guild Counsel: Raiding and dealing with the dreaded 'bench'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/">The Guild Counsel: Raiding and dealing with the dreaded 'bench'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20193142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/the-guild-counsel-raiding-and-dealing-with-the-dreaded-bench/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>benchwarming</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>raiding</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 15 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: A world without boats edition]]></title><link>http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/</guid><comments>http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/"><img alt="This is an allegory.  Maybe." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/askmassively-epl-313-1331681900.jpg" /></a></div>
As you probably have already ignored, the big news of the day is that the world's boats have all been lost due to mysterious boat-related circumstances. Unfortunately, as human beings are extremely stupid and easily thwarted, no one can remember how to build a boat, nor did anyone take any notes on how one <em>might</em> build a boat. There aren't even pieces of information about how boats work. Long story short, Australia is now completely on its own.<br />
<br />
In less boat-related news, it's time for this week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>. Written while not on a boat, it's fielding questions about the ubiquity of social networking and Collector's Editions that cost nearly as much as a boat. If you've got a question you'd like to see answered in a future installment of the column, mail it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/" rel="bookmark">Continue reading <em>Ask Massively: A world without boats edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/">Ask Massively: A world without boats edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20192602/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/ask-massively-a-world-without-boats-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>collectors-edition</category><category>facebook</category><category>featured</category><category>humor</category><category>massively-meta</category><category>meta</category><category>networking</category><category>opinion</category><category>social-networking</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 15 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Four ways to be a great guildmate]]></title><link>http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/</guid><comments>http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/"><img alt="Red Sox" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/big-poppy.jpg" /></a></div>
When looking at the dos and don'ts of guild leadership and member interactions, usually the don'ts tend to dominate the discussion. And when it comes to evaluating player types, usually it's the negative types that get described, like the Henny Penny, the <a href="http://massively.joystiq.com/2011/09/08/the-guild-counsel-dealing-with-mr-wiggly/">Mr. Wiggly</a>, or the <a href="http://massively.joystiq.com/2011/11/24/the-guild-counsel-you-might-be-a-turkey-if-you/">Guild Turkey</a>.<br />
<br />
But what about a player who might be interested in trying his hand at joining a guild? There are definitely some tips that help make you a respected guild member and won't have you feeling like pretending to be someone you aren't. In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll look at some easy ways to leave a good impression and be seen as a great guildie by your mates!<p><a href="http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/" rel="bookmark">Continue reading <em>The Guild Counsel: Four ways to be a great guildmate</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/">The Guild Counsel: Four ways to be a great guildmate</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20186866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/the-guild-counsel-four-ways-to-be-a-great-guildmate/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guild-problems</category><category>guilds</category><category>how-to-be-a-great-guildmate</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 08 Mar 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: A week to sleep edition]]></title><link>http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/</guid><comments>http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/"><img alt="Tigers are the biggest kittens." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/askmassively-epl-306.jpg" /></a></div>
Last week, if you've forgotten, we had a big multi-person answer. This week, <em>Mass Effect 3</em> released. Between those two factors, this week's column is aiming less at huge overarching answers to profound questions and more at producing some lower-key answers to some lower-key questions. I'm sure next week we'll have bigger answers and I'll go back to stretching out "maybe" over 200 words. For this week, maybe we can take a nap?<br />
<br />
What? Animals <a href="http://commons.wikimedia.org/wiki/Category:Sleeping_animals">do it all the time</a>, and they seem pretty happy. Especially the orange killing machines in the picture.<br />
<br />
Anyhow, this week's <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> is briefer than the last installment, but it still covers some Massively meta-issues as well as the looming prospect of <a href="http://www.archeage.com/en"><em>ArcheAge</em></a>'s hopeful release stateside. If you have a question for a future installment of the feature, send it along to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for brevity and/or clarity.<p><a href="http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/" rel="bookmark">Continue reading <em>Ask Massively: A week to sleep edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/">Ask Massively: A week to sleep edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20187372/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/ask-massively-a-week-to-sleep-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>archeage</category><category>ask-massively</category><category>featured</category><category>features</category><category>global-chat</category><category>humor</category><category>massively-meta</category><category>meta</category><category>opinion</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 08 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: New game, new guild, cold feet - now what?]]></title><link>http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/</guid><comments>http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/"><img alt="Yoda" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/yoda.jpg" /></a></div>
There's an eerie similarity between gamers and guilds when it comes to game launches. The day a game goes live, there's often a huge rush of players, elbowing each other as they gobble up content. But as quickly as they arrive, some players decide that this isn't the game for them, and they move on.<br />
