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Posts tagged advice-column

Ask Massively: What happened to open-world MMOs?

A reader named Gabe emailed Massively last year with two questions (I'm getting through all the emails -- I am!). I'll address the second one eventually, but let's do the first one today because it's something I love to talk about: open-world MMOs. What happened to "open world" MMOs? I grew up...

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Ask Massively: Too many MMOs still lack serious LFG tools

David is angry. No, David is pissed. And he's right to be. He wrote to Ask Massively with the following rant: Developers clearly see PvE instances as a key part of the MMO experience. So why do so many of them fail to ensure I can access this content with a solid group finder? I have been trying...

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Ask Massively: And the money will follow

A reader named Josh recently wrote to Massively to ask about the viability of a career in games journalism. He's not a kid with stars in his eyes; he's an adult who works for an elite tech company, and his dad is a published journalist himself. He once focused his MMO hobby into a livestreaming...

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Ask Massively: Why we cover what we do, part three

For this week's Ask Massively, longtime reader Avaera has asked us to do another round of "why we cover what we do," and I am happy to oblige. Avaera wrote, Can I ask (with what I hope is genuine curiosity) what guidelines you generally try to follow when choosing which news stories to cover? I do...

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Ask Massively: Vanguard's CE, Pandaria, and region-locked servers

It can be easy to forget how awesome MMO players are when we're knee-deep in troll-infested comment threads, but a note from a reader named Joshua this week served as the perfect perspective-reorientation: I was helping my brother demo and clean his father-in-law's home today and stumbled upon...

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Ask Massively: You get a gold star

Since the introduction of the new "featured comments" highlighting in Massively comments section, several community members have inquired about how it works, who selects the comments, and what the point is other than to give seemingly random people a mild internet ego boost. These are excellent...

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Ask Massively: Giveaways, zombies, and capturing the spirit of Ultima Online

This week in Ask Massively, we're answering questions about eerily quiet games, giveaways, and capturing the spirit of classic sandboxes and The Walking Dead. Holden asked, "Why has Perpetuum dropped off the map? I never hear about it anymore. The only time I even remember it is when I am doing...

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Ask Massively: The one where we talk about our 2013 awards

Let's talk about our 2013 awards (not the 2012 awards, though this image demonstrates why we avoid easily manipulable community polls). Some of you agreed with our picks. Some of you didn't. That's OK. Not everyone on the Massively staff agreed with all of them either. A lot of sites just let the...

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Ask Massively: New hires, HEX, and the problem with rogues

The Massively staff is not made up of Rogues. It turns out that a curiously high percentage of us play Shamans, but that's neither here nor there. The point is today we have questions about Rogue classes in MMOs and the shiny new hires soon to be added to our roster, and there's no good way to...

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Ask Massively: Why WoW's 1.3% matters

Welcome back to Ask Massively! Let's play with numbers and WoW. I like numbers and WoW. "I'm no WoW fan, but a change in population of 1.3% either way is nothing worth writing about," wrote a Massively commenter last week on the pre-BlizzCon news that World of Warcraft dropped another 100,000...

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