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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Second Life objects to become HTTP-aware]]></title><link>http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/</guid><comments>http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/tan-http-in-225.jpg" />While <a href="http://secondlife.com/"><em>Second Life</em></a> users wait with 'bated breath for the SLS 1.27 deployment that will sort out <a href="http://massively.joystiq.com/2009/07/01/linden-lab-addresses-second-life-group-chat-problems/">a large number of crippling group communications failures</a>, there's an extra bonus lurking in the code. SLS1.27 will be adding an HTTP-in feature which will allow HTTP requests to be sent to <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> objects.</p>
<p>At present, <em>Second Life</em> objects can only 'dial out' to external Web-servers and services, but with few practical methods of communicating that external data and resources have changed, many object creators have had to settle for frequent polling of Web-services for data.</p><p><a href="http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/" rel="bookmark">Continue reading <em>Second Life objects to become HTTP-aware</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/">Second Life objects to become HTTP-aware</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Jul 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://blogs.secondlife.com/community/technology/blog/2009/07/07/http-in-and-lsl-communications>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19090306/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/08/second-life-objects-to-become-http-aware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aditi-grid</category><category>lsl</category><category>patches</category><category>scripting</category><category>second-life</category><category>sls-1.27</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 08 Jul 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[SLS 1.22.3 rolling out this week]]></title><link>http://massively.joystiq.com/2008/06/10/sls-1-22-3-rolling-out-this-week/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/10/sls-1-22-3-rolling-out-this-week/</guid><comments>http://massively.joystiq.com/2008/06/10/sls-1-22-3-rolling-out-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/sls-1-22-3.jpg" />After less than 24 hours on the preview grid (Aditi), <a href="http://secondlife.com/"><em>Second Life</em></a> server 1.22.3 is being rolled out on the main grid (Agni) starting, well, now. The first rollout is the pilot deployment of roughly 160 simulators, and should only take a few minutes.</p>
<p>Half the grid will be updated from 5AM to 9AM SLT tomorrow morning (Wednesday, 11 June US Pacific time), and the remaining half of the grid between 5AM and 9AM the day after (Thursday, 12 June).</p>
<p>The only listed fixes for this release are two exploitable simulator crash bugs, and three group permissions fixes, specifically <a href="http://jira.secondlife.com/browse/SVC-2489">SVC-2489</a> (relating to object rezzing), <a href="http://jira.secondlife.com/browse/SVC-2495">SVC-2495</a> (also related to object rezzing), and <a href="http://jira.secondlife.com/browse/SVC-2499">SVC-2499</a> (which is, you guessed it, also related to object rezzing). Given the small number of fixes involved, maybe this release <em>has</em> gotten enough time on the preview grid -- only time will tell.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/10/sls-1-22-3-rolling-out-this-week/">SLS 1.22.3 rolling out this week</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Jun 2008 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2008/06/10/rolling-restart-tuewedthu-to-deploy-server-1223/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/10/sls-1-22-3-rolling-out-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1221838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/10/sls-1-22-3-rolling-out-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aditi-grid</category><category>agni-grid</category><category>bugs</category><category>patches</category><category>second-life</category><category>sls-1.22</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 10 Jun 2008 22:30:00 EST</pubDate></item><item><title><![CDATA[Historic teleportation: One small step for Ruth]]></title><link>http://massively.joystiq.com/2008/06/06/historic-teleportation-one-small-step-for-ruth/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/06/historic-teleportation-one-small-step-for-ruth/</guid><comments>http://massively.joystiq.com/2008/06/06/historic-teleportation-one-small-step-for-ruth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><a href="http://zhaewry.wordpress.com/2008/06/05/happy-jumpy-ruths-interop-takes-a-step/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/interop2.jpg" /></a><br /></div>
<p><a href="http://zhaewry.wordpress.com/2008/06/05/happy-jumpy-ruths-interop-takes-a-step/">According to Zha Ewry</a>, at 11AM SLT (US Pacific time), Zha Ewry, Layla Linden and Tess Linden completed a successful cross domain teleport from the <a href="http://secondlife.com/"><em>Second Life</em></a> Aditi (preview) grid to an OpenSim simulator, essentially a teleport of the agents from one virtual world to another, and the first demonstrable step in cross-virtual-world interoperability.<br /></p>
<p>No avatars or assets were transferred, so everyone arrived as Ruth (the generic, default avatar). Only the agents made the cross-grid jump as there is no current support for transferring anything else, but this is a huge step forward in the Agent Domain login prototypes. In a sense, it's the virtual world equivalent of the first Moon landing.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/06/historic-teleportation-one-small-step-for-ruth/">Historic teleportation: One small step for Ruth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Jun 2008 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://zhaewry.wordpress.com/2008/06/05/happy-jumpy-ruths-interop-takes-a-step/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/06/historic-teleportation-one-small-step-for-ruth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1218512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/06/historic-teleportation-one-small-step-for-ruth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aditi-grid</category><category>agent-domain-login</category><category>layla-linden</category><category>opensim</category><category>second-life</category><category>tess-linden</category><category>virtual-worlds</category><category>zha-ewry</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 06 Jun 2008 23:30:00 EST</pubDate></item><item><title><![CDATA[Avatar puppeteering code has strings attached]]></title><link>http://massively.joystiq.com/2008/06/05/avatar-puppeteering-code-has-strings-attached/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/05/avatar-puppeteering-code-has-strings-attached/</guid><comments>http://massively.joystiq.com/2008/06/05/avatar-puppeteering-code-has-strings-attached/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/puppeteering2.jpg" />Avatar puppeteering has unexpectedly turned up as <a href="http://svn.secondlife.com/trac/linden/browser/branches/Puppeteering080323">a source-code branch</a> in the <a href="http://secondlife.com/"><em>Second Life</em></a> viewer source repository. This is still a largely abandoned feature, but the code is being put in front of open-source developers to see if they can actually do anything with it.</p>
<p>It is important to stress that the code is far from complete or fully-tested. There is a simulator on the Aditi (preview) grid which has some matching code written for it (the simulator is called Puppeteering - and may only be accessible by logging directly into the sim). The simulator code is also unfinished, insufficiently tested, and likely not stable. If none of that dissuades you, and you'd like to play with this code, then good luck!</p>
<p><a href="http://massively.joystiq.com/tag/avatar-puppeteering/">Learn more about Avatar Puppeteering</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/05/avatar-puppeteering-code-has-strings-attached/">Avatar puppeteering code has strings attached</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Jun 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://lists.secondlife.com/pipermail/sldev/2008-June/010263.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/05/avatar-puppeteering-code-has-strings-attached/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1216525/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/05/avatar-puppeteering-code-has-strings-attached/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aditi-grid</category><category>avatar-puppeteering</category><category>open-source</category><category>second-life</category><category>second-life-viewer</category><category>source-code</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 05 Jun 2008 10:30:00 EST</pubDate></item></channel></rss>