<br />
The same is true for many new guilds. If you consider the size of the <a href="http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/"><em>Star Wars: The Old Republic </em>pre-launch guild database</a>, for example, there were over 78,000 guilds signed up to deploy, but the total number of guilds still active today is undoubtedly only a fraction of that. In some cases, guilds that signed up probably never got off the ground, but in other cases, it's possible that the guild soured on the game. Now, it's one thing if you're just one individual who gets cold feet, but it's much more complicated when you're the guild leader and you've got a roster full of members tagging alongside you. In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll consider what you should do you do when you've made a guild in a new game and then realize the game just isn't your cup of tea.<p><a href="http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/" rel="bookmark">Continue reading <em>The Guild Counsel: New game, new guild, cold feet - now what?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/">The Guild Counsel: New game, new guild, cold feet - now what?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20182728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/01/the-guild-counsel-new-game-new-guild-cold-feet-now-what/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-leading-cold-feet</category><category>guild-management</category><category>guildleader-leaving-guild</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>pre-launch-guilds</category><category>star+wars+the+old+republic</category><category>starwarstheoldrepublic</category><category>swtor-guild-database</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 01 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: How I'm preparing for the release of Wakfu]]></title><link>http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/</guid><comments>http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/"><img alt="Wakfu screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2282012-94718-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I'm not your typical fanboy. I get excited about an upcoming game, but generally I will not believe in its greatness until I play it. Usually I can get my hands on the game before it comes out so I can see what the fuss is about, but I never find myself that ramped up until release day. Then, and only then, will I really pay attention.<br />
<br />
<a href="http://www.wakfu.com/na/mmorpg"><em>Wakfu</em></a> is one of those games I know is going to at least be different from its rivals. I have already played a bit in all of the betas and now know that it is far from your typical MMO. The classes are different and fun; the lore and artwork is amazing. It runs on almost any PC. The game doesn't insult the player with hand-holding and non-stop popups. It really does walk that fine line between a sandbox and a more linear game.<br />
<br />
So how am I preparing for the release of this unique game?<p><a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/" rel="bookmark">Continue reading <em>Free for All: How I'm preparing for the release of Wakfu</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/">Free for All: How I'm preparing for the release of Wakfu</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20180729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>ankama</category><category>ankama-games</category><category>beau-hindman</category><category>beta</category><category>f2p</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>Isometric</category><category>launch</category><category>launches</category><category>Square-Enix</category><category>SquareEnix</category><category>Turn-based</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 29 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: How to break into raiding]]></title><link>http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/</guid><comments>http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/"><img alt="SWTOR Hoth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/swtor-group1.jpg" /></a></div>
One question every guild needs to answer at some point is, "Will we be a raiding guild?" Many guilds answer that question with a loud "yes" even before they set foot in game, but for other guilds, it's something that bubbles up as members reach the level cap and raid content is within reach. Raiding tends to get a bad rap, but that's not surprising when you remember that raid videos are usually filled with yelling, swearing, finger pointing, and heavy metal music. It looks about as relaxing as boot camp in the winter.<br />
<br />
But it is possible to go from casual to raiding and still maintain a casual, low-key tone. In fact, it's even easier now to do that in many MMOs. In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll look at why we've entered a golden age of raiding, and we'll cover a few handy tips for guilds looking to make the leap.<p><a href="http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/" rel="bookmark">Continue reading <em>The Guild Counsel: How to break into raiding</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/">The Guild Counsel: How to break into raiding</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20172488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/16/the-guild-counsel-how-to-break-into-raiding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>breaking-into-raiding</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>how-to-go-from-casual-to-raiding</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>raid-leaders</category><category>raiding</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 16 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Why you need these seven samurai in your guild]]></title><link>http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/</guid><comments>http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/"><img alt="Seven Samurai" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/seven-samurai1.jpg" /></a></div>
More often than not, when the subject of recruiting comes up, guild leaders can easily explain what they don't want from a potential member. We've all seen the usual reasons for wanting to turn someone away, and there have even been a few write-ups that neatly label and describe troublesome members. But what qualities define "good" members?<br />
