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Chris Davis of Gaia Online talks MMO marketing

The MMO industry is an ever-changing, totally unpredictable universe of online games, from hot, massive fully-realized worlds like World of Warcraft or EVE to fun casual games like Farmville or the Agency: Covert Ops. Gaia Online takes a bit of a different approach by mixing a casual gaming and ...

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Offer based incentives added to Nexon games

It's long been a known fact that most "free" services are supported largely by advertising. MMOs, by and large, have stayed away from the advertising model, instead opting for item shops and subscription fees to turn a profit. Nexon America, however, has decided to go in a different direction -- ...

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Hellgate: London uses tailored in-game advertising

Following the release of the demo for Hellgate: London, a somewhat disappointing discovery has been made. Heartless_Gamer has a post that shows that the game's licensing agreement has provisions for them to collect information about users, to help them tailor in-game advertising. In other words-- ...

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