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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMObility: Hailan Rising is a lesson in confusion and miscommunication]]></title><link>http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/</guid><comments>http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni"><img alt="Hailan Rising screenshot" data-src-height="296" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/fullscreen-capture-4142013-105009-pm.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
I was excited to try out <a href="http://www.gamersfirst.com/hailanrising/"><em>Hailan Rising</em></a>, a new PvP-centric MMO being published by <a href="http://www.gamersfirst.com/">GamersFirst</a>. It looks sort of primitive but has an old-school appeal that I thought would suit my tastes. For a long time I also thought it was a browser-based game, perhaps because it was being built in Unity, but at this point I'm confused about pretty much <em>everything</em> connected with the title. To make matters worse, the forums are filled with similarly confused players who just want some answers. Many of them cannot log in, but I was able to. But then all I found was an empty server, literally.<br />
<br />
I did some research and read up on some of the information <a href="http://massively.joystiq.com/tag/hailan-rising/">we posted on this site</a> as recently as February of this year. I checked the forums and mailed off an inquiry to GamersFirst that as of press time has not been answered. So what is <a href="http://massively.joystiq.com/tag/hailan-rising/"><em>Hailan Rising</em></a> and what has happened to it?<p><a href="http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/" rel="bookmark">Continue reading <em>MMObility: Hailan Rising is a lesson in confusion and miscommunication</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/">MMObility: Hailan Rising is a lesson in confusion and miscommunication</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Apr 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20543707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/19/mmobility-hailan-rising-is-a-lesson-in-confusion-and-miscommuni/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-smith</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>everquest</category><category>featured</category><category>gamersfirst</category><category>hailan-rising</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>phone</category><category>player-versus-player</category><category>pvp</category><category>smartphone</category><category>Ultima-Online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 19 Apr 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive interview with Hailan Rising's Adam Smith]]></title><link>http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/</guid><comments>http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/"><img alt="Exclusive interview with Hailan Rising's Adam Smith" data-src-height="336" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/hr.jpg" /></a></div>
<a href="http://www.gamersfirst.com/hailanrising/"><em>Hailan Rising</em></a>, an up-and-coming PvP title from <a href="http://massively.joystiq.com/tag/reloaded-productions">Reloaded Productions</a>, is currently in the screaming throes of open beta. It's always a fun time, especially for the development team, which is Producer <a href="http://massively.joystiq.com/tag/adam-smith">Adam Smith</a> was up for talking about how the game's coming along in these final weeks.<br />
<br />
Reloaded Productions is trying desperately to (what else) "wreck" the server <a href="http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/">by giving out prizes to the first three players to crash the game</a>. Since destruction and mayhem are Massively's watchwords, we think you should help them out.<br />
<br />
Check out our interview with Adam Smith after the jump!<p><a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/" rel="bookmark">Continue reading <em>Exclusive interview with Hailan Rising's Adam Smith</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/">Exclusive interview with Hailan Rising's Adam Smith</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20474159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-smith</category><category>beta</category><category>beta-testing</category><category>Bjorn-Book-Larsson</category><category>closed-beta</category><category>contest</category><category>contests</category><category>crowdfunded</category><category>everquest</category><category>gamersfirst</category><category>hailan-rising</category><category>interview</category><category>massively-exclusive</category><category>massively-exclusive-news</category><category>obt</category><category>open-beta</category><category>pvp</category><category>reloaded-productions</category><category>rift</category><category>tera</category><category>world-of-warcraft</category><category>wreck-it-week</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 22 Feb 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables]]></title><link>http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/</guid><comments>http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/"><img alt="An interview with the industry vets of Hailan Rising" data-src-height="262" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/hailan.jpg" style="margin:4px" /></a></div>