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Sometimes, it's harder to pinpoint what makes a good guildmate, and the saying "I know it when I see it" usually results. But there are certain types of people that really make a difference in a guild, no matter what playstyle, and we have to look no further than the film The Seven Samurai for a rundown of those types. Recruit these seven members and you'll be well on your way to creating a great guild atmosphere that will last. Let's look at who they are in today's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>!<p><a href="http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/" rel="bookmark">Continue reading <em>The Guild Counsel: Why you need these seven samurai in your guild</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/">The Guild Counsel: Why you need these seven samurai in your guild</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Jan 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20156493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/26/the-guild-counsel-why-you-need-these-seven-samurai-in-your-guil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guild-personalities</category><category>guild-recruitment</category><category>guild-tactician</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>seven-samurai</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 26 Jan 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Does running a guild have to be so hard?]]></title><link>http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/</guid><comments>http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/"><img alt="Herding cats" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/cat-herder.jpg" /></a></div>
When you hear people describe the role of guild leader, you often hear descriptions like "herding cats," "constantly busy," or "running the crazy house." Guild leaders are often easily identified because they're the ones running around at a frantic pace, trying to micromanage every last detail. It's no surprise that few people actually want to be guild leaders because the way the role is described, you're almost expected to take on a second job.<br />
<br />
But sometimes guild leaders make things harder than they need to be. Part of that is from a desire to take on too much, but part of that is because there have traditionally been certain things we all assume have to be done. Whether you're a brand-new guild leader or someone who's been running the show for years, it's worth stepping back and questioning whether we really need to be doing all of the things we're doing. Let's put on some Bob Marley and look at a few ways to cut down on the busy work.<p><a href="http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/" rel="bookmark">Continue reading <em>The Guild Counsel: Does running a guild have to be so hard?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/">The Guild Counsel: Does running a guild have to be so hard?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Jan 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20151137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/19/the-guild-counsel-does-running-a-guild-have-to-be-so-hard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>backflagging</category><category>dkp</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-bank</category><category>guild-busy-work</category><category>guild-counsel</category><category>guild-dkp</category><category>guild-leadership</category><category>guild-management</category><category>guild-nanny</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 19 Jan 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Guild life in SWTOR]]></title><link>http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/</guid><comments>http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor"><img alt="swtor" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swtor-space-sun.jpg" /></a></div>
If you thought the future looked cloudy for guilds in MMOs, <a href="http://www.swtor.com"><em>Star Wars: The Old Republic's</em></a> launch stomped out any doubts. The pre-launch list of guilds was so enormous that it rivaled the total player populations of other MMOs. But there are some interesting aspects to guild life in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>, and this week in <a href="http://massively.joystiq.com/category/the-guild-counsel/">The Guild Counsel</a>, we'll take a closer look at them.<br />
<br />
If you're interested in some first impressions from a guild perspective, or if you're wondering how to make a guild now that the game has launched, read on for a look at guild life in <em>SWTOR</em>.<p><a href="http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/" rel="bookmark">Continue reading <em>The Guild Counsel: Guild life in SWTOR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/">The Guild Counsel: Guild life in SWTOR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Dec 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20132871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/22/the-guild-counsel-guild-life-in-swtor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>bank</category><category>banks</category><category>bioware</category><category>creating-a-guild-in-swtor</category><category>dialogue</category><category>ea</category><category>electronic-arts</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-bank</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>lucasarts</category><category>opinion</category><category>sci-fi</category><category>star+wars+the+old+republic</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>starwarstheoldrepublic</category><category>swtor</category><category>swtor+guild</category><category>swtor+guild+bank</category><category>swtor+guilds</category><category>swtorguild</category><category>swtorguildbank</category><category>swtorguilds</category><category>the+old+republic</category><category>the-guild-counsel</category><category>the-old-republic</category><category>theoldrepublic</category><category>tor</category><category>voice-chat</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 22 Dec 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Stop teasing me!]]></title><link>http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/</guid><comments>http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swtor-faceplant.jpg" /></a></div>
Let's face it: As thrilling as it can be to slay a dragon or blow up a spaceship, MMOs all have their fair share of dull moments at times. And when guildies get together, they can often resort to pranks, teasing, and all sorts of jokes in order to liven things up. That's often when you have some of your best memories in game, and I think it's part of what makes MMOs great.<br />
<br />
But sometimes, jokes can fall flat, and what was supposed to be a funny moment ends up turning into major drama. In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll take a look at joking around and how to avoid a joke gone wrong.<p><a href="http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/" rel="bookmark">Continue reading <em>The Guild Counsel: Stop teasing me!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/">The Guild Counsel: Stop teasing me!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Dec 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20122675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/08/the-guild-counsel-stop-teasing-me/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-chat</category><category>guild-counsel</category><category>guild-drama</category><category>guild-joking</category><category>guild-leadership</category><category>guild-management</category><category>guild-pranks</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><category>opinion</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 08 Dec 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: The problem with guilds]]></title><link>http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/</guid><comments>http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/"><img alt="EverQuest Rangers" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/eqrds-1320858606.jpg" /></a></div>
