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Posts tagged add-on

Tamriel Infinium: Seriously, you should craft in Elder Scrolls Online

I've come to the conclusion that Elder Scrolls Online is not a game you want run through quickly. If you fly past each town just running from quest marker to quest marker, you'll miss some of the most important things the game has to offer and burn-out comes that much faster. In the first day, we h...

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Minion rounds up Elder Scrolls Online addons

It's Addon Day here at Massively, and as such we have another handy-dandy platform to help you manage your mods. ZAM has started an open beta for Minion, an addon management software designed to work with Elder Scrolls Online. Minion will help you install, manage, and update your addons for next...

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Curse opens its doors to WildStar addons

Curse would like to become your one-stop shopping hub for all of your future WildStar addon needs. The site announced that it's expanding its focus to include addons for Carbine Studios' upcoming MMO. Curse will be supporting WildStar mods with a new version of the CurseForge platform, which pur...

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World of Warcraft's Warlords of Draenor is launching by December 20th

Just yesterday, World of Warcraft gave everyone a look at just how important reaching the level cap could be. Today, the game is opening up independent level 90 boosts for everyone via the in-game store, and they're still priced at $60 a pop. It's bad news if you have an army of alts you want to sp...

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Chaos Theory: A few useful mods for The Secret World

Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not ...

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First Defiance add-on content launches August 20th [Updated with trailer]

Trion Worlds announced today that the Castithan Charge Pack, Defiance's first big content addition, is primed for release. The pack includes a new playable species, new story missions, new weapons, and new game modes, with some content available even for those players who elect not to purchase it. ...

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TESO Ask Us Anything talks roleplay, add-on support

ZeniMax Online's latest The Elder Scrolls Online dev blog contains a few tiny tidbits for lovers of roleplaying. In the Ask Us Anything post, ZeniMax confirmed that the US and EU will have separate servers (though players can choose where they want to play), animated emotes are already in the game ...

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WildStar to support and encourage addons

While some fledgling MMOs may act coy or hesitant about including user-created addons for their game, WildStar is going the opposite route and embracing them full-on. Lead Client Engineer Jon Wiesman penned a dev blog explaining why Carbine is enthusiastically supporting addons for the game from ...

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The Mog Log: Final Fantasy XI and the future

So, I had planned to go back to my soloing experiment from Final Fantasy XI this week, but two things got in the way. The first is named Final Fantasy XIV's open beta, and I'm not going to start talking about that because I won't stop. The second, however, is the September version update and the fa...

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Trailer for Scars of Abyssea surfaces for Final Fantasy XI

While there's quite a stir around the new open beta for Final Fantasy XIV, there are some very big additions coming to Final Fantasy XI as well. Scars of Abyssea is due to be released with the September version update, and lest players forget about it, Square-Enix has updated the teaser site. Not o...

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