<em><a href="http://massively.joystiq.com/tag/Hailan-Rising/">Hailan Rising</a></em> is more than halfway through <a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/">its Kickstarter campaign</a> with quite a long trek still to go for funding, but we took a good look at the game's description and really liked what we saw. It's a game that is labeling itself as "<em><a href="http://massively.joystiq.com/category/Dark-age-of-camelot">DAoC</a></em> meets <em><a href="http://www.joystiq.com/tag/call-of-duty">CoD</a></em>" and being developed by some important industry vets.<br />
<br />
But as with any <a href="http://www.kickstarter.com/">Kickstarter</a> project, there are always questions. We see what's being promised with the game, but we want to know more. So we gathered together a few of our biggest concerns for the <a href="http://massively.joystiq.com/tag/Reloaded-Productions/">Reloaded Productions</a> team to see what this thing is all about. As Kickstarter projects are still a dime a dozen these days, we want to know what sets the team's game apart from the rest. Follow along after the cut for our interview with <a href="http://massively.joystiq.com/tag/Adam-Smith/">Adam Smith</a> and <a href="http://massively.joystiq.com/tag/Jess-Mulligan/">Jess Mulligan</a> from Reloaded Productions.<p><a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/" rel="bookmark">Continue reading <em>Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/">Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Nov 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20372038/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-smith</category><category>crowdfunding</category><category>death</category><category>featured</category><category>funding</category><category>gamersfirst</category><category>hailan-rising</category><category>interview</category><category>interviews</category><category>jess-mulligan</category><category>kickstarter</category><category>looting</category><category>player-looting</category><category>pve</category><category>pvp</category><category>reloaded-productions</category><category>reloaded-studios</category><category>sliding</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 06 Nov 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Hailan Rising raises funds for 'love-child of DAoC and CoD']]></title><link>http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/</guid><comments>http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/"><img alt="Hailan Rising raises funds for 'lovechild of DAoC and CoD'" data-src-height="292" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/hal-1350672521.jpg" /></a></div>
MMO Kickstarter projects are coming out of the woodwork now, and each one has to sell its concept to would-be donors or else face possible extinction. Today's scrappy contender is <a href="http://www.kickstarter.com/projects/reloadedprod/hailan-rising?ref=live"><em>Hailan Rising</em></a>, the "love-child of <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot</em></a> and <em>Call of Duty</em>," according to the devs.<br />
<br />
<em>Hailan Rising</em> is a fantasy PvP MMO that ditches classes and levels for a more level (but not equal) playing field. It features instant action, strategic territory control, randomized loot, and over four billion possible character builds. The game is built on the Unity 3-D engine.<br />
<br />
The project is being worked on by a couple of MMO studio vets: <a href="http://massively.joystiq.com/tag/adam-smith">Adam Smith</a> (<a href="http://massively.joystiq.com/tag/knight-online"><em>Knight Online</em></a>) and <a href="http://massively.joystiq.com/tag/jess-mulligan">Jess Mulligan</a> (<a href="http://massively.joystiq.com/category/asherons-call"><em>Asheron's Call</em></a>, <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a>). Mulligan said he was attracted to the title's unique PvP mechanic, adding that "this is the fastest and most competitive PvP environment I've ever seen in an MMO."<br />
<br />
The team's <a href="http://www.reloadedproductions.net/">Reloaded</a> studio is looking to raise $275,000 to finish the game for a potential 2013 launch on Mac and PC. If the stretch goal is met, the developers are eyeing mobile platforms as well. <em>Hailan Rising</em> has been in development since 2010.<br />
<br />
[Additional source: Reloaded press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/">Hailan Rising raises funds for 'love-child of DAoC and CoD'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Oct 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20355355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>adam-smith</category><category>asherons-call</category><category>bioware</category><category>call-of-duty</category><category>camelot</category><category>classic-mmo</category><category>crowdsourcing</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>fundraiser</category><category>fundraising</category><category>hailan</category><category>hailan-rising</category><category>jess-mulligan</category><category>kickstarter</category><category>lord-british</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>pvp</category><category>reloaded-productions</category><category>rvr</category><category>sandbox</category><category>turbine</category><category>turbine-entertainment</category><category>ultima</category><category>ultima online</category><category>uo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 19 Oct 2012 15:00:00 EST</pubDate></item></channel></rss>