Last week, <a href="http://massively.joystiq.com/2011/11/03/the-guild-counsel-are-you-in-a-guild/">I put up a poll</a> asking you, the Massively readers, to indicate whether you had a character in a guild or not. The response was great, and many of you voted and posted your thoughts as well. While this was a very unofficial survey, the results are interesting because it turns out that only a little more than half (56.6%) of those who replied are in a guild. (And for the record, the word guild is used as a catch-all phrase to refer to any in-game organization of people.)<br />
<br />
There are some overall factors that might account for the results. This website, for example, covers hundreds of games, and the results might be much higher if the survey were done on a particular MMO's official website, where the playerbase is more focused on one game. But there are some valid reasons why players choose to forego guilds, and they're worth taking a look at. I chose three in particular that many commenters seemed to echo in last week's column, and in this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, I'll examine why they contribute to giving guilds a bad rap and whether it's possible to turn things around.<p><a href="http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/" rel="bookmark">Continue reading <em>The Guild Counsel: The problem with guilds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/">The Guild Counsel: The problem with guilds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Nov 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20102500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/10/the-guild-counsel-the-problem-with-guilds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-counsel</category><category>guild-drama</category><category>guild-leadership</category><category>guild-management</category><category>guild-problems</category><category>guilds</category><category>karen-bryan</category><category>the-guild-counsel</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 10 Nov 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Why not all guild departures are equal]]></title><link>http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/</guid><comments>http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/"><img alt="EQII dark cloud" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/eqii-black-cloud.jpg" /></a></div>
"I'm only a tell away." The line is one that MMO players see all too often, and it signals the departure of a guildmate. I used to joke with one of my guildies about that line, and while we went through the motions and said good luck, deep down inside we resented the fact that someone chose to bail on our guild. For us, the line smacked of insincerity, and it probably would have been better in our eyes for the person to just not have said anything at all. Through the years, the MMO landscape has changed a lot, and so has my feeling toward the phrase, "I'm only a tell away." In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, I'll look at how not all departures are equal.<p><a href="http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/" rel="bookmark">Continue reading <em>The Guild Counsel: Why not all guild departures are equal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/">The Guild Counsel: Why not all guild departures are equal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Oct 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20079436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/13/the-guild-counsel-why-not-all-guild-departures-are-equal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-departures</category><category>guild-hoppers</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>karen-bryan</category><category>leadership</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 13 Oct 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Making a new guild work in an old game]]></title><link>http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/</guid><comments>http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game"><img alt="Vanguard" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/vanguard1.jpg" /></a></div>
Running a successful guild is a difficult challenge, and I'm defining successful as a guild that, regardless of playstyle, can accomplish its goals and endure for years. There are thousands of guilds created, but very few of them last more than a year, and even fewer can boast of being around for longer.<br />
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One of the toughest challenges for any guild leader is creating and building a guild from scratch in a game that's been around for years. I experienced that when I moved our guild from <em><a href="http://vgplayers.station.sony.com/">Vanguard</a></em> to <em><a href="http://everquest2.com/">EverQuest II</a></em>, where I had played for a few years before. We were the little fish in the big pond, and since everyone was either starting there for the first time or re-rolling on the server we chose, we had to build everything from the ground up. What made it hard was that as we leveled together and struggled through the content together, it became more and more tempting for people to jump ship and move to an established guild that was ahead of us.<br />
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Building a new guild in an older game is difficult but not impossible, and there are a few areas to be mindful of if you want to run a guild that can survive the test of time. In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll look at a few ways that guild leaders can make a new guild in an old game actually work.<p><a href="http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/" rel="bookmark">Continue reading <em>The Guild Counsel: Making a new guild work in an old game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/">The Guild Counsel: Making a new guild work in an old game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Oct 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20074030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/06/the-guild-counsel-making-a-new-guild-work-in-an-old-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>eq2</category><category>eqii</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>karen-bryan</category><category>new-guilds-old-game</category><category>recruiting</category><category>soe</category><category>Sony-Online-Entertainment</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 06 Oct 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Storyboard: Mistakes I know I was making]]></title><link>http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/</guid><comments>http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/storyboard/" rel="tag">Storyboard</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/"><img alt="Having a header image I need to whip up fresh every week is probably among those mistakes." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/storyboard-71-epl-928.jpg" /></a></div>
