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Posts tagged add-ons

RIFT confirms development of an addon API

It's been rumored for much of the day with implementation scattered throughout the test client, but it's been confirmed -- addons are coming to RIFT. In a post to the official forums, James Nichols explains that the game's addon API is currently being tested for implementation, with the hope that...

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PAX East 2011: Massively interviews RIFT's Scott Hartsman

With the launch of RIFT still fresh, members of the Trion team packed their bags and flew to Boston to attend PAX East. Even though they didn't have a booth, their "We're not in Azeroth anymore" banner made their presence known. In addition, Community Manager Cindy "Abigale" Bowens hosted a party...

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Final Fantasy XI gets an Abyssean trailer

The highly anticipated December version update for Final Fantasy XI looks to be going live on December 6th. That's not quite certain yet, but considering that the newest update to the Heroes of Abyssea site lists that as the activation date, it's reasonable to assume the game's next major patch...

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Heroes of Abyssea teaser site opens for Final Fantasy XI

The third and final portion of the Abyssea trilogy is poised to hit Final Fantasy XI along with the other components of the December version update. We've known that the update will bring the conclusion to the tale of Vana'diel's dark mirror, but very little beyond that was known until today....

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The Daily Grind: Do you have essential peripherals?

The funny thing about getting used to a new way of playing a game is that sometimes you just can't go back. Case in point: the Razer Naga. It's the sort of mouse that forces dedicated action bar clickers to start using hotkeys, and it's hard to start using one without getting deeply invested in the...

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A Mild-Mannered Reporter: Party hardly

I think by this point I have a well-established reputation as being a fairly positive guy on the subject of City of Heroes. It wasn't a conscious decision or anything -- it's just that I've been pretty happy with the game's development and content, and I do tend to be a bit of a developer...

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Anti-Aliased: Modding your way out of a paper bag

If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord of the Rings Online have had announcements related to their interfaces, be it re-skinning or new Lua functionality being installed. However, it was these two articles that set off the Rube Goldberg...

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Turbine expands on LotRO's Lua scripting

Ever since hearing the news that Turbine will allow players to create mods for Lord of the Rings Online using the Lua programming language, the community's been abuzz about what this means for LotRO -- good and bad. Would this allow for the creation of game unbalancing add-ons, or perhaps the rise...

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LotRO and Lua: Turbine gives the mod community a thumbs-up

The winds of change are blowing swiftly across the lands of Middle-earth, as we've just gotten word that Turbine is going to allow the use of Lua scripting for Lord of the Rings Online. A Casual Stroll to Mordor reports that Meghan Rodberg announced the change on a recent episode of The StunCast!....

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Players hath spoken, Allods hath listened: Revelations of Gipat includes several player suggestions

Some might say that Allods Online is rapidly outgrowing its pair of britches, which is probably why gPotato piled into a car for a shopping trip to the britch store. With the new Revelations of Gipat 1.1 patch, Allods is expanding in ways that should bring happiness, love and warfare to all. We've...

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