When I write this column, I talk a lot about what works within the context of roleplaying. I make suggestions, declare certain things as being bad ideas, and otherwise make a point of speaking as someone who knows what he is doing. This is not unfounded; I've been playing MMOs for eight years and roleplaying for fifteen, so I at least have some benefit of experience to work with. But a lot of the conclusions I've reached and the ideas that I've formed have been the result of trying something, failing, and learning from the experience.<br />
<br />
Today, I'm going to look back to three characters whom I played, characters I was excited about, characters who absolutely failed to work. Beyond just that, however, I want to talk about why they failed to work and what I might have done to overcome their innate problems and make them fun to play after all. These are points I've touched on before, definitely, but it never hurts to fit these things into an actual context.<p><a href="http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/" rel="bookmark">Continue reading <em>Storyboard: Mistakes I know I was making</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/">Storyboard: Mistakes I know I was making</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Sep 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20069113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/30/storyboard-mistakes-i-know-i-was-making/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>backstory</category><category>character-development</category><category>character-types</category><category>characters</category><category>column</category><category>featured</category><category>lore</category><category>opinion</category><category>problem-characters</category><category>problems</category><category>roleplaying</category><category>storyboard</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 30 Sep 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Veteran EVE Online pilots share wisdom with new players]]></title><link>http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/</guid><comments>http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/"><img alt="EVE Online - rookie frigate" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/evenewbfrigate.jpg" /></a></div>
If you're looking for an excuse to visit the recently revamped <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> official forums, you could do a lot worse than a newbie help thread started by <a href="http://massively.joystiq.com/tag/ccp-fallout">CCP Fallout</a>. Whether you're an actual New Eden rookie or a veteran looking to dispense advice (note we didn't say good advice, since it's <em>EVE</em>), it's worth checking out.<br />
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The thread is also good for a bit o' the ol' nostalgia, as Fallout specifically mentions silly mistakes she made back in the day, and she invites other players to share similar stories. The thread is fairly modest to this point (i.e., it's definitely not approaching threadnaught territory), but we suspect it will swell a bit as more vets weigh in with stories, pointers, and trolling attempts.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/">Veteran EVE Online pilots share wisdom with new players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Sep 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20044768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/16/veteran-eve-online-players-share-wisdom-with-new-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>ccp</category><category>ccp-fallout</category><category>ccp-games</category><category>eve</category><category>eve-onilne</category><category>forums</category><category>new-eden</category><category>new-forums</category><category>new-players</category><category>newb-not-nub</category><category>newbies</category><category>newbs</category><category>sandbox</category><category>sci-fi</category><category>stories</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 16 Sep 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Storyboard: Go for the goal]]></title><link>http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/</guid><comments>http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/storyboard/" rel="tag">Storyboard</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/"><img alt="You put your right hand in, you take your right hand out..." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/storyboard-68-epl-907.jpg" /></a></div>
We've all got goals. Some of them are short-term objectives (get lunch, figure out how to get home early today, don't get eaten by that tiger) and some of them are larger in scope (cook better lunches, work on a flexible schedule, develop an anti-tiger field), but they're an important part of our day-to-day activities. Knowing a character's goals is a clear way to make it pretty clear what your character wants out of any given exchange.<br />
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If it weren't already obvious, today I want to spend time talking about goals. We've talked about motivation before, but goals are the tangible results of what keeps your character motivated in the first place. And while I was originally going to use one of my characters as a model for mapping goals, I realized that I've got a much better example I can use, one that helps demonstrate just how relevant goals are to real people. So I'm putting myself under examination as we talk about the many, many aspects of goals as they apply to characters.<p><a href="http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/" rel="bookmark">Continue reading <em>Storyboard: Go for the goal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/">Storyboard: Go for the goal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Sep 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20037161/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/09/storyboard-go-for-the-goal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>character-goals</category><category>column</category><category>featured</category><category>goals</category><category>opinion</category><category>roleplaying</category><category>rp</category><category>storyboard</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 09 Sep 2011 14:00:00 EST</pubDate></item></channel></rss>
